Player Matchup

Sylvanus
Sylvanus
Gold I
David12219
Sylvanus
Gold I
Level 120
God Stats
4W - 8L
1,389 SR
Queue Stats
527W - 560L
1,616 MMR
Solo
Freya
Freya
Gold II
GarrettLaneIan
Freya
Gold II
Level 143
God Stats
0W - 2L
1,614 SR
Queue Stats
43W - 36L
1,716 MMR
Party 2
Nu Wa
Nu Wa
Gold II
Remidition
Nu Wa
Gold II
Level 156
God Stats
22W - 14L
1,730 SR
Queue Stats
43W - 36L
1,716 MMR
Party 2
Vulcan
Vulcan
Gold II
Silvaa2720
Vulcan
Gold II
Level 128
God Stats
5W - 5L
1,542 SR
Queue Stats
152W - 150L
1,609 MMR
Solo
Skadi
Skadi
Gold IV
vaporized5024
Skadi
Gold IV
Level 142
God Stats
4W - 3L
1,557 SR
Queue Stats
128W - 129L
1,589 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,566 SR
1,649 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,717 SR
1,646 MMR
Athena
Athena
Gold I
Bubbles-kun420
Athena
Gold I
Level 156
God Stats
1W - 0L
1,820 SR
Queue Stats
58W - 40L
1,696 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
DasDVizor
Ah Muzen Cab
Gold IV
Level 159
God Stats
2W - 2L
1,684 SR
Queue Stats
36W - 39L
1,532 MMR
Party 1
Ra
Ra
Silver II
JibbPenguin
Ra
Silver II
Level 119
God Stats
5W - 1L
1,837 SR
Queue Stats
6W - 6L
1,539 MMR
Solo
Guan Yu
Guan Yu
Gold II
Praise Khronic
Guan Yu
Gold II
Level 126
God Stats
5W - 3L
1,682 SR
Queue Stats
16W - 15L
1,748 MMR
Party 1
Arachne
Arachne
Gold I
WavyGN
Arachne
Gold I
Level 121
God Stats
28W - 29L
1,561 SR
Queue Stats
201W - 191L
1,713 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
David12219
Sylvanus
14
1 / 4 / 2
8,647
432
4,459
16,371
15,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 2 / 1
9,096
455
6,614
13,161
6,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
14
0 / 2 / 1
8,465
423
6,916
8,633
3,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Silvaa2720
Vulcan
17
2 / 5 / 1
10,016
501
14,233
13,430
5,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 6 / 1
9,739
487
5,890
14,898
5,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
GebAresCabrakanPoseidon

VS

Bans
AchillesKing ArthurAtlasLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 12
10,511
526
10,707
22,621
21,104
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
DasDVizor
Ah Muzen Cab
19
7 / 0 / 3
12,607
630
10,226
9,205
4,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
5 / 0 / 5
12,252
613
7,792
10,843
5,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 1 / 4
11,371
569
8,556
19,752
19,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
WavyGN
Arachne
16
2 / 3 / 8
10,288
514
9,148
17,809
8,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
6
Kills
19
19
Deaths
6
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
2
12
4.5
W
Ah Muzen Cab
DasDVizor
Ah Muzen Cab
7
0
3
8.5
L
Sylvanus
David12219
Sylvanus
1
4
2
0.5
L
1
2
1
0.75
W
5
0
5
7.5
W
2
1
4
4
L
Nu Wa
0
2
1
0.25
L
Vulcan
Silvaa2720
Vulcan
2
5
1
0.5
W
Arachne
WavyGN
Arachne
2
3
8
2
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,112
Damage
46,429
66,493
Taken
80,230
37,180
Mitigated
58,890
18,693
Healing
29,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,707
2,079
490
5,530
22,621
21,104
0
8,457
13,986
34,812
0
W
Ah Muzen Cab
DasDVizor
Ah Muzen Cab
10,226
3,560
0
5,345
9,205
4,184
3,467
1,397
7,710
0
113,173
L
Sylvanus
David12219
Sylvanus
4,459
1,256
1,313
3,949
16,371
15,645
0
5,756
10,485
27,682
0
L
6,614
2,085
0
8,218
13,161
6,903
540
2,413
10,708
73,493
13,101
W
7,792
924
2,454
4,384
10,843
5,460
1,317
5,683
4,972
132,215
0
W
8,556
1,085
247
7,940
19,752
19,704
867
9,534
10,120
0
90,326
L
Nu Wa
6,916
1,067
0
862
8,633
3,886
0
3,686
4,947
80,842
0
L
Vulcan
Silvaa2720
Vulcan
14,233
4,588
0
2,961
13,430
5,259
0
3,052
9,786
86,694
0
W
Arachne
WavyGN
Arachne
9,148
6,784
0
2,993
17,809
8,438
1,164
6,614
11,057
0
86,136
L
5,890
2,366
0
1,390
14,898
5,487
0
3,592
11,260
0
81,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,963
Gold Earned
57,029
651
Minions Killed
702
0
Camps Cleared
0
1,740,905
Distance Traveled
2,155,375
31
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,511
526
29
1
0
415,981
0
W
Ah Muzen Cab
12,607
630
176
9
0
422,078
5
L
Sylvanus
8,647
432
41
2
0
357,328
2
L
Freya
9,096
455
154
8
0
366,281
6
W
Ra
12,252
613
225
11
0
420,047
3
W
Guan Yu
11,371
569
166
8
0
420,369
13
L
Nu Wa
8,465
423
163
8
0
322,596
12
L
Vulcan
10,016
501
136
7
0
365,300
9
W
Arachne
10,288
514
106
5
0
476,900
1
L
Skadi
9,739
487
157
8
0
329,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role