Player Matchup

Olorun
Olorun
CheekinSneakin
Olorun
Level 99
God Stats
3W - 7L
1,353 SR
Queue Stats
206W - 284L
1,340 Elo+
Party 1
Shiva
Shiva
XxEpIcRcKiDxX
Shiva
Level 67
God Stats
0W - 2L
1,295 SR
Queue Stats
67W - 108L
1,341 Elo+
Solo
Da Ji
Da Ji
YoungLebowski
Da Ji
Level 75
God Stats
2W - 3L
1,246 SR
Queue Stats
92W - 134L
1,320 Elo+
Party 1
Team Averages
Level 80
1,298 SR
1,334 Elo+

VS

Team Averages
Level 80
1,430 SR
1,316 Elo+
Chiron
Chiron
KELION91
Chiron
Level 25
God Stats
1W - 4L
1,363 SR
Queue Stats
7W - 28L
1,135 Elo+
Party 2
Ao Kuang
Ao Kuang
ObsidianJulian
Ao Kuang
Level 108
God Stats
1W - 1L
1,428 SR
Queue Stats
23W - 37L
1,230 Elo+
Party 2
Pele
Pele
S1L3NTCR33D
Pele
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 31L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
9,051
647
8,438
14,315
7,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 6 / 5
9,635
688
10,308
19,512
19,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 8 / 0
9,542
682
11,794
15,232
6,817
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
KELION91
Chiron
17
7 / 1 / 13
11,184
799
15,896
10,316
4,490
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
15
4 / 2 / 16
10,554
754
5,607
19,374
20,931
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 3 / 10
11,582
827
20,578
18,626
10,400
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
5
Kills
21
21
Deaths
6
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
Chiron
KELION91
Chiron
7
1
13
13.5
W
Ao Kuang
4
2
16
6
W
10
3
10
5
L
0
6
5
0.42
L
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,540
Damage
42,081
49,059
Taken
48,316
33,539
Mitigated
35,821
6,996
Healing
14,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,438
4,062
739
3,242
14,315
7,285
0
1,670
12,645
25,205
2,282
W
Chiron
KELION91
Chiron
15,896
6,801
2,328
2,150
10,316
4,490
1,879
1,287
9,029
0
43,363
W
Ao Kuang
5,607
730
377
7,846
19,374
20,931
898
1,613
17,129
13,771
0
W
20,578
4,865
0
1,934
18,626
10,400
0
5,145
13,481
0
63,050
L
10,308
767
383
1,998
19,512
19,437
42
2,824
16,688
0
32,255
L
11,794
2,102
123
511
15,232
6,817
0
1,856
13,376
0
23,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,228
Gold Earned
33,320
115
Minions Killed
164
4
Camps Cleared
9
631,732
Distance Traveled
808,390
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,051
647
41
3
0
192,867
0
W
Chiron
11,184
799
53
4
1
289,613
0
W
Ao Kuang
10,554
754
16
1
2
256,530
3
W
Pele
11,582
827
95
7
6
262,247
3
L
Shiva
9,635
688
50
4
1
255,907
5
L
Da Ji
9,542
682
24
2
3
182,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role