Player Matchup

Fafnir
Fafnir
DaystarL
Fafnir
Level 104
God Stats
56W - 45L
1,565 SR
Queue Stats
300W - 312L
1,557 Elo+
Party 2
Cernunnos
Cernunnos
Lorelei7469
Cernunnos
Level 107
God Stats
24W - 17L
1,582 SR
Queue Stats
300W - 316L
1,557 Elo+
Party 2
Nu Wa
Nu Wa
Peaceman
Nu Wa
Level 126
God Stats
32W - 21L
1,574 SR
Queue Stats
131W - 112L
1,527 Elo+
Solo
Aphrodite
Aphrodite
SleepyJoe2024
Aphrodite
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,574 Elo+
Solo
Hercules
Hercules
iw0b
Hercules
Level 26
God Stats
10W - 6L
1,565 SR
Queue Stats
88W - 100L
1,453 Elo+
Solo
Team Averages
Level 75
1,557 SR
1,534 Elo+

VS

Team Averages
Level 64
1,744 SR
1,524 Elo+
Osiris
Osiris
Aether1079
Osiris
Level 28
God Stats
5W - 1L
1,936 SR
Queue Stats
85W - 89L
1,381 Elo+
Solo
Serqet
Serqet
DerivedAmoeba0
Serqet
Level 108
God Stats
1W - 4L
1,437 SR
Queue Stats
359W - 426L
1,486 Elo+
Solo
Ra
Ra
LegendaryBadger
Ra
Level 88
God Stats
2W - 1L
1,842 SR
Queue Stats
108W - 76L
1,559 Elo+
Party 1
Izanami
Izanami
Stiiixx13
Izanami
Level 48
God Stats
17W - 6L
1,862 SR
Queue Stats
57W - 36L
1,640 Elo+
Party 1
Atlas
Atlas
THEIRISHCoW
Atlas
Level 46
God Stats
24W - 16L
1,643 SR
Queue Stats
73W - 53L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DaystarL
Fafnir
17
1 / 1 / 20
12,104
807
8,694
21,182
31,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Lorelei7469
Cernunnos
19
5 / 2 / 17
11,669
778
24,762
17,699
10,643
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
Peaceman
Nu Wa
20
12 / 1 / 14
12,978
865
25,022
6,975
3,551
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
SleepyJoe2024
Aphrodite
20
5 / 1 / 17
12,673
845
18,379
20,925
14,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hercules
iw0b
Hercules
19
9 / 4 / 15
12,586
839
23,981
27,141
18,614
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Aether1079
Osiris
14
0 / 7 / 6
9,000
600
5,181
23,656
24,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 11 / 3
10,199
680
6,970
20,691
12,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 3 / 3
11,771
785
21,893
16,767
8,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Stiiixx13
Izanami
18
1 / 6 / 6
10,604
707
22,094
23,538
11,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 5 / 8
10,264
684
10,120
30,463
40,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
35
32
Kills
9
9
Deaths
32
83
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Osiris
Aether1079
Osiris
0
7
6
0.43
W
Fafnir
DaystarL
Fafnir
1
1
20
11
L
2
11
3
0.32
L
5
3
3
2.17
W
Cernunnos
Lorelei7469
Cernunnos
5
2
17
6.75
W
Nu Wa
Peaceman
Nu Wa
12
1
14
19
W
Aphrodite
SleepyJoe2024
Aphrodite
5
1
17
13.5
L
Izanami
Stiiixx13
Izanami
1
6
6
0.67
L
1
5
8
1
W
Hercules
iw0b
Hercules
9
4
15
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,838
Damage
66,258
93,922
Taken
115,115
79,214
Mitigated
97,844
35,030
Healing
15,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Aether1079
Osiris
5,181
994
0
767
23,656
24,475
168
10,722
12,647
0
9,849
W
Fafnir
DaystarL
Fafnir
8,694
1,670
0
3,408
21,182
31,971
842
9,128
12,054
17,878
0
L
6,970
1,934
0
844
20,691
12,883
0
8,807
11,692
0
30,569
L
21,893
1,332
5,176
2,156
16,767
8,587
0
6,248
10,372
79,433
0
W
Cernunnos
Lorelei7469
Cernunnos
24,762
12,776
0
3,566
17,699
10,643
3,933
5,622
12,077
0
61,943
W
Nu Wa
Peaceman
Nu Wa
25,022
4,805
0
250
6,975
3,551
1,150
4,297
2,678
68,686
0
W
Aphrodite
SleepyJoe2024
Aphrodite
18,379
885
7,950
13,107
20,925
14,435
2,407
4,938
15,907
63,360
0
L
Izanami
Stiiixx13
Izanami
22,094
16,347
0
3,893
23,538
11,134
1,623
10,646
12,688
0
61,958
L
10,120
4,593
0
2,959
30,463
40,765
0
14,520
15,621
22,044
0
W
Hercules
iw0b
Hercules
23,981
8,674
0
6,749
27,141
18,614
1,189
8,028
18,494
0
41,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,010
Gold Earned
51,838
304
Minions Killed
287
0
Camps Cleared
0
1,613,267
Distance Traveled
1,480,011
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,000
600
12
1
0
288,225
2
W
Fafnir
12,104
807
9
1
0
337,130
1
L
Serqet
10,199
680
46
3
0
258,412
0
L
Ra
11,771
785
128
9
0
334,122
0
W
Cernunnos
11,669
778
67
4
0
330,930
0
W
Nu Wa
12,978
865
82
5
0
309,684
0
W
Aphrodite
12,673
845
115
8
0
328,658
0
L
Izanami
10,604
707
88
6
0
289,108
0
L
Atlas
10,264
684
13
1
0
310,144
1
W
Hercules
12,586
839
31
2
0
306,865
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role