Player Matchup

Cthulhu
Cthulhu
Cayth
Cthulhu
Level 3
God Stats
1W - 2L
1,607 SR
Queue Stats
1W - 4L
1,394 Elo+
Party 3
Bellona
Bellona
Kirosho
Bellona
Level 3
God Stats
0W - 2L
1,267 SR
Queue Stats
0W - 3L
1,213 Elo+
Party 3
Hachiman
Hachiman
emiliorules
Hachiman
Level 147
God Stats
1W - 1L
1,885 SR
Queue Stats
90W - 88L
1,557 Elo+
Party 2
Fenrir
Fenrir
omnishow
Fenrir
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 162L
1,513 Elo+
Party 3
Chernobog
Chernobog
scymatsu
Chernobog
Level 109
God Stats
3W - 1L
1,823 SR
Queue Stats
99W - 84L
1,563 Elo+
Party 2
Team Averages
Level 73
1,616 SR
1,448 Elo+

VS

Team Averages
Level 46
1,444 SR
1,473 Elo+
Ravana
Ravana
Argous27
Ravana
Level 23
God Stats
5W - 10L
1,574 SR
Queue Stats
21W - 23L
1,498 Elo+
Party 1
Chang'e
Chang'e
Faŗt
Chang'e
Level 84
God Stats
2W - 1L
1,086 SR
Queue Stats
21W - 21L
1,460 Elo+
Party 1
Scylla
Scylla
Lunaki67
Scylla
Level 60
God Stats
5W - 4L
1,642 SR
Queue Stats
138W - 165L
1,492 Elo+
Party 1
Izanami
Izanami
Unadulterated96
Izanami
Level 48
God Stats
27W - 22L
1,415 SR
Queue Stats
54W - 67L
1,356 Elo+
Solo
Medusa
Medusa
rioreusuhd
Medusa
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 6L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cayth
Cthulhu
9
0 / 4 / 3
5,976
460
5,299
10,378
6,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Kirosho
Bellona
11
1 / 3 / 0
6,142
472
3,540
10,095
9,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
emiliorules
Hachiman
11
0 / 1 / 1
6,265
482
3,289
5,387
1,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
omnishow
Fenrir
11
3 / 1 / 2
6,740
518
4,527
9,605
3,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
scymatsu
Chernobog
13
6 / 3 / 3
7,798
600
7,970
9,739
4,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Argous27
Ravana
13
3 / 0 / 6
7,707
593
6,684
5,824
3,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Faŗt
Chang'e
12
5 / 2 / 4
7,735
595
8,792
9,636
4,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Lunaki67
Scylla
11
1 / 5 / 5
6,741
519
5,669
7,469
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 3 / 4
7,246
557
7,142
7,504
3,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
rioreusuhd
Medusa
12
0 / 0 / 1
6,799
523
2,516
4,960
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
10
Kills
12
12
Deaths
10
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ravana
Argous27
Ravana
3
0
6
6
L
Cthulhu
Cayth
Cthulhu
0
4
3
0.38
W
Chang'e
Faŗt
Chang'e
5
2
4
3.5
L
Bellona
Kirosho
Bellona
1
3
0
0.33
W
Scylla
Lunaki67
Scylla
1
5
5
0.7
W
3
3
4
1.67
L
Hachiman
emiliorules
Hachiman
0
1
1
0.5
L
Fenrir
omnishow
Fenrir
3
1
2
4
W
Medusa
rioreusuhd
Medusa
0
0
1
0.5
L
Chernobog
scymatsu
Chernobog
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,625
Damage
30,803
45,204
Taken
35,393
25,802
Mitigated
15,593
12,194
Healing
11,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Argous27
Ravana
6,684
1,701
0
2,510
5,824
3,203
0
865
4,959
0
55,965
L
Cthulhu
Cayth
Cthulhu
5,299
489
0
942
10,378
6,602
0
4,323
5,593
14,368
0
W
Chang'e
Faŗt
Chang'e
8,792
513
1,319
3,514
9,636
4,402
0
2,904
6,732
38,685
0
L
Bellona
Kirosho
Bellona
3,540
1,475
0
1,797
10,095
9,007
437
2,375
7,227
0
37,555
W
Scylla
Lunaki67
Scylla
5,669
1,127
0
279
7,469
2,400
0
634
6,835
42,788
0
W
7,142
4,757
0
2,036
7,504
3,630
21
636
6,868
0
46,038
L
Hachiman
emiliorules
Hachiman
3,289
1,612
0
3,072
5,387
1,902
0
942
4,297
0
52,904
L
Fenrir
omnishow
Fenrir
4,527
1,143
157
4,144
9,605
3,811
0
1,622
7,796
0
43,356
W
Medusa
rioreusuhd
Medusa
2,516
675
0
1,988
4,960
1,958
1,302
260
4,700
0
47,914
L
Chernobog
scymatsu
Chernobog
7,970
5,400
0
2,082
9,739
4,480
0
4,111
5,298
0
63,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,921
Gold Earned
36,228
356
Minions Killed
416
0
Camps Cleared
0
1,247,203
Distance Traveled
1,272,500
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,707
593
104
8
0
283,754
2
L
Cthulhu
5,976
460
18
1
0
257,306
0
W
Chang'e
7,735
595
64
5
0
277,689
0
L
Bellona
6,142
472
62
5
0
266,835
2
W
Scylla
6,741
519
82
6
0
232,211
4
W
Izanami
7,246
557
79
6
0
234,751
3
L
Hachiman
6,265
482
88
7
0
198,604
4
L
Fenrir
6,740
518
78
6
0
269,840
1
W
Medusa
6,799
523
87
7
0
244,095
2
L
Chernobog
7,798
600
110
8
0
254,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role