Player Matchup

Anhur
Anhur
AsukaBurst
Anhur
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 79L
1,482 Elo+
Solo
Merlin
Merlin
CHUCHO511
Merlin
Level 87
God Stats
8W - 7L
1,438 SR
Queue Stats
210W - 241L
1,464 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Fieldz408
Cu Chulainn
Level 49
God Stats
2W - 2L
1,299 SR
Queue Stats
69W - 91L
1,512 Elo+
Party 2
Ravana
Ravana
N7 Landeezy
Ravana
Level 146
God Stats
7W - 6L
1,504 SR
Queue Stats
290W - 303L
1,463 Elo+
Party 2
Sobek
Sobek
YoFatStepDaddy
Sobek
Level 88
God Stats
5W - 6L
1,223 SR
Queue Stats
158W - 190L
1,400 Elo+
Party 2
Team Averages
Level 103
1,393 SR
1,464 Elo+

VS

Team Averages
Level 104
1,505 SR
1,456 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Boogie831
Apollo
Level 129
God Stats
6W - 6L
1,733 SR
Queue Stats
273W - 333L
1,425 Elo+
Party 1
Mercury
Mercury
DoctorDeath6602
Mercury
Level 106
God Stats
0W - 3L
1,057 SR
Queue Stats
53W - 61L
1,461 Elo+
Solo
Cabrakan
Cabrakan
K1ng70013
Cabrakan
Level 89
God Stats
4W - 2L
1,805 SR
Queue Stats
149W - 184L
1,458 Elo+
Party 1
Eset
Eset
Paskintios
Eset
Level 89
God Stats
3W - 3L
1,431 SR
Queue Stats
282W - 289L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
6 / 4 / 18
11,368
758
12,414
15,486
7,710
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
CHUCHO511
Merlin
20
14 / 5 / 14
13,736
916
20,216
17,382
10,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Fieldz408
Cu Chulainn
20
7 / 5 / 26
12,067
804
18,090
31,223
27,711
Ravana
20
9 / 3 / 22
12,463
831
21,726
20,336
16,432
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 3 / 28
11,911
794
9,172
30,358
34,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
4 / 5 / 9
11,563
771
24,501
13,996
6,143
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Boogie831
Apollo
19
6 / 9 / 8
12,215
814
20,305
20,773
9,889
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 7 / 6
11,028
735
11,578
16,360
7,783
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
K1ng70013
Cabrakan
19
5 / 10 / 5
11,161
744
11,839
27,859
36,099
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
3 / 8 / 4
10,881
725
16,083
15,843
7,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
52
38
Kills
20
20
Deaths
39
108
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
4
5
9
1.7
W
Anhur
6
4
18
3.75
L
Apollo
Boogie831
Apollo
6
9
8
1.11
W
Merlin
CHUCHO511
Merlin
14
5
14
4.2
L
2
7
6
0.71
W
Cu Chulainn
Fieldz408
Cu Chulainn
7
5
26
4
L
Cabrakan
K1ng70013
Cabrakan
5
10
5
0.75
W
Ravana
9
3
22
6.67
L
3
8
4
0.63
W
2
3
28
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,618
Damage
84,306
114,785
Taken
94,831
96,543
Mitigated
67,124
40,443
Healing
13,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
24,501
5,827
1,320
2,118
13,996
6,143
936
2,077
11,815
43,197
0
W
Anhur
12,414
5,613
1,344
2,782
15,486
7,710
3,243
8,934
6,552
0
27,171
L
Apollo
Boogie831
Apollo
20,305
10,164
991
2,730
20,773
9,889
1,756
6,480
14,139
0
35,498
W
Merlin
CHUCHO511
Merlin
20,216
2,183
995
2,851
17,382
10,455
2,289
7,408
9,974
63,147
0
L
11,578
3,101
979
1,610
16,360
7,783
806
5,183
10,948
0
25,590
W
Cu Chulainn
Fieldz408
Cu Chulainn
18,090
3,119
1,318
7,732
31,223
27,711
1,291
10,760
20,463
0
39,041
L
Cabrakan
K1ng70013
Cabrakan
11,839
1,930
842
1,338
27,859
36,099
315
9,359
18,073
20,229
0
W
Ravana
21,726
5,477
3,788
7,560
20,336
16,432
2,048
8,736
11,600
0
44,785
L
16,083
938
634
1,340
15,843
7,210
749
5,207
10,468
25,819
0
W
9,172
685
1,800
10,273
30,358
34,235
872
16,585
13,773
21,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,545
Gold Earned
56,848
212
Minions Killed
141
0
Camps Cleared
0
1,332,748
Distance Traveled
1,124,405
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,563
771
36
2
0
213,768
4
W
Anhur
11,368
758
26
2
0
250,573
0
L
Apollo
12,215
814
40
3
0
221,598
0
W
Merlin
13,736
916
90
6
0
231,885
1
L
Mercury
11,028
735
29
2
0
253,447
1
W
Cu Chulainn
12,067
804
30
2
0
268,008
1
L
Cabrakan
11,161
744
19
1
0
198,807
1
W
Ravana
12,463
831
48
3
0
314,090
5
L
Eset
10,881
725
17
1
0
236,785
0
W
Sobek
11,911
794
18
1
0
268,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role