Player Matchup

Fenrir
Fenrir
AblazeSpartan10
Fenrir
Level 18
God Stats
1W - 3L
1,295 SR
Queue Stats
3W - 7L
1,277 Elo+
Party 1
Cernunnos
Cernunnos
MrBubbles365
Cernunnos
Level 67
God Stats
1W - 3L
1,294 SR
Queue Stats
102W - 150L
1,161 Elo+
Solo
Baron Samedi
Baron Samedi
ur mom ngl
Baron Samedi
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 31L
1,310 Elo+
Party 1
Team Averages
Level 51
1,363 SR
1,249 Elo+

VS

Team Averages
Level 57
1,470 SR
1,452 Elo+
Cerberus
Cerberus
CrushedSteak931
Cerberus
Level 22
God Stats
30W - 25L
1,553 SR
Queue Stats
57W - 46L
1,471 Elo+
Party 2
Chaac
Chaac
KPasaMufasa7948
Chaac
Level 68
God Stats
46W - 44L
1,522 SR
Queue Stats
94W - 85L
1,504 Elo+
Party 2
Scylla
Scylla
Scrim015400
Scylla
Level 81
God Stats
5W - 0L
1,336 SR
Queue Stats
30W - 31L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 1
10,983
732
9,621
16,540
22,034
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cernunnos
MrBubbles365
Cernunnos
14
3 / 8 / 4
10,651
710
20,158
15,045
7,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
ur mom ngl
Baron Samedi
12
0 / 12 / 4
8,659
577
12,799
19,050
8,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
3 / 1 / 16
10,954
730
8,675
20,617
18,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
12 / 2 / 9
12,379
825
21,841
23,457
22,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
16
8 / 4 / 9
11,498
767
13,278
12,664
4,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
7
Kills
23
23
Deaths
7
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
W
Cerberus
3
1
16
11
W
12
2
9
8.25
L
Cernunnos
MrBubbles365
Cernunnos
3
8
4
0.63
W
Scylla
8
4
9
3.13
L
Baron Samedi
ur mom ngl
Baron Samedi
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,578
Damage
43,794
50,635
Taken
56,738
37,441
Mitigated
45,594
4,679
Healing
22,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,621
408
0
1,112
16,540
22,034
0
7,130
9,187
0
17,482
W
Cerberus
8,675
285
555
10,447
20,617
18,458
592
4,080
16,537
23,281
0
W
21,841
4,243
812
8,312
23,457
22,201
1,718
5,491
17,966
130
56,281
L
Cernunnos
MrBubbles365
Cernunnos
20,158
9,333
0
84
15,045
7,168
0
6,361
8,456
0
43,689
W
Scylla
13,278
3,017
0
2,791
12,664
4,935
857
4,426
8,238
42,442
0
L
Baron Samedi
ur mom ngl
Baron Samedi
12,799
1,014
1,021
2,462
19,050
8,239
0
7,909
10,871
32,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,293
Gold Earned
34,831
121
Minions Killed
165
3
Camps Cleared
7
701,826
Distance Traveled
783,131
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,983
732
20
1
0
286,101
0
W
Cerberus
10,954
730
25
2
1
261,867
1
W
Chaac
12,379
825
80
5
2
275,681
2
L
Cernunnos
10,651
710
58
4
1
207,698
2
W
Scylla
11,498
767
60
4
4
245,583
4
L
Baron Samedi
8,659
577
43
3
2
208,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role