Player Matchup

Athena
Athena
Checks vibe
Athena
Level 154
God Stats
5W - 1L
1,747 SR
Queue Stats
166W - 116L
1,534 Elo+
Party 1
Anhur
Anhur
MsMarvel9
Anhur
Level 47
God Stats
4W - 2L
1,569 SR
Queue Stats
68W - 72L
1,510 Elo+
Solo
Tiamat
Tiamat
Onyxisaround
Tiamat
Level 29
God Stats
1W - 0L
1,097 SR
Queue Stats
27W - 23L
1,221 Elo+
Party 1
Shiva
Shiva
Ralthus
Shiva
Level 147
God Stats
29W - 20L
1,623 SR
Queue Stats
153W - 157L
1,535 Elo+
Party 1
Thanatos
Thanatos
tac0chihuahua53
Thanatos
Level 125
God Stats
3W - 5L
1,152 SR
Queue Stats
56W - 67L
1,477 Elo+
Party 1
Team Averages
Level 100
1,437 SR
1,455 Elo+

VS

Team Averages
Level 84
1,628 SR
1,484 Elo+
Chaac
Chaac
Fortyozymir
Chaac
Level 49
God Stats
1W - 1L
1,723 SR
Queue Stats
138W - 125L
1,496 Elo+
Party 2
Cthulhu
Cthulhu
GebismV2
Cthulhu
Level 56
God Stats
6W - 4L
1,782 SR
Queue Stats
276W - 270L
1,492 Elo+
Party 2
Tsukuyomi
Tsukuyomi
POLTERJEIST
Tsukuyomi
Level 160
God Stats
5W - 8L
1,605 SR
Queue Stats
150W - 193L
1,364 Elo+
Solo
Kukulkan
Kukulkan
YoungJayGambino
Kukulkan
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 34L
1,500 Elo+
Party 2
Chiron
Chiron
waynewock
Chiron
Level 87
God Stats
10W - 11L
1,528 SR
Queue Stats
275W - 225L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
1 / 1 / 12
10,358
471
7,927
21,954
25,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
MsMarvel9
Anhur
20
2 / 2 / 2
12,367
562
4,649
13,238
5,990
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
17
1 / 2 / 7
10,934
497
11,180
13,304
10,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Ralthus
Shiva
18
4 / 3 / 9
12,275
558
24,118
23,981
20,412
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
19
16 / 5 / 4
13,025
592
22,041
21,112
12,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 4
8,581
390
7,314
21,946
16,677
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
GebismV2
Cthulhu
13
3 / 2 / 4
9,352
425
10,233
21,561
22,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
POLTERJEIST
Tsukuyomi
14
2 / 5 / 1
9,430
429
8,656
17,671
6,868
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
15
2 / 8 / 1
9,389
427
9,447
14,854
6,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
waynewock
Chiron
18
6 / 2 / 2
12,126
551
18,332
15,289
6,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
24
Kills
13
13
Deaths
24
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Athena
1
1
12
7
L
0
7
4
0.29
L
Cthulhu
GebismV2
Cthulhu
3
2
4
2.5
W
Anhur
MsMarvel9
Anhur
2
2
2
1.5
W
Tiamat
1
2
7
2.25
L
Tsukuyomi
POLTERJEIST
Tsukuyomi
2
5
1
0.5
W
Shiva
Ralthus
Shiva
4
3
9
2.83
L
Kukulkan
2
8
1
0.31
W
Thanatos
16
5
4
3.6
L
Chiron
waynewock
Chiron
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,915
Damage
53,982
93,589
Taken
91,321
75,172
Mitigated
58,212
40,404
Healing
23,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
7,927
2,416
0
2,864
21,954
25,763
0
6,206
14,774
33,641
0
L
7,314
1,829
0
4,258
21,946
16,677
0
4,943
16,911
0
45,839
L
Cthulhu
GebismV2
Cthulhu
10,233
1,775
106
3,729
21,561
22,249
0
5,898
15,381
36,274
0
W
Anhur
MsMarvel9
Anhur
4,649
3,581
0
5,838
13,238
5,990
4,170
1,623
11,615
0
114,745
W
Tiamat
11,180
394
0
1,749
13,304
10,202
0
3,581
9,723
74,298
0
L
Tsukuyomi
POLTERJEIST
Tsukuyomi
8,656
2,199
0
5,963
17,671
6,868
545
1,891
15,610
0
65,603
W
Shiva
Ralthus
Shiva
24,118
4,999
713
11,202
23,981
20,412
228
4,666
19,315
0
105,431
L
Kukulkan
9,447
564
0
2,067
14,854
6,073
412
3,513
11,141
70,350
0
W
Thanatos
22,041
9,143
0
18,038
21,112
12,805
0
3,672
17,440
0
119,003
L
Chiron
waynewock
Chiron
18,332
8,615
833
6,119
15,289
6,345
0
2,056
13,015
0
103,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,959
Gold Earned
48,878
659
Minions Killed
482
0
Camps Cleared
0
2,169,220
Distance Traveled
1,914,917
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,358
471
51
2
0
489,812
12
L
Chaac
8,581
390
69
3
0
389,013
1
L
Cthulhu
9,352
425
40
2
0
419,707
12
W
Anhur
12,367
562
193
9
0
397,084
2
W
Tiamat
10,934
497
127
6
0
414,742
0
L
Tsukuyomi
9,430
429
88
4
0
381,731
4
W
Shiva
12,275
558
157
7
0
419,539
9
L
Kukulkan
9,389
427
118
5
0
330,908
0
W
Thanatos
13,025
592
131
6
0
448,043
2
L
Chiron
12,126
551
167
8
0
393,558
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role