Player Matchup

King Arthur
King Arthur
AgentDarkbuuty
King Arthur
Level 109
God Stats
9W - 11L
1,475 SR
Queue Stats
117W - 111L
1,435 Elo+
Party 1
Baba Yaga
Baba Yaga
BINKY228z
Baba Yaga
Level 24
God Stats
0W - 4L
1,500 SR
Queue Stats
43W - 58L
1,261 Elo+
Party 1
Medusa
Medusa
CalNaughtonJr74
Medusa
Level 7
God Stats
0W - 2L
1,147 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
daiten456
Cthulhu
Level 28
God Stats
0W - 2L
1,264 SR
Queue Stats
19W - 21L
1,221 Elo+
Party 1
Fenrir
Fenrir
l3gionofboom
Fenrir
Level 12
God Stats
4W - 5L
1,232 SR
Queue Stats
48W - 59L
1,598 Elo+
Party 1
Team Averages
Level 36
1,324 SR
1,403 Elo+

VS

Team Averages
Level 55
1,570 SR
1,417 Elo+
Loki
Loki
Carlocktoon
Loki
Level 42
God Stats
15W - 14L
1,567 SR
Queue Stats
119W - 135L
1,510 Elo+
Party 2
Nu Wa
Nu Wa
G4yPlaya_JR
Nu Wa
Level 28
God Stats
10W - 11L
1,474 SR
Queue Stats
40W - 49L
1,306 Elo+
Party 2
Hades
Hades
Minute-Maid318
Hades
Level 46
God Stats
24W - 22L
1,639 SR
Queue Stats
229W - 255L
1,392 Elo+
Party 2
Skadi
Skadi
Queennie22
Skadi
Level 43
God Stats
18W - 24L
1,600 SR
Queue Stats
107W - 132L
1,430 Elo+
Party 3
Cabrakan
Cabrakan
TheRitterz
Cabrakan
Level 118
God Stats
65W - 61L
1,572 SR
Queue Stats
387W - 440L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AgentDarkbuuty
King Arthur
13
1 / 3 / 2
7,833
522
6,603
14,564
12,518
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
BINKY228z
Baba Yaga
12
2 / 5 / 0
7,217
481
5,361
9,935
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 5 / 0
5,144
343
2,007
8,940
2,945
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
daiten456
Cthulhu
9
0 / 2 / 0
5,972
398
2,171
10,210
6,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
11
2 / 4 / 0
7,275
485
4,612
11,594
4,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 2 / 1
9,207
614
7,958
11,322
4,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 2 / 3
7,529
502
8,465
5,920
1,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 2 / 5
8,560
571
8,097
14,772
8,996
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
13
5 / 0 / 2
7,937
529
9,532
3,680
1,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
TheRitterz
Cabrakan
13
1 / 0 / 6
8,292
553
5,280
7,397
6,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
5
Kills
19
19
Deaths
6
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AgentDarkbuuty
King Arthur
1
3
2
0.67
L
Baba Yaga
BINKY228z
Baba Yaga
2
5
0
0.4
L
0
5
0
0
W
11
2
1
5.75
W
0
2
3
0.75
W
2
2
5
2.25
W
Skadi
5
0
2
6
W
Cabrakan
TheRitterz
Cabrakan
1
0
6
4
L
Cthulhu
daiten456
Cthulhu
0
2
0
0
L
Fenrir
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,754
Damage
39,332
55,243
Taken
43,091
30,132
Mitigated
23,269
9,926
Healing
15,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AgentDarkbuuty
King Arthur
6,603
439
0
2,827
14,564
12,518
0
5,586
8,574
0
59,416
L
Baba Yaga
BINKY228z
Baba Yaga
5,361
940
0
1,366
9,935
3,146
0
5,814
4,050
45,610
0
L
2,007
1,306
0
1,247
8,940
2,945
0
3,089
5,783
0
22,089
W
7,958
2,881
0
3,484
11,322
4,512
2,199
504
10,818
0
60,959
W
8,465
2,920
0
1,176
5,920
1,999
0
0
5,920
41,960
0
W
8,097
681
442
5,278
14,772
8,996
520
4,857
9,915
46,660
0
W
Skadi
9,532
4,211
0
1,282
3,680
1,549
2,390
1,043
2,637
0
56,792
W
Cabrakan
TheRitterz
Cabrakan
5,280
719
0
3,979
7,397
6,213
922
1,128
6,269
44,243
0
L
Cthulhu
daiten456
Cthulhu
2,171
179
181
1,509
10,210
6,691
0
2,593
7,531
22,717
0
L
Fenrir
4,612
1,025
0
2,796
11,594
4,832
0
4,040
7,463
0
38,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,441
Gold Earned
41,525
312
Minions Killed
423
0
Camps Cleared
0
1,283,515
Distance Traveled
1,282,161
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,833
522
99
7
0
271,686
0
L
Baba Yaga
7,217
481
77
5
0
240,573
0
L
Medusa
5,144
343
31
2
0
262,529
1
W
Loki
9,207
614
95
6
0
276,308
2
W
Nu Wa
7,529
502
80
5
0
228,868
6
W
Hades
8,560
571
82
5
0
267,857
0
W
Skadi
7,937
529
104
7
0
245,991
0
W
Cabrakan
8,292
553
62
4
0
263,137
4
L
Cthulhu
5,972
398
37
2
0
257,149
0
L
Fenrir
7,275
485
68
5
0
251,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role