Player Matchup

Yemoja
Yemoja
CallaLune
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,068 Elo+
Party 1
Aphrodite
Aphrodite
Colepan
Aphrodite
Level 43
God Stats
1W - 3L
1,365 SR
Queue Stats
4W - 9L
1,068 Elo+
Party 1
Xbalanque
Xbalanque
TheyK
Xbalanque
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,068 Elo+
Party 1
Team Averages
Level 28
1,455 SR
1,068 Elo+

VS

Team Averages
Level 87
1,511 SR
1,330 Elo+
Zhong Kui
Zhong Kui
Ishmay
Zhong Kui
Level 129
God Stats
62W - 58L
1,484 SR
Queue Stats
114W - 162L
1,293 Elo+
Party 2
Thanatos
Thanatos
MmmkHill
Thanatos
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 84L
1,354 Elo+
Party 2
Kuzenbo
Kuzenbo
Nibbles8623
Kuzenbo
Level 60
God Stats
3W - 10L
1,550 SR
Queue Stats
242W - 366L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CallaLune
Yemoja
18
0 / 3 / 8
14,783
643
7,234
25,239
29,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
Colepan
Aphrodite
20
2 / 2 / 7
14,653
637
13,147
19,252
13,368
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
TheyK
Xbalanque
20
7 / 5 / 2
16,059
698
37,978
32,845
16,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ishmay
Zhong Kui
20
5 / 1 / 3
15,431
671
38,208
26,203
24,438
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
MmmkHill
Thanatos
18
4 / 5 / 5
14,602
635
13,620
21,087
12,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
Nibbles8623
Kuzenbo
17
1 / 4 / 5
14,559
633
12,489
30,526
51,312
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
9
Kills
10
10
Deaths
10
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Yemoja
CallaLune
Yemoja
0
3
8
1.33
W
Aphrodite
Colepan
Aphrodite
2
2
7
2.75
L
Zhong Kui
Ishmay
Zhong Kui
5
1
3
6.5
L
Thanatos
MmmkHill
Thanatos
4
5
5
1.3
L
Kuzenbo
Nibbles8623
Kuzenbo
1
4
5
0.88
W
Xbalanque
TheyK
Xbalanque
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,359
Damage
64,317
77,336
Taken
77,816
59,883
Mitigated
88,653
35,066
Healing
39,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
CallaLune
Yemoja
7,234
1,763
3,268
2,973
25,239
29,767
248
17,199
8,040
17,860
0
W
Aphrodite
Colepan
Aphrodite
13,147
1,299
15,688
10,463
19,252
13,368
245
11,713
7,539
61,933
0
L
Zhong Kui
Ishmay
Zhong Kui
38,208
2,758
0
15,288
26,203
24,438
2,510
6,419
19,784
106,498
0
L
Thanatos
MmmkHill
Thanatos
13,620
2,453
0
13,419
21,087
12,903
366
6,212
14,875
0
62,259
L
Kuzenbo
Nibbles8623
Kuzenbo
12,489
3,993
1,137
10,093
30,526
51,312
467
9,378
21,148
31,895
0
W
Xbalanque
TheyK
Xbalanque
37,978
16,725
0
2,674
32,845
16,748
1,986
21,785
11,060
0
120,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,495
Gold Earned
44,592
258
Minions Killed
239
3
Camps Cleared
15
1,188,644
Distance Traveled
1,275,817
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,783
643
15
1
0
360,613
0
W
Aphrodite
14,653
637
105
5
1
439,487
3
L
Zhong Kui
15,431
671
138
6
6
421,155
3
L
Thanatos
14,602
635
63
3
6
409,252
2
L
Kuzenbo
14,559
633
38
2
3
445,410
1
W
Xbalanque
16,059
698
138
6
2
388,544
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role