Player Matchup

Yemoja
Yemoja
AlejadroMX
Yemoja
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,328 Elo+
Party 2
Ratatoskr
Ratatoskr
JoltMango
Ratatoskr
Level 125
God Stats
14W - 14L
1,520 SR
Queue Stats
249W - 249L
1,471 Elo+
Solo
Merlin
Merlin
NENOCARNAGE
Merlin
Level 160
God Stats
2W - 0L
1,331 SR
Queue Stats
66W - 88L
1,488 Elo+
Party 2
Cupid
Cupid
iSuperSaiyanSam
Cupid
Level 132
God Stats
10W - 14L
1,475 SR
Queue Stats
12W - 16L
1,389 Elo+
Solo
Chaac
Chaac
zDavoz
Chaac
Level 103
God Stats
1W - 3L
1,730 SR
Queue Stats
68W - 79L
1,511 Elo+
Party 2
Team Averages
Level 126
1,511 SR
1,437 Elo+

VS

Team Averages
Level 86
1,598 SR
1,525 Elo+
Izanami
Izanami
GotenksDBS
Izanami
Level 39
God Stats
0W - 1L
1,811 SR
Queue Stats
34W - 39L
1,466 Elo+
Party 1
King Arthur
King Arthur
Papa Virtue
King Arthur
Level 103
God Stats
22W - 17L
1,560 SR
Queue Stats
134W - 122L
1,538 Elo+
Solo
Discordia
Discordia
Religious Camel
Discordia
Level 18
God Stats
0W - 1L
1,413 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Lancelot
Lancelot
tannerjb
Lancelot
Level 142
God Stats
0W - 1L
1,560 SR
Queue Stats
67W - 61L
1,508 Elo+
Party 1
Ganesha
Ganesha
temp-950879
Ganesha
Level 127
God Stats
255W - 274L
1,648 SR
Queue Stats
255W - 275L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AlejadroMX
Yemoja
20
1 / 0 / 18
13,979
736
12,208
23,046
28,074
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
JoltMango
Ratatoskr
20
12 / 3 / 9
14,862
782
22,987
24,599
19,056
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
20
4 / 3 / 11
14,610
769
23,232
19,725
9,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 3 / 6
14,932
786
25,541
20,586
8,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
zDavoz
Chaac
20
6 / 1 / 12
14,224
749
19,443
37,052
35,041
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GotenksDBS
Izanami
19
2 / 8 / 2
12,227
644
19,438
24,460
12,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Papa Virtue
King Arthur
19
2 / 1 / 1
11,927
628
14,691
23,758
25,609
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Religious Camel
Discordia
17
0 / 7 / 1
10,894
573
14,583
19,164
9,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
tannerjb
Lancelot
20
3 / 9 / 2
12,804
674
13,489
24,861
13,490
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
temp-950879
Ganesha
20
3 / 6 / 4
13,208
695
23,767
32,713
20,287
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
20
31
Kills
10
10
Deaths
31
56
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AlejadroMX
Yemoja
1
0
18
10
L
Izanami
GotenksDBS
Izanami
2
8
2
0.38
W
Ratatoskr
JoltMango
Ratatoskr
12
3
9
5.5
W
Merlin
4
3
11
3.17
L
King Arthur
Papa Virtue
King Arthur
2
1
1
2.5
L
Discordia
Religious Camel
Discordia
0
7
1
0.07
W
8
3
6
3.67
L
Lancelot
tannerjb
Lancelot
3
9
2
0.44
L
Ganesha
temp-950879
Ganesha
3
6
4
0.83
W
Chaac
zDavoz
Chaac
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,411
Damage
85,968
125,008
Taken
124,956
100,326
Mitigated
81,149
66,965
Healing
18,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AlejadroMX
Yemoja
12,208
4,678
13,736
10,162
23,046
28,074
1,745
8,269
14,372
24,642
0
L
Izanami
GotenksDBS
Izanami
19,438
13,741
0
3,682
24,460
12,585
0
7,338
17,045
0
58,053
W
Ratatoskr
JoltMango
Ratatoskr
22,987
3,873
0
7,945
24,599
19,056
3,860
4,634
19,721
0
53,913
W
Merlin
23,232
2,156
124
5,909
19,725
9,972
935
4,406
15,078
84,678
0
L
King Arthur
Papa Virtue
King Arthur
14,691
1,358
32
2,289
23,758
25,609
0
8,555
14,903
0
40,083
L
Discordia
Religious Camel
Discordia
14,583
938
0
412
19,164
9,178
0
5,594
13,510
31,488
0
W
25,541
15,475
1,910
8,785
20,586
8,183
6,538
11,134
9,181
0
91,566
L
Lancelot
tannerjb
Lancelot
13,489
2,033
319
2,923
24,861
13,490
0
5,668
17,905
0
46,729
L
Ganesha
temp-950879
Ganesha
23,767
1,054
600
8,092
32,713
20,287
0
7,854
24,744
61,494
0
W
Chaac
zDavoz
Chaac
19,443
4,101
0
18,394
37,052
35,041
695
8,553
28,306
0
65,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,607
Gold Earned
61,060
423
Minions Killed
333
0
Camps Cleared
0
1,816,427
Distance Traveled
1,641,863
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,979
736
16
1
0
335,309
0
L
Izanami
12,227
644
87
5
0
304,907
0
W
Ratatoskr
14,862
782
70
4
0
415,056
2
W
Merlin
14,610
769
125
7
0
313,746
2
L
King Arthur
11,927
628
82
4
0
328,598
2
L
Discordia
10,894
573
42
2
0
320,205
0
W
Cupid
14,932
786
120
6
0
347,775
4
L
Lancelot
12,804
674
74
4
0
331,699
1
L
Ganesha
13,208
695
48
3
0
356,454
5
W
Chaac
14,224
749
92
5
0
404,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role