Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
SyberBLazEr
Osiris
Level 82
God Stats
0W - 2L
1,345 SR
Queue Stats
116W - 116L
1,537 Elo+
Party 1
Sol
Sol
Xsfnu
Sol
Level 60
God Stats
3W - 1L
1,503 SR
Queue Stats
63W - 51L
1,400 Elo+
Solo
Team Averages
Level 70
1,449 SR
1,479 Elo+

VS

Team Averages
Level 100
1,487 SR
1,593 Elo+
Kumbhakarna
Kumbhakarna
BryanFreeces
Kumbhakarna
Level 47
God Stats
38W - 26L
1,602 SR
Queue Stats
58W - 45L
1,526 Elo+
Solo
Sol
Sol
MistahJSmooth
Sol
Level 128
God Stats
11W - 13L
1,262 SR
Queue Stats
174W - 138L
1,624 Elo+
Party 2
Lancelot
Lancelot
SW0LEPENGUIN
Lancelot
Level 126
God Stats
47W - 48L
1,598 SR
Queue Stats
165W - 130L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
0 / 5 / 1
6,235
624
8,138
10,400
6,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
10
1 / 4 / 0
6,366
637
4,440
9,662
8,566
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
Xsfnu
Sol
10
0 / 2 / 1
6,384
638
8,460
6,659
2,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BryanFreeces
Kumbhakarna
11
2 / 0 / 9
7,945
795
3,330
11,602
13,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 0 / 7
7,568
757
10,536
5,695
2,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
SW0LEPENGUIN
Lancelot
12
6 / 1 / 5
8,027
803
8,035
10,717
6,907
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
11
11
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
5
1
0.1
W
Kumbhakarna
BryanFreeces
Kumbhakarna
2
0
9
6.5
W
3
0
7
6.5
W
Lancelot
SW0LEPENGUIN
Lancelot
6
1
5
8.5
L
Osiris
1
4
0
0.25
L
Sol
Xsfnu
Sol
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,038
Damage
21,901
26,721
Taken
28,014
18,392
Mitigated
22,751
5,199
Healing
9,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
8,138
868
0
2,172
10,400
6,898
0
5,003
5,397
25,567
0
W
Kumbhakarna
BryanFreeces
Kumbhakarna
3,330
274
0
1,308
11,602
13,086
0
6,629
4,973
11,182
0
W
10,536
3,500
0
2,151
5,695
2,758
153
2,897
2,798
29,058
2,678
W
Lancelot
SW0LEPENGUIN
Lancelot
8,035
927
534
5,252
10,717
6,907
0
5,987
4,730
0
18,502
L
Osiris
4,440
1,463
170
208
9,662
8,566
0
4,494
5,168
0
12,171
L
Sol
Xsfnu
Sol
8,460
3,309
0
2,649
6,659
2,928
0
3,764
2,895
21,630
3,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,985
Gold Earned
23,540
94
Minions Killed
91
5
Camps Cleared
3
497,702
Distance Traveled
587,975
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,235
624
39
4
1
161,641
1
W
Kumbhakarna
7,945
795
5
1
0
199,212
5
W
Sol
7,568
757
66
7
0
175,372
0
W
Lancelot
8,027
803
20
2
3
213,391
1
L
Osiris
6,366
637
15
2
1
170,220
1
L
Sol
6,384
638
40
4
3
165,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role