Player Matchup

Zhong Kui
Zhong Kui
Dark1220
Zhong Kui
Level 39
God Stats
8W - 4L
1,700 SR
Queue Stats
198W - 145L
1,537 Elo+
Party 1
Mulan
Mulan
POLOCR8ZY89
Mulan
Level 122
God Stats
2W - 0L
1,429 SR
Queue Stats
65W - 78L
1,374 Elo+
Solo
Sol
Sol
SquishySquidNRS
Sol
Level 27
God Stats
9W - 9L
1,657 SR
Queue Stats
166W - 186L
1,437 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheHabakiri
Tsukuyomi
Level 65
God Stats
17W - 9L
1,725 SR
Queue Stats
88W - 68L
1,538 Elo+
Party 1
Izanami
Izanami
hypergaming123_
Izanami
Level 146
God Stats
21W - 11L
1,545 SR
Queue Stats
314W - 244L
1,560 Elo+
Party 1
Team Averages
Level 80
1,611 SR
1,489 Elo+

VS

Team Averages
Level 23
1,484 SR
1,575 Elo+
Jing Wei
Jing Wei
CuteQuirkyNFun
Jing Wei
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,806 Elo+
Party 2
Sol
Sol
LightlyShidded
Sol
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Mercury
Mercury
TsunamicMonk6
Mercury
Level 16
God Stats
0W - 2L
1,247 SR
Queue Stats
6W - 6L
1,655 Elo+
Party 2
Guan Yu
Guan Yu
aloween
Guan Yu
Level 61
God Stats
8W - 4L
1,673 SR
Queue Stats
237W - 254L
1,386 Elo+
Solo
Cerberus
Cerberus
xmmah
Cerberus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dark1220
Zhong Kui
15
3 / 1 / 13
8,329
757
10,228
8,699
6,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 0 / 7
7,987
726
5,170
7,774
5,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
2 / 1 / 10
8,474
770
11,369
5,378
2,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
TheHabakiri
Tsukuyomi
15
4 / 1 / 8
8,492
772
9,024
8,222
3,470
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

17
9 / 0 / 7
9,404
855
11,305
8,120
3,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
0 / 3 / 0
7,404
673
2,837
8,814
3,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 3 / 1
7,737
703
8,132
11,445
4,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
12
1 / 5 / 2
7,014
638
6,132
10,902
3,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
aloween
Guan Yu
11
0 / 5 / 0
6,382
580
1,783
9,052
5,946
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
xmmah
Cerberus
13
0 / 4 / 3
7,375
670
2,114
15,425
11,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
9
20
Kills
3
3
Deaths
20
45
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
3
0
0
W
Zhong Kui
Dark1220
Zhong Kui
3
1
13
9.5
L
2
3
1
0.83
W
2
0
7
5.5
W
2
1
10
7
W
Tsukuyomi
TheHabakiri
Tsukuyomi
4
1
8
8
L
Mercury
1
5
2
0.4
L
Guan Yu
aloween
Guan Yu
0
5
0
0
W
9
0
7
12.5
L
Cerberus
xmmah
Cerberus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,096
Damage
20,998
38,193
Taken
55,638
21,873
Mitigated
29,469
10,015
Healing
10,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
2,837
2,322
0
1,074
8,814
3,592
0
2,935
5,786
0
22,527
W
Zhong Kui
Dark1220
Zhong Kui
10,228
564
0
2,895
8,699
6,667
324
1,697
7,002
29,338
0
L
8,132
3,542
0
4,503
11,445
4,462
1,065
4,953
6,424
35,574
0
W
5,170
918
0
1,839
7,774
5,402
415
2,270
5,504
0
23,077
W
11,369
3,993
0
2,452
5,378
2,364
2,555
2,175
3,203
30,429
0
W
Tsukuyomi
TheHabakiri
Tsukuyomi
9,024
1,951
0
1,335
8,222
3,470
213
2,450
5,772
0
27,462
L
Mercury
6,132
1,277
0
739
10,902
3,962
0
1,850
8,919
0
16,750
L
Guan Yu
aloween
Guan Yu
1,783
194
435
1,556
9,052
5,946
0
2,855
6,197
0
2,580
W
11,305
6,604
0
1,494
8,120
3,970
1,119
1,654
6,466
0
43,323
L
Cerberus
xmmah
Cerberus
2,114
143
0
2,583
15,425
11,507
0
9,004
6,393
6,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,686
Gold Earned
35,912
232
Minions Killed
136
0
Camps Cleared
0
1,189,244
Distance Traveled
957,364
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,404
673
38
3
0
187,426
1
W
Zhong Kui
8,329
757
34
3
0
248,210
1
L
Sol
7,737
703
65
6
0
209,604
0
W
Mulan
7,987
726
46
4
0
239,371
2
W
Sol
8,474
770
47
4
0
214,915
1
W
Tsukuyomi
8,492
772
41
4
0
272,027
0
L
Mercury
7,014
638
24
2
0
247,906
4
L
Guan Yu
6,382
580
3
0
0
128,044
1
W
Izanami
9,404
855
64
6
0
214,721
3
L
Cerberus
7,375
670
6
1
0
184,384
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role