Player Matchup

Osiris
Osiris
 
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
CrutchdeJefe
Baba Yaga
Level 60
God Stats
6W - 6L
1,485 SR
Queue Stats
115W - 111L
1,480 Elo+
Party 1
Lancelot
Lancelot
HandsomeNaj
Lancelot
Level 157
God Stats
5W - 7L
1,602 SR
Queue Stats
401W - 329L
1,571 Elo+
Party 1
Medusa
Medusa
Nurvanos
Medusa
Level 160
God Stats
0W - 2L
1,579 SR
Queue Stats
270W - 207L
1,602 Elo+
Party 1
Yemoja
Yemoja
OctoberM
Yemoja
Level 26
God Stats
56W - 40L
1,587 SR
Queue Stats
77W - 70L
1,549 Elo+
Party 1
Team Averages
Level 113
1,551 SR
1,540 Elo+

VS

Team Averages
Level 90
1,593 SR
1,487 Elo+
Heimdallr
Heimdallr
CrimsonAesir
Heimdallr
Level 46
God Stats
2W - 0L
1,377 SR
Queue Stats
29W - 44L
1,383 Elo+
Solo
Danzaburou
Danzaburou
Jayfiguerosa
Danzaburou
Level 145
God Stats
8W - 6L
1,503 SR
Queue Stats
161W - 133L
1,557 Elo+
Party 2
Cthulhu
Cthulhu
MitsuriObanai
Cthulhu
Level 24
God Stats
1W - 0L
1,854 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Trulify--
Ne Zha
Level 139
God Stats
4W - 2L
1,800 SR
Queue Stats
79W - 59L
1,612 Elo+
Party 2
Zeus
Zeus
adrianmeza03
Zeus
Level 96
God Stats
14W - 9L
1,430 SR
Queue Stats
41W - 40L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
2 / 3 / 1
7,143
476
2,871
7,965
6,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
CrutchdeJefe
Baba Yaga
13
1 / 6 / 4
7,622
508
4,129
12,606
5,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
HandsomeNaj
Lancelot
13
7 / 8 / 3
8,855
590
10,238
14,422
6,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
Nurvanos
Medusa
12
3 / 3 / 3
7,423
495
6,915
11,798
3,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
OctoberM
Yemoja
10
1 / 3 / 3
7,085
472
1,747
13,164
11,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CrimsonAesir
Heimdallr
13
5 / 2 / 6
8,194
546
6,616
11,594
6,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
Jayfiguerosa
Danzaburou
15
6 / 1 / 2
9,676
645
8,819
9,711
3,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
13
2 / 1 / 1
8,062
537
4,674
7,298
8,228
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Trulify--
Ne Zha
14
3 / 5 / 9
8,790
586
10,639
16,117
6,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
6 / 5 / 8
8,606
574
11,878
8,428
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
14
Kills
22
23
Deaths
14
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
3
1
0.83
W
Heimdallr
CrimsonAesir
Heimdallr
5
2
6
4
L
Baba Yaga
CrutchdeJefe
Baba Yaga
1
6
4
0.5
L
Lancelot
HandsomeNaj
Lancelot
7
8
3
1.06
W
Danzaburou
Jayfiguerosa
Danzaburou
6
1
2
7
W
Cthulhu
2
1
1
2.5
L
Medusa
Nurvanos
Medusa
3
3
3
1.5
L
Yemoja
OctoberM
Yemoja
1
3
3
0.83
W
Ne Zha
Trulify--
Ne Zha
3
5
9
1.5
W
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,900
Damage
42,626
59,955
Taken
53,148
33,455
Mitigated
27,500
18,588
Healing
17,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
2,871
1,032
0
2,516
7,965
6,302
0
4,242
3,723
0
21,656
W
Heimdallr
CrimsonAesir
Heimdallr
6,616
2,490
0
1,391
11,594
6,269
880
1,945
9,649
0
50,857
L
Baba Yaga
CrutchdeJefe
Baba Yaga
4,129
676
0
3,652
12,606
5,114
0
4,851
7,755
45,817
0
L
Lancelot
HandsomeNaj
Lancelot
10,238
3,580
0
2,874
14,422
6,658
42
2,029
12,393
0
47,209
W
Danzaburou
Jayfiguerosa
Danzaburou
8,819
4,763
0
6,402
9,711
3,719
878
781
8,930
0
66,624
W
Cthulhu
4,674
967
140
2,538
7,298
8,228
896
0
7,298
38,347
0
L
Medusa
Nurvanos
Medusa
6,915
3,452
3
4,975
11,798
3,868
762
1,116
10,682
0
49,539
L
Yemoja
OctoberM
Yemoja
1,747
509
1,598
2,970
13,164
11,513
540
4,314
8,849
16,962
0
W
Ne Zha
Trulify--
Ne Zha
10,639
3,539
0
6,828
16,117
6,237
0
852
15,265
0
66,647
W
11,878
1,437
0
490
8,428
3,047
558
2,828
5,600
50,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,128
Gold Earned
43,328
285
Minions Killed
418
0
Camps Cleared
0
1,217,435
Distance Traveled
1,385,338
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,143
476
27
2
0
173,705
0
W
Heimdallr
8,194
546
68
5
0
277,486
0
L
Baba Yaga
7,622
508
78
5
0
272,646
1
L
Lancelot
8,855
590
74
5
0
270,837
2
W
Danzaburou
9,676
645
98
7
0
282,976
1
W
Cthulhu
8,062
537
68
5
0
250,711
0
L
Medusa
7,423
495
74
5
0
223,176
2
L
Yemoja
7,085
472
32
2
0
277,071
3
W
Ne Zha
8,790
586
113
8
0
303,613
1
W
Zeus
8,606
574
71
5
0
270,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role