Player Matchup

Ao Kuang
Ao Kuang
Hypaesthesia
Ao Kuang
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 24L
1,435 Elo+
Party 3
Hercules
Hercules
Quazimoto96
Hercules
Level 82
God Stats
0W - 1L
1,296 SR
Queue Stats
5W - 11L
1,239 Elo+
Solo
Sol
Sol
Wisp9000
Sol
Level 100
God Stats
1W - 2L
1,183 SR
Queue Stats
93W - 93L
1,444 Elo+
Party 3
Athena
Athena
Yeetmywaifu
Athena
Level 119
God Stats
3W - 6L
1,421 SR
Queue Stats
64W - 67L
1,451 Elo+
Party 3
Danzaburou
Danzaburou
alma amor
Danzaburou
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Team Averages
Level 86
1,380 SR
1,414 Elo+

VS

Team Averages
Level 82
1,453 SR
1,348 Elo+
Sol
Sol
BlessedLicks
Sol
Level 113
God Stats
3W - 4L
1,481 SR
Queue Stats
44W - 53L
1,372 Elo+
Party 2
Vulcan
Vulcan
RagingKing7
Vulcan
Level 119
God Stats
29W - 19L
1,341 SR
Queue Stats
315W - 351L
1,313 Elo+
Party 1
Achilles
Achilles
Stank-Lotion
Achilles
Level 62
God Stats
3W - 5L
1,429 SR
Queue Stats
69W - 99L
1,319 Elo+
Party 2
Loki
Loki
buio-Veleno
Loki
Level 43
God Stats
8W - 9L
1,424 SR
Queue Stats
216W - 251L
1,304 Elo+
Party 1
Ymir
Ymir
imflores1
Ymir
Level 75
God Stats
7W - 5L
1,591 SR
Queue Stats
99W - 100L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Hypaesthesia
Ao Kuang
7
0 / 3 / 0
4,168
521
1,729
6,500
1,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Quazimoto96
Hercules
7
0 / 0 / 0
4,156
520
1,459
4,696
2,564
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 0
4,741
593
2,549
3,979
1,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Athena
7
0 / 2 / 0
3,841
480
905
5,128
3,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
alma amor
Danzaburou
1
0 / 0 / 0
3,015
377
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 0
5,510
689
3,564
3,599
1,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vulcan
8
1 / 0 / 0
4,542
568
2,801
3,246
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Stank-Lotion
Achilles
7
0 / 0 / 2
4,391
549
1,297
2,896
1,898
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 0 / 0
4,504
563
855
4,540
1,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
9
0 / 0 / 0
4,963
620
1,835
2,728
2,232
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
5
5
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
Ao Kuang
Hypaesthesia
Ao Kuang
0
3
0
0
L
Hercules
Quazimoto96
Hercules
0
0
0
0
W
Vulcan
1
0
0
1
W
Achilles
Stank-Lotion
Achilles
0
0
2
1
L
0
0
0
0
L
Athena
0
2
0
0
L
Danzaburou
alma amor
Danzaburou
0
0
0
0
W
0
0
0
0
W
Ymir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,642
Damage
10,352
20,303
Taken
17,009
9,099
Mitigated
8,047
7,433
Healing
4,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,564
1,593
0
2,548
3,599
1,209
870
1,393
2,206
33,565
0
L
Ao Kuang
Hypaesthesia
Ao Kuang
1,729
441
0
2,751
6,500
1,984
0
1,689
4,811
18,745
0
L
Hercules
Quazimoto96
Hercules
1,459
315
0
1,000
4,696
2,564
0
1,835
2,861
0
14,498
W
Vulcan
2,801
554
0
1,236
3,246
1,330
0
2,367
879
23,594
0
W
Achilles
Stank-Lotion
Achilles
1,297
292
0
140
2,896
1,898
0
954
1,942
0
14,581
L
2,549
487
0
2,055
3,979
1,481
310
2,288
1,691
34,368
0
L
Athena
905
384
131
1,496
5,128
3,070
0
2,388
2,740
15,932
0
L
Danzaburou
alma amor
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
855
72
0
610
4,540
1,378
0
469
4,071
0
26,446
W
Ymir
1,835
311
0
150
2,728
2,232
108
0
2,728
24,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,921
Gold Earned
23,910
168
Minions Killed
234
0
Camps Cleared
0
574,408
Distance Traveled
778,916
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,510
689
68
9
0
137,922
2
L
Ao Kuang
4,168
521
50
6
0
146,958
0
L
Hercules
4,156
520
31
4
0
141,665
3
W
Vulcan
4,542
568
36
5
0
162,396
0
W
Achilles
4,391
549
27
3
0
154,383
0
L
Sol
4,741
593
71
9
0
147,904
3
L
Athena
3,841
480
16
2
0
132,193
1
L
Danzaburou
3,015
377
0
0
0
5,688
0
W
Loki
4,504
563
63
8
0
181,229
0
W
Ymir
4,963
620
40
5
0
142,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role