Player Matchup

Fafnir
Fafnir
Eman02
Fafnir
Level 112
God Stats
0W - 1L
1,745 SR
Queue Stats
36W - 27L
1,664 Elo+
Party 1
Mercury
Mercury
Gamathroy
Mercury
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 130L
1,634 Elo+
Party 1
Discordia
Discordia
SumomoSummer
Discordia
Level 147
God Stats
377W - 325L
1,672 SR
Queue Stats
454W - 426L
1,645 Elo+
Solo
Team Averages
Level 135
1,639 SR
1,648 Elo+

VS

Team Averages
Level 144
1,741 SR
1,587 Elo+
Ra
Ra
 
Ra
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Dragodragon
Bacchus
Level 159
God Stats
20W - 6L
1,831 SR
Queue Stats
503W - 322L
1,636 Elo+
Party 2
Mulan
Mulan
GussyOclock
Mulan
Level 128
God Stats
9W - 2L
1,893 SR
Queue Stats
481W - 311L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Eman02
Fafnir
10
0 / 2 / 1
6,450
645
3,389
9,233
8,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Gamathroy
Mercury
9
1 / 5 / 0
6,034
603
3,565
8,639
3,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
SumomoSummer
Discordia
11
0 / 1 / 1
6,161
616
7,738
5,974
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 1 / 4
7,512
751
6,019
5,912
2,679
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Dragodragon
Bacchus
12
2 / 0 / 6
7,811
781
5,677
8,690
9,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
3 / 0 / 4
7,343
734
8,028
8,482
5,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
8
8
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
1
4
5
W
Bacchus
Dragodragon
Bacchus
2
0
6
5
L
Fafnir
Eman02
Fafnir
0
2
1
0.25
L
Mercury
Gamathroy
Mercury
1
5
0
0.2
W
3
0
4
5
L
Discordia
SumomoSummer
Discordia
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,692
Damage
19,724
23,846
Taken
23,084
14,654
Mitigated
17,647
4,844
Healing
8,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,019
565
2,731
1,117
5,912
2,679
861
2,880
3,032
35,355
0
W
Bacchus
Dragodragon
Bacchus
5,677
920
0
1,696
8,690
9,308
137
3,400
5,290
9,315
0
L
Fafnir
Eman02
Fafnir
3,389
1,243
0
1,888
9,233
8,593
0
4,006
5,053
13,151
0
L
Mercury
Gamathroy
Mercury
3,565
1,215
0
996
8,639
3,799
0
4,539
3,924
0
12,959
W
8,028
1,898
0
2,559
8,482
5,660
0
5,381
3,101
0
24,690
L
Discordia
SumomoSummer
Discordia
7,738
266
0
1,960
5,974
2,262
0
3,304
2,587
29,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,645
Gold Earned
22,666
101
Minions Killed
118
3
Camps Cleared
6
553,523
Distance Traveled
581,583
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,512
751
61
6
4
186,678
3
W
Bacchus
7,811
781
4
0
0
203,450
2
L
Fafnir
6,450
645
21
2
0
169,039
0
L
Mercury
6,034
603
23
2
0
177,320
1
W
Mulan
7,343
734
53
5
2
191,455
2
L
Discordia
6,161
616
57
6
3
207,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role