Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
DeltaBlock189
King Arthur
Level 123
God Stats
1W - 5L
1,222 SR
Queue Stats
313W - 224L
1,478 Elo+
Party 2
Rama
Rama
HalSoCold
Rama
Level 145
God Stats
4W - 1L
1,500 SR
Queue Stats
169W - 82L
1,592 Elo+
Party 2
Izanami
Izanami
St0rmBlest
Izanami
Level 126
God Stats
5W - 0L
1,805 SR
Queue Stats
180W - 97L
1,575 Elo+
Party 2
Ra
Ra
Tzoliak
Ra
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 136L
1,497 Elo+
Party 2
Team Averages
Level 117
1,505 SR
1,528 Elo+

VS

Team Averages
Level 22
1,500 SR
1,493 Elo+
Chaac
Chaac
AbitSLIPPY
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,244 Elo+
Party 1
Charybdis
Charybdis
InkMonster666
Charybdis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,771 Elo+
Party 1
Hou Yi
Hou Yi
MacroscopicD
Hou Yi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,411 Elo+
Party 1
Xing Tian
Xing Tian
MicroscopicD
Xing Tian
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Terra
Terra
Rholo215
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
5 / 2 / 20
10,624
885
16,177
20,442
32,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

King Arthur
DeltaBlock189
King Arthur
17
4 / 1 / 18
9,773
814
16,022
18,038
20,920
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
15
6 / 2 / 13
9,725
810
23,192
14,342
7,624
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
St0rmBlest
Izanami
18
10 / 1 / 14
10,779
898
19,073
13,273
8,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 1 / 17
9,241
770
13,732
16,529
12,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
2 / 4 / 2
8,297
691
14,459
21,568
25,890
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
InkMonster666
Charybdis
12
0 / 9 / 1
7,302
609
7,611
17,724
9,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
13
0 / 5 / 5
7,281
607
8,593
13,642
7,165
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
MicroscopicD
Xing Tian
15
1 / 3 / 2
8,492
708
8,675
21,044
29,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Terra
Rholo215
Terra
14
1 / 5 / 2
7,809
651
15,762
21,072
17,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
16
26
Kills
4
7
Deaths
26
82
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
2
20
7.5
L
Chaac
2
4
2
0.75
W
King Arthur
DeltaBlock189
King Arthur
4
1
18
13
W
Rama
6
2
13
6.25
L
Charybdis
InkMonster666
Charybdis
0
9
1
0.06
L
Hou Yi
0
5
5
0.5
L
Xing Tian
MicroscopicD
Xing Tian
1
3
2
0.67
L
Terra
Rholo215
Terra
1
5
2
0.4
W
Izanami
St0rmBlest
Izanami
10
1
14
17
W
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,196
Damage
55,100
82,624
Taken
95,050
80,935
Mitigated
88,657
36,435
Healing
26,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
16,177
520
4,737
3,658
20,442
32,240
185
4,220
16,222
24,576
0
L
Chaac
14,459
1,645
3,198
5,082
21,568
25,890
0
6,890
14,678
3,004
26,000
W
King Arthur
DeltaBlock189
King Arthur
16,022
334
1,323
1,598
18,038
20,920
458
5,649
12,389
0
25,207
W
Rama
23,192
17,646
1,531
2,437
14,342
7,624
2,310
4,285
9,412
0
27,355
L
Charybdis
InkMonster666
Charybdis
7,611
2,096
0
931
17,724
9,329
0
4,465
13,259
0
19,567
L
Hou Yi
8,593
3,424
656
1,063
13,642
7,165
0
4,305
9,337
0
12,462
L
Xing Tian
MicroscopicD
Xing Tian
8,675
534
511
1,712
21,044
29,030
0
7,707
13,337
13,806
0
L
Terra
Rholo215
Terra
15,762
1,700
6,860
6,452
21,072
17,243
0
6,542
14,530
28,313
0
W
Izanami
St0rmBlest
Izanami
19,073
11,818
1,857
3,259
13,273
8,144
5,186
4,513
8,760
0
40,475
W
13,732
3,167
9,630
6,405
16,529
12,007
741
7,735
8,794
36,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,142
Gold Earned
39,181
140
Minions Killed
94
0
Camps Cleared
0
1,171,845
Distance Traveled
1,133,267
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,624
885
19
2
0
252,371
0
L
Chaac
8,297
691
38
3
0
240,303
3
W
King Arthur
9,773
814
21
2
0
270,558
1
W
Rama
9,725
810
15
1
0
185,204
1
L
Charybdis
7,302
609
28
2
0
180,044
0
L
Hou Yi
7,281
607
5
0
0
221,549
1
L
Xing Tian
8,492
708
0
0
0
251,102
0
L
Terra
7,809
651
23
2
0
240,269
0
W
Izanami
10,779
898
54
5
0
212,772
0
W
Ra
9,241
770
31
3
0
250,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role