Player Matchup

Anubis
Anubis
BlueBoomBomb
Anubis
Level 145
God Stats
8W - 4L
1,585 SR
Queue Stats
179W - 187L
1,558 Elo+
Solo
Mulan
Mulan
Eudav
Mulan
Level 148
God Stats
32W - 22L
1,625 SR
Queue Stats
354W - 318L
1,553 Elo+
Party 3
Kukulkan
Kukulkan
ForgottenGrimm
Kukulkan
Level 156
God Stats
1W - 2L
1,320 SR
Queue Stats
81W - 94L
1,530 Elo+
Solo
Danzaburou
Danzaburou
Linxy boi
Danzaburou
Level 128
God Stats
8W - 6L
1,485 SR
Queue Stats
102W - 86L
1,649 Elo+
Solo
Ares
Ares
bet095
Ares
Level 130
God Stats
23W - 27L
1,464 SR
Queue Stats
286W - 258L
1,606 Elo+
Party 3
Team Averages
Level 141
1,496 SR
1,579 Elo+

VS

Team Averages
Level 117
1,441 SR
1,520 Elo+
Ra
Ra
Asthernn
Ra
Level 149
God Stats
0W - 6L
1,103 SR
Queue Stats
473W - 489L
1,585 Elo+
Solo
He Bo
He Bo
Danbox1997
He Bo
Level 146
God Stats
3W - 7L
1,582 SR
Queue Stats
287W - 249L
1,620 Elo+
Party 2
Neith
Neith
Lil Hxmpty
Neith
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,346 Elo+
Party 1
Mulan
Mulan
PapaShrimp
Mulan
Level 68
God Stats
3W - 2L
1,294 SR
Queue Stats
10W - 14L
1,377 Elo+
Party 1
Sun Wukong
Sun Wukong
ZyKrieg
Sun Wukong
Level 154
God Stats
6W - 3L
1,729 SR
Queue Stats
226W - 173L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
1 / 2 / 11
10,000
769
7,029
7,482
4,526
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
Eudav
Mulan
17
4 / 3 / 14
10,118
778
15,545
15,411
11,813
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
19
8 / 1 / 3
10,851
835
14,156
8,328
3,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Linxy boi
Danzaburou
16
2 / 1 / 11
9,494
730
10,435
9,457
4,483
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
bet095
Ares
16
3 / 1 / 11
10,346
796
5,392
12,421
12,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 6
8,898
684
11,338
10,759
4,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

He Bo
16
3 / 4 / 1
9,744
750
11,874
10,918
4,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
13
1 / 3 / 3
7,991
615
3,227
9,126
4,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
14
0 / 2 / 3
8,027
617
7,201
10,983
10,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
ZyKrieg
Sun Wukong
16
3 / 5 / 4
9,612
739
9,779
21,188
18,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
25
18
Kills
8
8
Deaths
18
50
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
4
6
1
W
Anubis
1
2
11
3.25
L
He Bo
3
4
1
0.88
W
Mulan
Eudav
Mulan
4
3
14
3.67
W
Kukulkan
8
1
3
9.5
L
Neith
1
3
3
0.83
W
Danzaburou
Linxy boi
Danzaburou
2
1
11
7.5
L
Mulan
0
2
3
0.75
L
Sun Wukong
ZyKrieg
Sun Wukong
3
5
4
1
W
Ares
bet095
Ares
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,557
Damage
43,419
53,099
Taken
62,974
36,834
Mitigated
42,727
14,099
Healing
14,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,338
1,231
2,185
2,244
10,759
4,553
0
4,743
5,904
36,974
0
W
Anubis
7,029
195
0
2,751
7,482
4,526
538
3,031
4,158
48,609
0
L
He Bo
11,874
564
0
0
10,918
4,871
0
3,652
7,110
31,435
0
W
Mulan
Eudav
Mulan
15,545
2,155
0
5,439
15,411
11,813
428
4,907
9,936
0
41,954
W
Kukulkan
14,156
1,399
0
1,528
8,328
3,865
663
5,006
3,074
52,163
0
L
Neith
3,227
778
0
1,297
9,126
4,405
0
5,166
3,758
0
11,882
W
Danzaburou
Linxy boi
Danzaburou
10,435
4,000
0
2,819
9,457
4,483
2,293
3,575
5,542
0
26,763
L
Mulan
7,201
583
0
1,424
10,983
10,699
0
4,853
6,032
0
18,862
L
Sun Wukong
ZyKrieg
Sun Wukong
9,779
1,629
184
7,423
21,188
18,199
282
7,351
13,593
0
36,361
W
Ares
bet095
Ares
5,392
368
0
1,562
12,421
12,147
462
5,229
6,667
13,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,809
Gold Earned
44,272
307
Minions Killed
227
0
Camps Cleared
0
1,332,760
Distance Traveled
1,224,953
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,898
684
69
5
0
259,061
0
W
Anubis
10,000
769
97
7
0
251,848
1
L
He Bo
9,744
750
49
4
0
247,788
1
W
Mulan
10,118
778
51
4
0
284,386
2
W
Kukulkan
10,851
835
107
8
0
288,348
3
L
Neith
7,991
615
21
2
0
218,800
5
W
Danzaburou
9,494
730
33
3
0
234,877
1
L
Mulan
8,027
617
26
2
0
261,645
2
L
Sun Wukong
9,612
739
62
5
0
237,659
0
W
Ares
10,346
796
19
1
0
273,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role