Player Matchup

Bastet
Bastet
Greglee420
Bastet
Level 108
God Stats
1W - 1L
1,252 SR
Queue Stats
2W - 4L
1,151 Elo+
Party 3
Ullr
Ullr
Haskuu
Ullr
Level 109
God Stats
1W - 0L
1,290 SR
Queue Stats
5W - 7L
1,105 Elo+
Party 3
Chronos
Chronos
JohnniBoi
Chronos
Level 142
God Stats
1W - 0L
1,594 SR
Queue Stats
6W - 6L
1,341 Elo+
Party 3
Ymir
Ymir
Killerpuppy2000
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Agni
Agni
MarcoPolio420
Agni
Level 27
God Stats
1W - 0L
1,706 SR
Queue Stats
5W - 3L
1,572 Elo+
Party 3
Team Averages
Level 83
1,468 SR
1,334 Elo+

VS

Team Averages
Level 52
1,363 SR
1,359 Elo+
Ganesha
Ganesha
BigBirdAK47
Ganesha
Level 58
God Stats
2W - 7L
1,220 SR
Queue Stats
17W - 26L
1,376 Elo+
Party 1
King Arthur
King Arthur
Darthnacho29
King Arthur
Level 25
God Stats
3W - 13L
1,232 SR
Queue Stats
137W - 180L
1,275 Elo+
Party 2
Hel
Hel
Obi1kenacho
Hel
Level 43
God Stats
28W - 33L
1,445 SR
Queue Stats
207W - 268L
1,327 Elo+
Party 2
Cernunnos
Cernunnos
Scarlettace21
Cernunnos
Level 14
God Stats
7W - 11L
1,448 SR
Queue Stats
17W - 26L
1,376 Elo+
Party 1
He Bo
He Bo
nicolasrry
He Bo
Level 119
God Stats
4W - 5L
1,471 SR
Queue Stats
126W - 138L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Greglee420
Bastet
18
8 / 4 / 22
12,099
1,100
24,159
13,440
6,991
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ullr
Haskuu
Ullr
19
8 / 0 / 20
13,165
1,197
26,678
11,464
6,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
JohnniBoi
Chronos
20
14 / 1 / 18
13,699
1,245
30,510
14,570
8,235
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 0 / 28
10,929
994
5,162
7,858
9,744
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
9 / 3 / 19
13,045
1,186
24,487
10,668
5,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

283

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BigBirdAK47
Ganesha
17
1 / 8 / 6
11,145
1,013
11,905
29,254
37,775
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

King Arthur
Darthnacho29
King Arthur
16
4 / 5 / 3
11,453
1,041
15,540
29,361
41,488
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

15
0 / 4 / 0
9,570
870
3,579
6,726
2,689
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Scarlettace21
Cernunnos
15
1 / 13 / 2
10,017
911
10,476
30,455
13,411
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
15
2 / 9 / 1
10,420
947
9,535
22,520
7,620
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
20
39
Kills
8
8
Deaths
39
107
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BigBirdAK47
Ganesha
1
8
6
0.5
L
King Arthur
Darthnacho29
King Arthur
4
5
3
1.1
W
Bastet
Greglee420
Bastet
8
4
22
4.75
W
Ullr
Haskuu
Ullr
8
0
20
18
W
Chronos
JohnniBoi
Chronos
14
1
18
23
W
0
0
28
14
W
9
3
19
6.17
L
0
4
0
0
L
Cernunnos
Scarlettace21
Cernunnos
1
13
2
0.15
L
He Bo
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,996
Damage
51,035
58,000
Taken
118,316
36,107
Mitigated
102,983
13,207
Healing
4,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BigBirdAK47
Ganesha
11,905
352
0
0
29,254
37,775
0
15,374
13,278
26,785
0
L
King Arthur
Darthnacho29
King Arthur
15,540
1,555
252
1,765
29,361
41,488
0
17,186
11,852
288
19,351
W
Bastet
Greglee420
Bastet
24,159
5,371
0
2,565
13,440
6,991
0
6,433
7,007
0
31,799
W
Ullr
Haskuu
Ullr
26,678
15,645
0
985
11,464
6,040
0
5,346
6,118
0
47,615
W
Chronos
JohnniBoi
Chronos
30,510
19,110
0
8,020
14,570
8,235
0
4,466
10,104
47,155
0
W
5,162
1,570
0
0
7,858
9,744
0
3,551
4,307
8,260
0
W
24,487
2,108
141
1,496
10,668
5,097
0
5,511
5,157
54,759
0
L
3,579
237
492
686
6,726
2,689
0
2,648
3,984
19,613
0
L
Cernunnos
Scarlettace21
Cernunnos
10,476
4,930
0
678
30,455
13,411
0
15,511
14,752
0
18,609
L
He Bo
9,535
195
0
514
22,520
7,620
0
8,235
13,229
31,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,937
Gold Earned
52,605
202
Minions Killed
150
10
Camps Cleared
3
1,035,452
Distance Traveled
869,093
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,145
1,013
6
1
0
198,225
0
L
King Arthur
11,453
1,041
17
2
1
226,031
0
W
Bastet
12,099
1,100
18
2
1
220,943
0
W
Ullr
13,165
1,197
58
5
8
234,420
1
W
Chronos
13,699
1,245
39
4
1
187,180
0
W
Ymir
10,929
994
7
1
0
179,953
2
W
Agni
13,045
1,186
80
7
0
212,956
0
L
Hel
9,570
870
48
4
0
108,387
0
L
Cernunnos
10,017
911
31
3
2
168,225
0
L
He Bo
10,420
947
48
4
0
168,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role