Player Matchup

Neith
Neith
Glam-in-a-tee
Neith
Level 142
God Stats
3W - 4L
1,495 SR
Queue Stats
192W - 178L
1,491 Elo+
Party 2
Ares
Ares
LiL Dragger
Ares
Level 27
God Stats
3W - 1L
1,732 SR
Queue Stats
224W - 215L
1,516 Elo+
Solo
Chaac
Chaac
WorstAimEver
Chaac
Level 27
God Stats
2W - 0L
1,282 SR
Queue Stats
30W - 43L
1,438 Elo+
Party 2
Bastet
Bastet
sorariku1825
Bastet
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 101L
1,510 Elo+
Party 1
Xing Tian
Xing Tian
xxHitman101xx
Xing Tian
Level 23
God Stats
2W - 0L
1,467 SR
Queue Stats
82W - 89L
1,498 Elo+
Party 1
Team Averages
Level 73
1,495 SR
1,491 Elo+

VS

Team Averages
Level 57
1,576 SR
1,503 Elo+
Chiron
Chiron
MajMcMuffins
Chiron
Level 24
God Stats
2W - 1L
1,575 SR
Queue Stats
53W - 43L
1,563 Elo+
Party 3
Gilgamesh
Gilgamesh
Metalman697
Gilgamesh
Level 68
God Stats
2W - 2L
1,805 SR
Queue Stats
56W - 54L
1,570 Elo+
Party 3
Odin
Odin
Pyro50
Odin
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 95L
1,517 Elo+
Party 3
Agni
Agni
ReaperslayerTTV
Agni
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 89L
1,560 Elo+
Party 3
Jing Wei
Jing Wei
hercule445
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 17
8,488
772
9,052
10,065
4,717
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 4 / 17
9,062
824
5,081
15,434
16,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 2 / 19
8,902
809
10,418
12,151
13,257
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
18
17 / 1 / 9
10,593
963
22,630
17,045
9,451
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Xing Tian
xxHitman101xx
Xing Tian
16
3 / 1 / 19
9,605
873
7,258
21,283
20,737
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
4 / 5 / 3
8,474
770
14,755
10,446
4,784
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gilgamesh
Metalman697
Gilgamesh
16
4 / 5 / 4
9,093
827
12,106
14,952
9,935
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
Pyro50
Odin
14
0 / 4 / 5
8,028
730
10,758
12,780
12,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 5 / 3
7,948
723
13,940
10,879
4,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
hercule445
Jing Wei
10
0 / 10 / 4
6,985
635
3,513
13,982
5,265
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
29
29
Kills
10
10
Deaths
29
81
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
2
17
5.75
W
2
4
17
2.63
L
Chiron
4
5
3
1.1
L
Gilgamesh
Metalman697
Gilgamesh
4
5
4
1.2
L
Odin
Pyro50
Odin
0
4
5
0.63
L
2
5
3
0.7
W
4
2
19
6.75
L
Jing Wei
hercule445
Jing Wei
0
10
4
0.2
W
Bastet
17
1
9
21.5
W
Xing Tian
xxHitman101xx
Xing Tian
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,439
Damage
55,072
75,978
Taken
63,039
64,906
Mitigated
36,496
35,289
Healing
10,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,052
4,637
1,275
4,737
10,065
4,717
3,017
2,182
7,883
0
20,481
W
5,081
329
597
2,986
15,434
16,744
662
2,337
13,097
7,795
0
L
Chiron
14,755
3,685
1,439
1,159
10,446
4,784
732
1,035
9,411
0
28,395
L
Gilgamesh
Metalman697
Gilgamesh
12,106
3,992
401
548
14,952
9,935
663
3,772
11,180
0
20,135
L
Odin
Pyro50
Odin
10,758
1,233
1,586
2,397
12,780
12,108
198
3,887
8,893
0
14,348
L
13,940
754
780
1,952
10,879
4,404
0
1,835
9,044
26,210
0
W
10,418
680
1,437
3,254
12,151
13,257
531
2,361
9,790
0
21,149
L
Jing Wei
hercule445
Jing Wei
3,513
2,905
0
405
13,982
5,265
0
1,810
12,172
0
7,980
W
Bastet
22,630
5,980
1,971
9,930
17,045
9,451
84
3,384
13,661
0
33,088
W
Xing Tian
xxHitman101xx
Xing Tian
7,258
526
449
8,653
21,283
20,737
83
3,676
17,607
19,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,650
Gold Earned
40,528
100
Minions Killed
96
0
Camps Cleared
0
1,133,335
Distance Traveled
977,989
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,488
772
23
2
0
220,006
1
W
Ares
9,062
824
4
0
0
216,648
0
L
Chiron
8,474
770
31
3
0
190,034
0
L
Gilgamesh
9,093
827
16
1
0
199,176
0
L
Odin
8,028
730
16
1
0
199,957
5
L
Agni
7,948
723
24
2
0
202,888
0
W
Chaac
8,902
809
24
2
0
196,630
0
L
Jing Wei
6,985
635
9
1
0
185,934
0
W
Bastet
10,593
963
23
2
0
270,467
0
W
Xing Tian
9,605
873
26
2
0
229,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role