Player Matchup

Ao Kuang
Ao Kuang
EpiccBeast
Ao Kuang
Level 57
God Stats
2W - 1L
1,276 SR
Queue Stats
82W - 101L
1,359 Elo+
Party 1
Ravana
Ravana
EpiccCyclone
Ravana
Level 29
God Stats
4W - 3L
1,809 SR
Queue Stats
59W - 77L
1,344 Elo+
Party 1
Lancelot
Lancelot
LordDurham
Lancelot
Level 106
God Stats
12W - 8L
1,622 SR
Queue Stats
45W - 51L
1,324 Elo+
Party 3
Hou Yi
Hou Yi
LordLores
Hou Yi
Level 103
God Stats
22W - 18L
1,475 SR
Queue Stats
226W - 265L
1,401 Elo+
Party 3
Ymir
Ymir
bigbosssnowman
Ymir
Level 79
God Stats
34W - 22L
1,566 SR
Queue Stats
256W - 335L
1,299 Elo+
Solo
Team Averages
Level 75
1,550 SR
1,345 Elo+

VS

Team Averages
Level 58
1,380 SR
1,257 Elo+
Aphrodite
Aphrodite
Grayn0m
Aphrodite
Level 123
God Stats
1W - 1L
1,715 SR
Queue Stats
150W - 217L
1,237 Elo+
Party 2
Poseidon
Poseidon
Phat Yoda
Poseidon
Level 16
God Stats
3W - 3L
1,414 SR
Queue Stats
33W - 56L
1,213 Elo+
Party 2
Cupid
Cupid
Surge7678
Cupid
Level 97
God Stats
2W - 4L
1,298 SR
Queue Stats
49W - 41L
1,443 Elo+
Solo
Ymir
Ymir
XxJoker987xX
Ymir
Level 25
God Stats
2W - 8L
1,187 SR
Queue Stats
35W - 70L
1,165 Elo+
Party 2
Fenrir
Fenrir
iceymanglaze
Fenrir
Level 28
God Stats
7W - 8L
1,287 SR
Queue Stats
57W - 110L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
EpiccBeast
Ao Kuang
14
7 / 2 / 2
8,820
630
8,527
12,349
4,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ravana
15
0 / 0 / 1
8,875
634
4,006
2,531
1,090
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Lancelot
LordDurham
Lancelot
13
7 / 3 / 2
8,700
621
9,754
11,361
4,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
LordLores
Hou Yi
10
2 / 2 / 4
6,717
480
7,956
8,298
2,634
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 1 / 5
7,185
513
4,588
11,240
6,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Grayn0m
Aphrodite
11
0 / 0 / 0
6,582
470
736
5,956
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
Phat Yoda
Poseidon
11
1 / 6 / 2
6,661
476
5,031
7,964
2,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Surge7678
Cupid
10
0 / 4 / 0
5,687
406
5,961
10,009
3,564
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 3 / 2
6,231
445
2,833
12,956
10,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
10
6 / 4 / 1
7,041
503
11,184
13,170
5,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
17
Kills
7
8
Deaths
17
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
EpiccBeast
Ao Kuang
7
2
2
4
W
Ravana
0
0
1
0.5
L
Aphrodite
Grayn0m
Aphrodite
0
0
0
0
W
Lancelot
LordDurham
Lancelot
7
3
2
2.67
W
Hou Yi
LordLores
Hou Yi
2
2
4
2
L
Poseidon
Phat Yoda
Poseidon
1
6
2
0.33
L
Cupid
Surge7678
Cupid
0
4
0
0
L
0
3
2
0.33
W
1
1
5
3.5
L
Fenrir
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,831
Damage
25,745
45,779
Taken
50,055
19,092
Mitigated
24,165
18,065
Healing
14,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
EpiccBeast
Ao Kuang
8,527
2,194
0
5,342
12,349
4,782
426
4,314
7,699
45,301
0
W
Ravana
4,006
517
0
1,557
2,531
1,090
0
736
1,795
0
60,516
L
Aphrodite
Grayn0m
Aphrodite
736
181
554
4,365
5,956
1,980
0
0
5,956
41,419
0
W
Lancelot
LordDurham
Lancelot
9,754
2,170
0
3,200
11,361
4,498
1,892
1,403
9,918
0
58,712
W
Hou Yi
LordLores
Hou Yi
7,956
3,742
0
2,840
8,298
2,634
940
1,134
7,164
0
41,438
L
Poseidon
Phat Yoda
Poseidon
5,031
1,526
0
0
7,964
2,793
630
4,183
3,781
36,526
0
L
Cupid
Surge7678
Cupid
5,961
2,558
101
2,658
10,009
3,564
0
1,541
8,468
0
38,920
L
2,833
1,001
636
2,340
12,956
10,208
0
2,688
10,268
13,430
0
W
4,588
709
639
4,487
11,240
6,088
268
2,986
8,254
14,991
0
L
Fenrir
11,184
3,086
230
3,851
13,170
5,620
0
4,703
8,467
0
32,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,297
Gold Earned
32,202
356
Minions Killed
273
0
Camps Cleared
0
1,317,845
Distance Traveled
1,298,725
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,820
630
82
6
0
263,527
1
W
Ravana
8,875
634
119
9
0
276,820
2
L
Aphrodite
6,582
470
81
6
0
265,048
0
W
Lancelot
8,700
621
79
6
0
306,512
2
W
Hou Yi
6,717
480
55
4
0
241,876
3
L
Poseidon
6,661
476
66
5
0
239,606
0
L
Cupid
5,687
406
56
4
0
252,859
1
L
Ymir
6,231
445
22
2
0
270,711
6
W
Ymir
7,185
513
21
2
0
229,110
3
L
Fenrir
7,041
503
48
3
0
270,501
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role