Player Matchup

Neith
Neith
Masters
 
Neith
Masters
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Diamond IV
Dyenamite
Zhong Kui
Diamond IV
Level 144
God Stats
4W - 2L
1,896 SR
Queue Stats
98W - 86L
2,129 MMR
Solo
Bacchus
Bacchus
Platinum I
RibbedForHer
Bacchus
Platinum I
Level 124
God Stats
13W - 3L
1,805 SR
Queue Stats
365W - 340L
1,895 MMR
Solo
Fenrir
Fenrir
Diamond I
TrippyMonkey
Fenrir
Diamond I
Level 154
God Stats
31W - 23L
1,708 SR
Queue Stats
159W - 148L
2,406 MMR
Solo
Izanami
Izanami
Masters
xFoRcEee
Izanami
Masters
Level 160
God Stats
4W - 3L
1,679 SR
Queue Stats
382W - 332L
2,692 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 129
1,717 SR
2,125 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 114
1,750 SR
2,269 MMR
Susano
Susano
Masters
Lưnar
Susano
Masters
Level 151
God Stats
21W - 26L
1,673 SR
Queue Stats
579W - 524L
2,486 MMR
Solo
Kukulkan
Kukulkan
Diamond IV
MoneyPrinter
Kukulkan
Diamond IV
Level 160
God Stats
16W - 16L
1,609 SR
Queue Stats
573W - 561L
2,204 MMR
Solo
Bakasura
Bakasura
Gold II
SINISTERATWAR
Bakasura
Gold II
Level 45
God Stats
0W - 1L
1,852 SR
Queue Stats
123W - 117L
1,858 MMR
Solo
Chernobog
Chernobog
Masters
Sellouts
Chernobog
Masters
Level 56
God Stats
5W - 3L
1,949 SR
Queue Stats
128W - 115L
2,853 MMR
Solo
Sylvanus
Sylvanus
Gold I
ZeusMadness
Sylvanus
Gold I
Level 159
God Stats
2W - 5L
1,668 SR
Queue Stats
56W - 50L
1,944 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
2 / 3 / 8
13,656
594
16,924
14,919
7,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Dyenamite
Zhong Kui
20
4 / 2 / 9
13,924
605
14,282
21,509
21,831
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
RibbedForHer
Bacchus
17
2 / 1 / 12
12,169
529
7,586
24,542
30,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
20
11 / 2 / 5
14,492
630
17,228
25,039
14,603
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
xFoRcEee
Izanami
20
8 / 0 / 9
14,383
625
24,643
11,911
6,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
KhepriTiamatSobekLancelot

VS

Bans
KaliHadesXbalanqueAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Lưnar
Susano
18
2 / 5 / 1
11,356
494
12,025
26,292
22,222
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
MoneyPrinter
Kukulkan
18
3 / 5 / 1
11,628
506
14,048
13,529
6,666
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
SINISTERATWAR
Bakasura
17
1 / 7 / 0
10,243
445
7,053
24,924
10,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
Sellouts
Chernobog
17
0 / 5 / 3
10,838
471
7,242
19,632
8,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
ZeusMadness
Sylvanus
16
2 / 5 / 3
9,822
427
7,969
23,554
33,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
16
27
Kills
8
8
Deaths
27
43
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
3
8
2
W
Zhong Kui
Dyenamite
Zhong Kui
4
2
9
4.25
L
Susano
Lưnar
Susano
2
5
1
0.5
L
Kukulkan
MoneyPrinter
Kukulkan
3
5
1
0.7
W
Bacchus
RibbedForHer
Bacchus
2
1
12
8
L
Bakasura
SINISTERATWAR
Bakasura
1
7
0
0.14
L
Chernobog
Sellouts
Chernobog
0
5
3
0.3
W
Fenrir
11
2
5
6.75
L
Sylvanus
ZeusMadness
Sylvanus
2
5
3
0.7
W
Izanami
xFoRcEee
Izanami
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,663
Damage
48,337
97,920
Taken
107,931
80,931
Mitigated
81,679
45,280
Healing
23,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
16,924
6,594
0
7,255
14,919
7,659
1,392
4,181
10,738
0
142,087
W
Zhong Kui
Dyenamite
Zhong Kui
14,282
2,495
0
11,423
21,509
21,831
2,600
3,310
18,019
117,776
0
L
Susano
Lưnar
Susano
12,025
3,726
0
6,933
26,292
22,222
189
7,755
18,320
0
95,919
L
Kukulkan
MoneyPrinter
Kukulkan
14,048
1,049
0
725
13,529
6,666
0
2,433
11,096
120,406
0
W
Bacchus
RibbedForHer
Bacchus
7,586
1,269
1,009
7,661
24,542
30,163
0
8,174
14,558
25,722
0
L
Bakasura
SINISTERATWAR
Bakasura
7,053
4,521
0
3,606
24,924
10,986
0
6,209
18,715
0
88,817
L
Chernobog
Sellouts
Chernobog
7,242
3,941
0
4,564
19,632
8,563
296
2,410
17,222
0
108,018
W
Fenrir
17,228
7,711
0
12,640
25,039
14,603
1,347
4,445
20,089
0
127,420
L
Sylvanus
ZeusMadness
Sylvanus
7,969
1,778
1,880
5,688
23,554
33,242
0
4,172
19,312
32,554
10,848
W
Izanami
xFoRcEee
Izanami
24,643
17,549
0
5,292
11,911
6,675
6,374
3,596
8,290
0
160,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,624
Gold Earned
53,887
803
Minions Killed
720
0
Camps Cleared
0
2,320,876
Distance Traveled
2,090,461
31
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,656
594
201
9
0
431,964
5
W
Zhong Kui
13,924
605
203
9
0
423,086
4
L
Susano
11,356
494
160
7
0
441,115
1
L
Kukulkan
11,628
506
191
8
0
423,320
8
W
Bacchus
12,169
529
23
1
0
498,040
5
L
Bakasura
10,243
445
148
6
0
481,179
4
L
Chernobog
10,838
471
162
7
0
354,543
2
W
Fenrir
14,492
630
161
7
0
521,991
10
L
Sylvanus
9,822
427
59
3
0
390,304
4
W
Izanami
14,383
625
215
9
0
445,795
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role