Player Matchup

Medusa
Medusa
 
Medusa
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Caio e Natan
Artemis
Level 77
God Stats
14W - 16L
1,391 SR
Queue Stats
47W - 64L
1,384 Elo+
Solo
Bellona
Bellona
Kømany
Bellona
Level 104
God Stats
2W - 3L
1,413 SR
Queue Stats
92W - 92L
1,451 Elo+
Solo
Athena
Athena
WelingtonHCR
Athena
Level 88
God Stats
3W - 1L
1,757 SR
Queue Stats
4W - 3L
1,700 Elo+
Party 2
Kukulkan
Kukulkan
hernangalyano
Kukulkan
Level 120
God Stats
7W - 10L
1,534 SR
Queue Stats
230W - 256L
1,401 Elo+
Solo
Team Averages
Level 86
1,519 SR
1,487 Elo+

VS

Team Averages
Level 83
1,491 SR
1,462 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Caloway11
Janus
Level 47
God Stats
2W - 1L
1,519 SR
Queue Stats
6W - 2L
1,573 Elo+
Party 1
Neith
Neith
LuKAyno
Neith
Level 58
God Stats
3W - 2L
1,449 SR
Queue Stats
38W - 34L
1,383 Elo+
Party 1
Amaterasu
Amaterasu
M4thsBr
Amaterasu
Level 124
God Stats
40W - 32L
1,521 SR
Queue Stats
400W - 389L
1,433 Elo+
Solo
Geb
Geb
capieren
Geb
Level 66
God Stats
3W - 3L
1,467 SR
Queue Stats
99W - 116L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
3 / 1 / 0
8,218
391
8,222
8,886
4,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
Caio e Natan
Artemis
9
0 / 8 / 0
6,866
327
6,175
14,745
5,869
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Kømany
Bellona
14
1 / 5 / 3
8,650
412
10,830
21,114
13,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
14
0 / 0 / 1
8,163
389
4,059
11,823
7,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
hernangalyano
Kukulkan
16
3 / 2 / 2
9,347
445
8,311
7,499
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
0 / 1 / 6
8,829
420
3,966
12,190
11,115
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Caloway11
Janus
17
3 / 1 / 3
10,530
501
8,640
7,433
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
LuKAyno
Neith
16
0 / 2 / 2
10,305
491
3,713
11,700
5,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
M4thsBr
Amaterasu
19
11 / 0 / 4
12,375
589
20,967
20,309
21,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
2 / 3 / 5
9,422
449
7,165
18,557
9,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
7
Kills
16
16
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
1
0
3
W
Cthulhu
 
Cthulhu
0
1
6
3
L
Artemis
Caio e Natan
Artemis
0
8
0
0
W
Janus
Caloway11
Janus
3
1
3
4.5
L
Bellona
Kømany
Bellona
1
5
3
0.5
W
Neith
LuKAyno
Neith
0
2
2
0.5
W
Amaterasu
M4thsBr
Amaterasu
11
0
4
13
L
Athena
0
0
1
0.5
W
2
3
5
1.5
L
Kukulkan
hernangalyano
Kukulkan
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,597
Damage
44,451
64,067
Taken
70,189
34,988
Mitigated
50,200
18,456
Healing
22,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,222
3,319
0
1,711
8,886
4,193
1,207
2,310
6,522
0
64,445
W
Cthulhu
 
Cthulhu
3,966
119
363
2,643
12,190
11,115
911
3,282
8,579
42,114
0
L
Artemis
Caio e Natan
Artemis
6,175
2,431
0
1,841
14,745
5,869
0
2,487
12,242
0
31,790
W
Janus
Caloway11
Janus
8,640
620
0
1,764
7,433
2,799
705
1,583
5,850
73,906
0
L
Bellona
Kømany
Bellona
10,830
3,541
0
6,320
21,114
13,379
0
8,627
12,197
0
79,082
W
Neith
LuKAyno
Neith
3,713
1,002
0
4,447
11,700
5,969
4,345
1,819
9,881
0
80,531
W
Amaterasu
M4thsBr
Amaterasu
20,967
8,169
0
9,100
20,309
21,190
2,320
3,497
16,812
0
110,525
L
Athena
4,059
984
192
6,893
11,823
7,992
0
2,005
9,798
36,427
0
W
7,165
702
0
4,479
18,557
9,127
0
2,189
16,368
56,095
0
L
Kukulkan
hernangalyano
Kukulkan
8,311
527
0
1,499
7,499
3,555
0
3,886
3,537
71,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,244
Gold Earned
51,461
412
Minions Killed
574
0
Camps Cleared
0
1,911,870
Distance Traveled
2,062,257
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,218
391
90
4
0
381,045
3
W
Cthulhu
8,829
420
67
3
0
430,267
5
L
Artemis
6,866
327
47
2
0
291,824
0
W
Janus
10,530
501
143
7
0
412,383
0
L
Bellona
8,650
412
109
5
0
441,038
1
W
Neith
10,305
491
147
7
0
337,816
4
W
Amaterasu
12,375
589
146
7
0
436,168
3
L
Athena
8,163
389
43
2
0
419,820
3
W
Geb
9,422
449
71
3
0
445,623
10
L
Kukulkan
9,347
445
123
6
0
378,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role