Player Matchup

Da Ji
Da Ji
Prismo876
Da Ji
Level 154
God Stats
4W - 5L
1,630 SR
Queue Stats
410W - 317L
1,674 Elo+
Party 2
Agni
Agni
Rawbitt
Agni
Level 159
God Stats
3W - 1L
1,733 SR
Queue Stats
218W - 149L
1,693 Elo+
Party 2
Horus
Horus
dreadthepariah
Horus
Level 149
God Stats
25W - 17L
1,697 SR
Queue Stats
231W - 145L
1,680 Elo+
Party 2
Team Averages
Level 154
1,687 SR
1,682 Elo+

VS

Team Averages
Level 133
1,545 SR
1,530 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
DayoScript
Tyr
Level 143
God Stats
0W - 1L
1,603 SR
Queue Stats
4W - 2L
1,641 Elo+
Party 1
Neith
Neith
KahlanVarick
Neith
Level 109
God Stats
1W - 6L
1,533 SR
Queue Stats
35W - 47L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Prismo876
Da Ji
11
2 / 0 / 6
7,456
746
6,081
7,016
4,364
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Agni
Rawbitt
Agni
13
4 / 1 / 4
7,747
775
8,897
5,390
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

12
2 / 0 / 6
8,109
811
7,654
8,270
9,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 2 / 0
6,461
646
4,522
9,146
4,829
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

8
0 / 3 / 0
5,792
579
5,024
10,724
5,818
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

11
0 / 3 / 1
6,351
635
3,249
6,466
2,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
8
Kills
1
1
Deaths
8
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
2
0
0.5
L
0
3
0
0
L
0
3
1
0.17
W
Da Ji
Prismo876
Da Ji
2
0
6
5
W
Agni
Rawbitt
Agni
4
1
4
6
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,632
Damage
12,795
20,676
Taken
26,336
15,743
Mitigated
12,835
8,664
Healing
5,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,522
671
0
981
9,146
4,829
0
3,989
5,157
0
14,328
L
5,024
794
0
3,216
10,724
5,818
0
3,409
7,315
0
12,419
L
3,249
898
0
1,044
6,466
2,188
0
1,808
4,658
0
22,019
W
Da Ji
Prismo876
Da Ji
6,081
932
0
1,683
7,016
4,364
568
582
6,434
0
22,200
W
Agni
Rawbitt
Agni
8,897
1,283
0
1,250
5,390
1,947
1,043
95
5,295
35,744
0
W
7,654
2,253
1,476
4,255
8,270
9,432
425
3
8,267
0
13,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,312
Gold Earned
18,604
126
Minions Killed
87
5
Camps Cleared
4
594,095
Distance Traveled
541,907
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,461
646
27
3
1
192,180
5
L
Tyr
5,792
579
19
2
2
183,603
3
L
Neith
6,351
635
41
4
1
166,124
2
W
Da Ji
7,456
746
31
3
3
202,662
5
W
Agni
7,747
775
81
8
1
181,543
3
W
Horus
8,109
811
14
1
1
209,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role