Player Matchup

King Arthur
King Arthur
Arlequuin
King Arthur
Level 129
God Stats
3W - 2L
1,631 SR
Queue Stats
13W - 8L
1,598 Elo+
Party 1
Agni
Agni
CherryTyger
Agni
Level 140
God Stats
0W - 1L
1,662 SR
Queue Stats
95W - 79L
1,535 Elo+
Party 1
Jing Wei
Jing Wei
Kotoari
Jing Wei
Level 108
God Stats
6W - 4L
1,507 SR
Queue Stats
83W - 78L
1,499 Elo+
Party 1
Team Averages
Level 126
1,600 SR
1,544 Elo+

VS

Team Averages
Level 72
1,590 SR
1,446 Elo+
Achilles
Achilles
Fleur5700
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,408 Elo+
Party 2
Nu Wa
Nu Wa
Janin12342122
Nu Wa
Level 45
God Stats
28W - 18L
1,568 SR
Queue Stats
30W - 25L
1,387 Elo+
Party 2
Hou Yi
Hou Yi
LanternRunner
Hou Yi
Level 141
God Stats
2W - 2L
1,703 SR
Queue Stats
33W - 42L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arlequuin
King Arthur
10
0 / 3 / 1
7,099
592
8,333
13,462
8,916
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 2 / 0
7,855
655
7,114
6,961
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Kotoari
Jing Wei
12
0 / 2 / 1
7,421
618
5,099
9,055
3,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fleur5700
Achilles
14
4 / 2 / 3
9,113
759
8,826
10,610
12,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 0 / 6
8,436
703
8,488
5,884
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 0 / 5
8,545
712
8,053
8,115
3,223
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
7
7
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Arlequuin
King Arthur
0
3
1
0.17
L
1
2
0
0.5
W
Achilles
Fleur5700
Achilles
4
2
3
2.75
W
1
0
6
4
L
Jing Wei
Kotoari
Jing Wei
0
2
1
0.25
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,546
Damage
25,367
29,478
Taken
24,609
14,671
Mitigated
18,225
2,011
Healing
3,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Arlequuin
King Arthur
8,333
978
260
1,041
13,462
8,916
0
4,579
8,529
30
27,376
L
7,114
719
0
250
6,961
2,589
87
1,802
4,967
30,041
0
W
Achilles
Fleur5700
Achilles
8,826
3,295
0
1,154
10,610
12,855
445
2,571
7,687
0
20,206
W
8,488
3,798
0
250
5,884
2,147
1,596
1,801
3,821
33,312
0
L
Jing Wei
Kotoari
Jing Wei
5,099
3,840
0
460
9,055
3,166
463
2,413
6,406
0
34,666
W
8,053
3,315
0
1,909
8,115
3,223
716
2,189
5,666
0
25,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,375
Gold Earned
26,094
164
Minions Killed
133
5
Camps Cleared
5
682,227
Distance Traveled
692,534
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,099
592
34
3
0
219,163
4
L
Agni
7,855
655
58
5
2
220,530
2
W
Achilles
9,113
759
30
3
2
239,471
3
W
Nu Wa
8,436
703
56
5
1
245,718
2
L
Jing Wei
7,421
618
72
6
3
242,534
2
W
Hou Yi
8,545
712
47
4
2
207,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role