Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Batman_shadows
Ah Muzen Cab
Level 65
God Stats
0W - 2L
1,246 SR
Queue Stats
23W - 35L
1,325 Elo+
Solo
Nu Wa
Nu Wa
GrimSolution96
Nu Wa
Level 85
God Stats
3W - 2L
1,578 SR
Queue Stats
156W - 135L
1,359 Elo+
Solo
Zeus
Zeus
MommaBatchtatz
Zeus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,165 Elo+
Solo
Sylvanus
Sylvanus
X_x-SiLeNTeYeZ
Sylvanus
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 129L
1,290 Elo+
Solo
Thor
Thor
daema82
Thor
Level 127
God Stats
2W - 5L
1,249 SR
Queue Stats
486W - 519L
1,337 Elo+
Solo
Team Averages
Level 75
1,415 SR
1,295 Elo+

VS

Team Averages
Level 98
1,427 SR
1,337 Elo+
Freya
Freya
 
Freya
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
EVERYDAYIS420
Sylvanus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 50L
1,244 Elo+
Solo
Kukulkan
Kukulkan
MilitaryMauro19
Kukulkan
Level 104
God Stats
4W - 2L
1,499 SR
Queue Stats
212W - 240L
1,371 Elo+
Solo
Medusa
Medusa
Seebastian
Medusa
Level 103
God Stats
3W - 3L
1,371 SR
Queue Stats
376W - 435L
1,257 Elo+
Solo
Serqet
Serqet
ShaWooM
Serqet
Level 157
God Stats
1W - 0L
1,267 SR
Queue Stats
24W - 31L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Batman_shadows
Ah Muzen Cab
20
4 / 4 / 10
12,409
591
25,905
21,610
11,703
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
5 / 3 / 10
12,829
611
24,100
16,886
8,889
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 6 / 7
13,087
623
31,148
19,258
9,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
20
4 / 3 / 5
12,785
609
9,702
38,564
35,500
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
daema82
Thor
12
1 / 3 / 3
9,337
445
5,345
12,668
7,661
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
2 / 7 / 9
12,052
574
10,730
26,038
13,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
EVERYDAYIS420
Sylvanus
20
1 / 4 / 14
14,127
673
10,519
29,201
44,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
20
11 / 2 / 6
16,199
771
49,969
22,184
13,306
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Seebastian
Medusa
20
3 / 4 / 11
12,935
616
22,849
21,518
11,967
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
ShaWooM
Serqet
20
2 / 2 / 11
12,294
585
8,564
21,654
25,919
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
70
19
Kills
19
19
Deaths
19
35
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
2
7
9
0.93
L
Ah Muzen Cab
Batman_shadows
Ah Muzen Cab
4
4
10
2.25
W
Sylvanus
EVERYDAYIS420
Sylvanus
1
4
14
2
L
5
3
10
3.33
W
Kukulkan
11
2
6
7
L
5
6
7
1.42
W
Medusa
Seebastian
Medusa
3
4
11
2.13
W
Serqet
ShaWooM
Serqet
2
2
11
3.75
L
Sylvanus
4
3
5
2.17
L
Thor
daema82
Thor
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,200
Damage
102,631
108,986
Taken
120,595
73,737
Mitigated
109,225
53,489
Healing
60,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
10,730
4,358
2,888
7,733
26,038
13,467
1,277
14,424
11,228
30,401
0
L
Ah Muzen Cab
Batman_shadows
Ah Muzen Cab
25,905
6,597
3,558
5,590
21,610
11,703
207
13,967
7,196
0
52,699
W
Sylvanus
EVERYDAYIS420
Sylvanus
10,519
3,618
13,724
11,136
29,201
44,566
1,188
15,564
12,779
23,728
0
L
24,100
7,757
3,444
2,365
16,886
8,889
0
12,633
4,253
50,314
0
W
Kukulkan
49,969
1,534
1,662
6,325
22,184
13,306
1,895
13,366
8,226
117,375
0
L
31,148
1,535
785
3,431
19,258
9,984
0
12,097
7,161
57,423
0
W
Medusa
Seebastian
Medusa
22,849
10,222
2,686
7,023
21,518
11,967
1,911
8,778
12,356
0
68,896
W
Serqet
ShaWooM
Serqet
8,564
1,071
2,491
4,650
21,654
25,919
1,235
10,152
11,056
0
10,248
L
Sylvanus
9,702
2,741
13,620
16,777
38,564
35,500
0
26,504
11,976
14,129
0
L
Thor
daema82
Thor
5,345
845
2,059
1,860
12,668
7,661
0
6,017
6,149
0
11,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,447
Gold Earned
67,607
227
Minions Killed
334
0
Camps Cleared
0
1,595,904
Distance Traveled
1,731,674
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,052
574
32
2
0
341,990
3
L
Ah Muzen Cab
12,409
591
65
3
0
359,646
0
W
Sylvanus
14,127
673
38
2
0
298,161
3
L
Nu Wa
12,829
611
52
2
0
358,591
0
W
Kukulkan
16,199
771
163
8
0
402,161
0
L
Zeus
13,087
623
92
4
0
335,739
0
W
Medusa
12,935
616
94
4
0
333,418
1
W
Serqet
12,294
585
7
0
0
355,944
0
L
Sylvanus
12,785
609
11
1
0
324,295
0
L
Thor
9,337
445
7
0
0
217,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role