Player Matchup

Hera
Hera
AgntBadger
Hera
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 17L
1,918 Elo+
Party 1
Da Ji
Da Ji
MacGyver
Da Ji
Level 152
God Stats
1W - 0L
1,467 SR
Queue Stats
46W - 20L
1,848 Elo+
Party 1
Sylvanus
Sylvanus
NimuKnight
Sylvanus
Level 148
God Stats
6W - 0L
1,754 SR
Queue Stats
264W - 103L
1,852 Elo+
Party 1
Team Averages
Level 146
1,574 SR
1,873 Elo+

VS

Team Averages
Level 44
1,505 SR
1,591 Elo+
Jing Wei
Jing Wei
SaltYXavieR
Jing Wei
Level 48
God Stats
1W - 2L
1,422 SR
Queue Stats
54W - 50L
1,569 Elo+
Party 2
Bellona
Bellona
StrifeXVI
Bellona
Level 66
God Stats
2W - 4L
1,594 SR
Queue Stats
82W - 69L
1,579 Elo+
Party 2
Thoth
Thoth
Swiftparallax
Thoth
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 11L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 7
8,958
896
9,262
5,058
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
MacGyver
Da Ji
13
6 / 1 / 6
8,384
838
8,103
5,567
2,709
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
NimuKnight
Sylvanus
14
3 / 0 / 9
8,442
844
8,796
8,584
5,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
SaltYXavieR
Jing Wei
10
1 / 6 / 0
6,451
645
4,559
9,557
4,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
StrifeXVI
Bellona
10
0 / 3 / 1
6,380
638
5,214
9,892
9,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 7 / 0
5,979
598
2,701
9,489
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
16
Kills
1
1
Deaths
16
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
7
0
7
10.5
W
Da Ji
MacGyver
Da Ji
6
1
6
9
W
Sylvanus
NimuKnight
Sylvanus
3
0
9
7.5
L
Jing Wei
SaltYXavieR
Jing Wei
1
6
0
0.17
L
Bellona
StrifeXVI
Bellona
0
3
1
0.17
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,161
Damage
12,474
19,209
Taken
28,938
10,243
Mitigated
17,052
11,088
Healing
1,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,262
1,627
0
1,466
5,058
1,897
746
240
4,818
25,189
0
W
Da Ji
MacGyver
Da Ji
8,103
2,224
0
1,552
5,567
2,709
515
696
4,871
0
22,359
W
Sylvanus
NimuKnight
Sylvanus
8,796
3,656
2,401
5,669
8,584
5,637
985
2,128
6,456
32,992
8,245
L
Jing Wei
SaltYXavieR
Jing Wei
4,559
2,244
0
444
9,557
4,592
0
6,588
2,969
0
17,481
L
Bellona
StrifeXVI
Bellona
5,214
1,969
0
618
9,892
9,309
0
5,989
3,903
0
19,416
L
2,701
412
0
750
9,489
3,151
0
4,874
4,615
13,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,784
Gold Earned
18,810
126
Minions Killed
86
8
Camps Cleared
3
600,064
Distance Traveled
560,825
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,958
896
41
4
1
203,444
2
W
Da Ji
8,384
838
25
3
3
214,547
3
W
Sylvanus
8,442
844
60
6
4
182,073
5
L
Jing Wei
6,451
645
41
4
2
192,498
3
L
Bellona
6,380
638
28
3
1
220,315
4
L
Thoth
5,979
598
17
2
0
148,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role