Player Matchup

Janus
Janus
FamaVolat1111
Janus
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 40L
1,502 Elo+
Party 1
Geb
Geb
Shuga Wooda
Geb
Level 118
God Stats
2W - 1L
1,512 SR
Queue Stats
120W - 118L
1,442 Elo+
Party 1
Olorun
Olorun
SpellPirate
Olorun
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,494 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
mayday9124
Ah Muzen Cab
Level 61
God Stats
2W - 1L
1,289 SR
Queue Stats
96W - 96L
1,435 Elo+
Solo
Chaac
Chaac
megamanmane
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,394 Elo+
Party 1
Team Averages
Level 95
1,460 SR
1,453 Elo+

VS

Team Averages
Level 78
1,561 SR
1,413 Elo+
Atlas
Atlas
DJCULLBABY
Atlas
Level 99
God Stats
1W - 1L
1,263 SR
Queue Stats
121W - 122L
1,436 Elo+
Party 2
Shiva
Shiva
JewbaccaTTV
Shiva
Level 18
God Stats
1W - 1L
1,742 SR
Queue Stats
14W - 21L
1,376 Elo+
Party 2
Scylla
Scylla
Kode_DRAGO43
Scylla
Level 66
God Stats
1W - 1L
1,701 SR
Queue Stats
44W - 54L
1,404 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Vulcan13
Ah Muzen Cab
Level 58
God Stats
3W - 2L
1,599 SR
Queue Stats
43W - 48L
1,455 Elo+
Party 2
Hera
Hera
olDirty6acon
Hera
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 82L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 13
9,789
753
14,421
9,923
5,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 2 / 15
9,521
732
5,671
15,768
17,750
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Olorun
18
6 / 2 / 12
10,226
787
16,450
18,571
11,051
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
mayday9124
Ah Muzen Cab
19
7 / 0 / 14
10,807
831
16,382
11,329
7,045
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
5 / 4 / 8
9,406
724
6,261
14,476
14,106
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
2 / 5 / 2
8,967
690
11,319
17,745
22,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 6 / 2
8,072
621
6,341
14,817
16,013
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Scylla
15
1 / 4 / 2
8,350
642
10,846
9,828
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Vulcan13
Ah Muzen Cab
15
2 / 5 / 3
8,610
662
17,157
11,891
6,097
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 5 / 2
7,617
586
8,395
10,624
4,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
18
25
Kills
7
10
Deaths
25
62
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Atlas
2
5
2
0.6
W
4
2
13
5.25
L
2
6
2
0.5
L
Scylla
1
4
2
0.5
W
3
2
15
5.25
W
Olorun
6
2
12
6
L
Ah Muzen Cab
Vulcan13
Ah Muzen Cab
2
5
3
0.7
W
Ah Muzen Cab
mayday9124
Ah Muzen Cab
7
0
14
14
W
5
4
8
2.25
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,185
Damage
54,058
70,067
Taken
64,905
55,349
Mitigated
53,743
28,553
Healing
14,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
11,319
3,723
1,072
2,423
17,745
22,129
0
10,929
6,816
21,873
0
W
14,421
927
1,674
1,704
9,923
5,397
692
5,273
4,650
24,174
0
L
6,341
1,584
670
1,048
14,817
16,013
0
8,661
6,156
0
13,055
L
Scylla
10,846
1,143
1,119
741
9,828
4,574
0
6,350
3,478
20,697
0
W
5,671
403
945
1,896
15,768
17,750
256
6,012
9,756
9,378
0
W
Olorun
16,450
8,500
3,851
9,323
18,571
11,051
1,565
6,062
12,509
41,681
0
L
Ah Muzen Cab
Vulcan13
Ah Muzen Cab
17,157
6,897
1,154
2,662
11,891
6,097
0
5,167
6,724
0
31,555
W
Ah Muzen Cab
mayday9124
Ah Muzen Cab
16,382
6,025
1,070
5,237
11,329
7,045
1,906
5,656
5,673
0
34,559
W
6,261
1,102
0
2,853
14,476
14,106
60
7,557
6,919
0
13,925
L
8,395
2,416
2,424
1,285
10,624
4,930
138
5,435
5,189
17,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,749
Gold Earned
41,616
150
Minions Killed
134
0
Camps Cleared
0
1,178,754
Distance Traveled
1,026,979
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,967
690
11
1
0
213,142
0
W
Janus
9,789
753
18
1
0
224,284
0
L
Shiva
8,072
621
11
1
0
202,170
0
L
Scylla
8,350
642
38
3
0
204,018
0
W
Geb
9,521
732
12
1
0
269,280
0
W
Olorun
10,226
787
65
5
0
218,232
0
L
Ah Muzen Cab
8,610
662
47
4
0
194,891
0
W
Ah Muzen Cab
10,807
831
39
3
0
267,698
0
W
Chaac
9,406
724
16
1
0
199,260
0
L
Hera
7,617
586
27
2
0
212,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role