Player Matchup

Ymir
Ymir
Crimson_Raider_
Ymir
Level 160
God Stats
2W - 3L
1,658 SR
Queue Stats
132W - 179L
1,412 Elo+
Party 2
Agni
Agni
DFW_Sheesh
Agni
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 36L
1,382 Elo+
Party 2
Neith
Neith
ImMakinWafflezz
Neith
Level 138
God Stats
5W - 2L
1,532 SR
Queue Stats
60W - 80L
1,465 Elo+
Party 2
Vamana
Vamana
TachankaMainTTV
Vamana
Level 98
God Stats
4W - 0L
1,651 SR
Queue Stats
19W - 19L
1,442 Elo+
Party 2
Loki
Loki
goodindeed_exe
Loki
Level 63
God Stats
3W - 2L
1,678 SR
Queue Stats
27W - 32L
1,392 Elo+
Solo
Team Averages
Level 113
1,604 SR
1,419 Elo+

VS

Team Averages
Level 87
1,453 SR
1,530 Elo+
Agni
Agni
JAYP42oz
Agni
Level 149
God Stats
1W - 2L
1,546 SR
Queue Stats
103W - 112L
1,542 Elo+
Party 1
Sun Wukong
Sun Wukong
KTN_frenchfry
Sun Wukong
Level 106
God Stats
0W - 1L
1,242 SR
Queue Stats
4W - 2L
1,805 Elo+
Party 3
Bacchus
Bacchus
One 234 fif8967
Bacchus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,497 Elo+
Party 1
Izanami
Izanami
The_Acidic_LemoN
Izanami
Level 25
God Stats
0W - 1L
1,479 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Loki
Loki
pacoalfaro14
Loki
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 38L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 5
7,172
652
3,708
9,213
5,983
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 1 / 6
7,400
673
3,000
3,790
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 1 / 5
8,522
775
8,467
5,529
3,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 0 / 3
8,281
753
8,940
10,163
6,499
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 2 / 5
7,731
703
3,801
8,897
3,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
0 / 2 / 2
7,261
660
6,953
6,750
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
KTN_frenchfry
Sun Wukong
14
0 / 0 / 3
7,527
684
7,253
8,583
6,897
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
3 / 1 / 1
7,844
713
8,762
9,542
11,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
0 / 4 / 0
6,632
603
1,761
7,035
2,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 2 / 3
7,838
713
2,944
6,098
3,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
9
Kills
4
4
Deaths
9
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
W
1
1
6
4
W
3
1
5
5.5
L
Agni
0
2
2
0.5
L
Sun Wukong
KTN_frenchfry
Sun Wukong
0
0
3
1.5
L
3
1
1
3.5
W
3
0
3
4.5
L
0
4
0
0
W
1
2
5
1.75
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,916
Damage
27,673
37,592
Taken
38,008
20,879
Mitigated
26,479
6,739
Healing
6,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,708
1,030
0
746
9,213
5,983
37
4,259
4,954
7,781
0
W
3,000
306
0
387
3,790
1,497
75
1,185
2,605
13,764
0
W
8,467
4,753
0
2,014
5,529
3,002
732
2,269
3,260
0
38,748
L
Agni
6,953
176
165
1,206
6,750
2,499
156
1,665
5,085
28,878
0
L
Sun Wukong
KTN_frenchfry
Sun Wukong
7,253
628
0
1,408
8,583
6,897
138
1,230
7,353
0
32,166
L
8,762
988
0
2,710
9,542
11,013
0
1,219
8,323
17,550
0
W
8,940
2,978
0
2,478
10,163
6,499
571
3,852
6,311
0
30,293
L
1,761
686
0
575
7,035
2,985
273
2,007
5,028
0
8,677
W
3,801
695
0
1,114
8,897
3,898
28
4,150
4,747
0
26,247
L
2,944
575
0
171
6,098
3,085
0
587
5,511
0
27,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,106
Gold Earned
37,102
222
Minions Killed
200
0
Camps Cleared
0
1,126,783
Distance Traveled
1,076,377
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,172
652
10
1
0
210,712
1
W
Agni
7,400
673
33
3
0
230,233
0
W
Neith
8,522
775
86
8
0
208,114
0
L
Agni
7,261
660
52
5
0
192,950
0
L
Sun Wukong
7,527
684
55
5
0
235,109
1
L
Bacchus
7,844
713
20
2
0
227,410
3
W
Vamana
8,281
753
55
5
0
237,454
1
L
Izanami
6,632
603
15
1
0
189,821
1
W
Loki
7,731
703
38
3
0
240,270
1
L
Loki
7,838
713
58
5
0
231,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role