Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Gambit y
Aphrodite
Level 59
God Stats
3W - 0L
1,770 SR
Queue Stats
6W - 7L
1,279 Elo+
Party 1
Yu Huang
Yu Huang
Janumba
Yu Huang
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,056 Elo+
Party 1
Bellona
Bellona
Joe_Musashi86
Bellona
Level 121
God Stats
5W - 4L
1,541 SR
Queue Stats
354W - 424L
1,320 Elo+
Solo
Bacchus
Bacchus
Kylie Minogue
Bacchus
Level 67
God Stats
1W - 0L
1,711 SR
Queue Stats
6W - 8L
1,279 Elo+
Party 1
Team Averages
Level 92
1,605 SR
1,287 Elo+

VS

Team Averages
Level 91
1,320 SR
1,348 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bihdaw13
Ah Muzen Cab
Level 82
God Stats
143W - 132L
1,522 SR
Queue Stats
172W - 180L
1,386 Elo+
Solo
Kali
Kali
DaBakeryTILT
Kali
Level 125
God Stats
0W - 3L
1,226 SR
Queue Stats
201W - 212L
1,332 Elo+
Party 2
Cabrakan
Cabrakan
Switouski
Cabrakan
Level 144
God Stats
4W - 8L
1,162 SR
Queue Stats
317W - 328L
1,344 Elo+
Party 2
Erlang Shen
Erlang Shen
Yung Eggdrop
Erlang Shen
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 104L
1,355 Elo+
Solo
Olorun
Olorun
vw_soilder
Olorun
Level 38
God Stats
0W - 4L
1,192 SR
Queue Stats
226W - 265L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
19
9 / 0 / 2
12,728
553
13,518
17,604
7,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Gambit y
Aphrodite
14
1 / 1 / 9
10,769
468
7,152
14,757
12,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Yu Huang
Janumba
Yu Huang
15
1 / 1 / 1
10,383
451
6,020
10,332
6,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
20
2 / 1 / 2
12,952
563
7,911
22,245
22,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
15
5 / 1 / 6
11,630
506
13,351
22,823
33,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bihdaw13
Ah Muzen Cab
13
2 / 7 / 1
9,294
404
15,975
21,447
9,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
1 / 2 / 2
10,752
467
8,340
22,931
13,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Switouski
Cabrakan
20
1 / 2 / 0
12,898
561
13,556
11,161
9,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Erlang Shen
Yung Eggdrop
Erlang Shen
12
0 / 5 / 3
8,567
372
7,554
15,374
10,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Olorun
vw_soilder
Olorun
14
0 / 2 / 0
9,396
409
4,611
10,086
5,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
18
Kills
4
4
Deaths
18
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
9
0
2
10
L
Ah Muzen Cab
Bihdaw13
Ah Muzen Cab
2
7
1
0.36
L
1
2
2
1
W
Aphrodite
Gambit y
Aphrodite
1
1
9
5.5
W
Yu Huang
Janumba
Yu Huang
1
1
1
1.5
W
Bellona
2
1
2
3
W
Bacchus
5
1
6
8
L
Cabrakan
Switouski
Cabrakan
1
2
0
0.5
L
Erlang Shen
Yung Eggdrop
Erlang Shen
0
5
3
0.3
L
Olorun
vw_soilder
Olorun
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,952
Damage
50,036
87,761
Taken
80,999
83,356
Mitigated
48,327
37,514
Healing
32,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
13,518
4,534
0
7,616
17,604
7,913
2,559
1,960
14,260
96,529
0
L
Ah Muzen Cab
Bihdaw13
Ah Muzen Cab
15,975
9,099
0
8,237
21,447
9,623
838
14,340
7,024
0
75,047
L
8,340
4,676
0
11,520
22,931
13,243
0
5,029
17,841
0
129,022
W
Aphrodite
Gambit y
Aphrodite
7,152
1,072
8,906
6,871
14,757
12,533
1,117
519
14,234
44,893
0
W
Yu Huang
Janumba
Yu Huang
6,020
900
0
924
10,332
6,117
4,276
2,747
7,585
55,690
0
W
Bellona
7,911
3,478
0
10,646
22,245
22,840
1,195
11,547
9,895
0
104,526
W
Bacchus
13,351
2,547
0
2,551
22,823
33,953
624
1,059
21,744
39,666
0
L
Cabrakan
Switouski
Cabrakan
13,556
1,693
0
4,207
11,161
9,936
168
2,073
9,088
109,084
0
L
Erlang Shen
Yung Eggdrop
Erlang Shen
7,554
3,846
0
3,672
15,374
10,398
128
11,940
3,260
0
23,928
L
Olorun
vw_soilder
Olorun
4,611
2,279
0
4,409
10,086
5,127
2,295
6,104
3,745
56,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,462
Gold Earned
50,907
557
Minions Killed
602
0
Camps Cleared
0
2,148,763
Distance Traveled
1,819,952
26
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,728
553
122
5
0
462,419
3
L
Ah Muzen Cab
9,294
404
73
3
0
361,699
2
L
Kali
10,752
467
162
7
0
475,164
0
W
Aphrodite
10,769
468
84
4
0
414,852
12
W
Yu Huang
10,383
451
89
4
0
376,790
10
W
Bellona
12,952
563
200
9
0
420,038
1
W
Bacchus
11,630
506
62
3
0
474,664
0
L
Cabrakan
12,898
561
249
11
0
354,955
0
L
Erlang Shen
8,567
372
24
1
0
370,300
3
L
Olorun
9,396
409
94
4
0
257,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role