Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BENEBARUKE
Hou Yi
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,602 Elo+
Solo
Ah Puch
Ah Puch
Lekli
Ah Puch
Level 147
God Stats
35W - 37L
1,571 SR
Queue Stats
1,152W - 1,166L
1,563 Elo+
Solo
Cernunnos
Cernunnos
SopaÉJanta
Cernunnos
Level 84
God Stats
9W - 11L
1,519 SR
Queue Stats
162W - 171L
1,448 Elo+
Solo
Team Averages
Level 107
1,518 SR
1,523 Elo+

VS

Team Averages
Level 118
1,539 SR
1,479 Elo+
Odin
Odin
Bucechudo
Odin
Level 67
God Stats
14W - 9L
1,285 SR
Queue Stats
102W - 61L
1,285 Elo+
Party 1
Osiris
Osiris
DSanta
Osiris
Level 128
God Stats
4W - 0L
1,500 SR
Queue Stats
151W - 107L
1,549 Elo+
Party 1
Nox
Nox
Karmmus
Nox
Level 118
God Stats
10W - 7L
1,699 SR
Queue Stats
65W - 38L
1,512 Elo+
Party 1
Ra
Ra
Klaltix
Ra
Level 147
God Stats
5W - 2L
1,506 SR
Queue Stats
190W - 144L
1,518 Elo+
Party 1
Hou Yi
Hou Yi
ThemBR
Hou Yi
Level 132
God Stats
6W - 0L
1,705 SR
Queue Stats
55W - 38L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
19
2 / 9 / 5
13,561
969
21,182
35,660
50,505
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Aphrodite
 
Aphrodite
19
0 / 8 / 6
12,794
914
13,398
26,575
29,882
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
BENEBARUKE
Hou Yi
19
0 / 10 / 2
13,209
944
9,831
26,675
13,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
Lekli
Ah Puch
19
5 / 6 / 2
14,641
1,046
29,703
20,739
10,529
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cernunnos
SopaÉJanta
Cernunnos
17
0 / 0 / 0
11,004
786
0
0
0
Team 1 Tickets

0

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
3 / 1 / 29
14,369
1,026
17,399
15,964
21,995
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Osiris
DSanta
Osiris
20
9 / 4 / 17
14,432
1,031
25,330
26,132
15,027
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nox
20
3 / 1 / 21
14,306
1,022
12,820
9,889
10,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
5 / 0 / 25
14,903
1,065
20,517
11,826
5,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
ThemBR
Hou Yi
20
13 / 1 / 13
15,203
1,086
24,221
18,795
8,474
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
138
7
Kills
33
33
Deaths
7
15
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
9
5
0.5
L
Aphrodite
 
Aphrodite
0
8
6
0.38
L
Hou Yi
BENEBARUKE
Hou Yi
0
10
2
0.1
W
Odin
3
1
29
17.5
W
Osiris
DSanta
Osiris
9
4
17
4.38
W
Nox
3
1
21
13.5
W
5
0
25
17.5
L
Ah Puch
Lekli
Ah Puch
5
6
2
1
L
Cernunnos
SopaÉJanta
Cernunnos
0
0
0
0
W
Hou Yi
ThemBR
Hou Yi
13
1
13
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,114
Damage
100,287
109,649
Taken
82,606
104,289
Mitigated
61,402
21,649
Healing
19,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
21,182
2,208
1,680
6,419
35,660
50,505
0
10,006
25,654
29,251
0
L
Aphrodite
 
Aphrodite
13,398
1,610
5,939
5,212
26,575
29,882
0
8,534
18,041
26,109
0
L
Hou Yi
BENEBARUKE
Hou Yi
9,831
3,979
225
61
26,675
13,373
0
8,668
18,007
0
62,616
W
Odin
17,399
5,132
0
500
15,964
21,995
0
11,509
4,455
0
24,069
W
Osiris
DSanta
Osiris
25,330
11,806
0
3,100
26,132
15,027
0
18,359
7,391
0
37,907
W
Nox
12,820
865
0
0
9,889
10,121
0
8,140
1,749
30,831
0
W
20,517
1,648
7,541
2,785
11,826
5,785
0
9,909
1,917
67,776
0
L
Ah Puch
Lekli
Ah Puch
29,703
2,216
0
2,113
20,739
10,529
0
6,129
14,610
62,544
0
L
Cernunnos
SopaÉJanta
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
Hou Yi
ThemBR
Hou Yi
24,221
17,760
0
5,580
18,795
8,474
0
16,366
2,429
0
51,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,209
Gold Earned
73,213
223
Minions Killed
324
5
Camps Cleared
13
976,106
Distance Traveled
1,355,163
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
13,561
969
11
1
1
224,893
0
L
Aphrodite
12,794
914
22
2
1
260,416
0
L
Hou Yi
13,209
944
111
8
1
210,632
1
W
Odin
14,369
1,026
27
2
2
303,962
1
W
Osiris
14,432
1,031
31
2
1
277,739
0
W
Nox
14,306
1,022
72
5
1
243,802
0
W
Ra
14,903
1,065
111
8
5
283,825
2
L
Ah Puch
14,641
1,046
79
6
2
280,165
0
L
Cernunnos
11,004
786
0
0
0
0
0
W
Hou Yi
15,203
1,086
83
6
4
245,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role