Player Matchup

Artemis
Artemis
DanDaMan
Artemis
Level 104
God Stats
0W - 4L
1,790 SR
Queue Stats
4W - 19L
1,309 Elo+
Party 2
Thoth
Thoth
Rhode
Thoth
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 36L
1,459 Elo+
Party 2
Achilles
Achilles
thisname113123
Achilles
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 85
1,597 SR
1,423 Elo+

VS

Team Averages
Level 104
1,539 SR
1,811 Elo+
Hun Batz
Hun Batz
Alphabláck
Hun Batz
Level 20
God Stats
3W - 1L
1,706 SR
Queue Stats
36W - 2L
1,986 Elo+
Party 1
Sol
Sol
Chrîstopher
Sol
Level 150
God Stats
1W - 0L
1,588 SR
Queue Stats
141W - 83L
1,706 Elo+
Party 1
Cthulhu
Cthulhu
Ćonnor
Cthulhu
Level 141
God Stats
1W - 2L
1,324 SR
Queue Stats
131W - 59L
1,742 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DanDaMan
Artemis
10
1 / 3 / 3
6,657
666
5,143
7,639
3,189
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
Rhode
Thoth
10
1 / 8 / 2
6,654
665
4,221
10,204
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Achilles
12
2 / 2 / 1
7,319
732
3,556
7,852
5,746
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Alphabláck
Hun Batz
13
6 / 1 / 6
8,570
857
7,190
9,759
4,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 2 / 10
7,446
745
8,950
7,737
3,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Ćonnor
Cthulhu
12
5 / 1 / 7
7,744
774
6,946
9,778
7,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
13
13
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Alphabláck
Hun Batz
6
1
6
9
W
2
2
10
3.5
L
Artemis
DanDaMan
Artemis
1
3
3
0.83
L
Thoth
Rhode
Thoth
1
8
2
0.25
L
Achilles
2
2
1
1.25
W
Cthulhu
Ćonnor
Cthulhu
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,920
Damage
23,086
25,695
Taken
27,274
12,661
Mitigated
15,148
1,162
Healing
6,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Alphabláck
Hun Batz
7,190
1,738
0
1,673
9,759
4,156
0
2,400
7,359
0
32,103
W
8,950
2,535
0
2,809
7,737
3,461
933
1,072
6,665
24,518
1,982
L
Artemis
DanDaMan
Artemis
5,143
2,120
0
500
7,639
3,189
0
5,302
2,201
0
14,699
L
Thoth
Rhode
Thoth
4,221
689
0
598
10,204
3,726
0
5,545
4,447
16,825
0
L
Achilles
3,556
1,077
0
64
7,852
5,746
0
4,190
3,570
0
13,337
W
Cthulhu
Ćonnor
Cthulhu
6,946
252
282
1,440
9,778
7,531
0
1,195
8,583
18,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,630
Gold Earned
23,760
85
Minions Killed
126
1
Camps Cleared
9
495,260
Distance Traveled
554,882
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,570
857
56
6
3
204,379
2
W
Sol
7,446
745
42
4
4
168,415
3
L
Artemis
6,657
666
30
3
0
154,961
1
L
Thoth
6,654
665
33
3
1
151,829
3
L
Achilles
7,319
732
22
2
0
188,470
3
W
Cthulhu
7,744
774
28
3
2
182,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role