Player Matchup

Chiron
Chiron
 
Chiron
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Pnewskittles
Charybdis
Level 106
God Stats
4W - 5L
1,238 SR
Queue Stats
133W - 148L
1,495 Elo+
Party 2
Achilles
Achilles
UmThatsNotCream
Achilles
Level 121
God Stats
4W - 7L
1,424 SR
Queue Stats
120W - 124L
1,502 Elo+
Party 2
Athena
Athena
acarpss
Athena
Level 105
God Stats
10W - 12L
1,491 SR
Queue Stats
198W - 173L
1,552 Elo+
Party 3
Discordia
Discordia
xxzekuxx
Discordia
Level 12
God Stats
6W - 11L
1,358 SR
Queue Stats
9W - 14L
1,404 Elo+
Party 3
Team Averages
Level 75
1,402 SR
1,490 Elo+

VS

Team Averages
Level 80
1,664 SR
1,568 Elo+
Ra
Ra
Knightlord5
Ra
Level 106
God Stats
7W - 3L
1,539 SR
Queue Stats
141W - 118L
1,617 Elo+
Party 1
Horus
Horus
MasterLynn
Horus
Level 92
God Stats
17W - 10L
1,775 SR
Queue Stats
78W - 60L
1,640 Elo+
Party 1
Mercury
Mercury
NTConcept
Mercury
Level 27
God Stats
4W - 1L
1,905 SR
Queue Stats
34W - 38L
1,532 Elo+
Party 1
Sobek
Sobek
butter629
Sobek
Level 87
God Stats
10W - 7L
1,693 SR
Queue Stats
93W - 81L
1,569 Elo+
Party 1
Neith
Neith
exceededspace
Neith
Level 90
God Stats
8W - 15L
1,410 SR
Queue Stats
69W - 80L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
2 / 4 / 4
8,594
716
10,715
12,934
5,935
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Pnewskittles
Charybdis
17
5 / 2 / 3
10,249
854
15,930
12,611
6,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
15
1 / 2 / 4
8,526
711
9,409
14,228
13,563
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Athena
acarpss
Athena
14
0 / 4 / 6
8,571
714
6,176
20,665
21,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
xxzekuxx
Discordia
14
0 / 5 / 3
7,975
665
10,529
8,166
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 7
9,495
791
13,157
7,920
4,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
15
1 / 2 / 13
8,529
711
6,944
18,423
15,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
NTConcept
Mercury
15
2 / 2 / 7
8,351
696
4,329
10,221
4,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
butter629
Sobek
14
2 / 2 / 13
9,055
755
10,323
18,079
22,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
8 / 1 / 6
10,509
876
17,784
11,364
6,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
63
8
Kills
17
17
Deaths
8
20
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
4
4
1
W
4
1
7
7.5
W
Horus
1
2
13
3.75
W
Mercury
NTConcept
Mercury
2
2
7
2.75
L
Charybdis
Pnewskittles
Charybdis
5
2
3
3.25
L
Achilles
1
2
4
1.5
L
Athena
acarpss
Athena
0
4
6
0.75
W
Sobek
butter629
Sobek
2
2
13
4.25
W
8
1
6
11
L
Discordia
xxzekuxx
Discordia
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,759
Damage
52,537
68,604
Taken
66,007
50,777
Mitigated
53,597
13,414
Healing
25,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
10,715
4,369
720
1,935
12,934
5,935
0
4,666
8,230
0
36,020
W
13,157
1,976
4,065
2,617
7,920
4,335
710
1,661
6,259
50,698
0
W
Horus
6,944
3,546
4,451
5,763
18,423
15,241
87
5,490
12,933
0
16,348
W
Mercury
NTConcept
Mercury
4,329
2,392
0
230
10,221
4,965
288
2,492
7,729
0
13,173
L
Charybdis
Pnewskittles
Charybdis
15,930
7,885
0
5,448
12,611
6,184
1,024
3,476
9,083
0
52,249
L
Achilles
9,409
1,298
0
2,799
14,228
13,563
0
4,602
9,264
0
26,715
L
Athena
acarpss
Athena
6,176
1,536
0
1,684
20,665
21,632
99
6,905
13,423
13,031
0
W
Sobek
butter629
Sobek
10,323
488
0
4,365
18,079
22,432
197
4,417
13,662
15,541
0
W
17,784
7,595
0
3,720
11,364
6,624
1,409
2,645
8,719
0
45,520
L
Discordia
xxzekuxx
Discordia
10,529
1,429
0
828
8,166
3,463
26
3,831
4,294
27,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,915
Gold Earned
45,939
212
Minions Killed
201
0
Camps Cleared
0
1,201,073
Distance Traveled
1,318,041
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,594
716
55
5
0
211,268
1
W
Ra
9,495
791
94
8
0
284,407
2
W
Horus
8,529
711
15
1
0
264,148
1
W
Mercury
8,351
696
13
1
0
289,710
3
L
Charybdis
10,249
854
81
7
0
205,683
1
L
Achilles
8,526
711
29
2
0
260,070
3
L
Athena
8,571
714
9
1
0
285,441
2
W
Sobek
9,055
755
4
0
0
251,461
3
W
Neith
10,509
876
75
6
0
228,315
2
L
Discordia
7,975
665
38
3
0
238,611
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role