Player Matchup

Janus
Janus
DaRk_DemonDreams
Janus
Level 27
God Stats
0W - 2L
1,262 SR
Queue Stats
21W - 35L
1,234 Elo+
Party 2
Thanatos
Thanatos
JDMS_4
Thanatos
Level 96
God Stats
0W - 3L
1,183 SR
Queue Stats
55W - 56L
1,340 Elo+
Solo
Hachiman
Hachiman
Nawfdallas12
Hachiman
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,445 Elo+
Solo
Vamana
Vamana
Parallel-a-
Vamana
Level 69
God Stats
3W - 2L
1,723 SR
Queue Stats
84W - 87L
1,286 Elo+
Party 2
Cerberus
Cerberus
TurretsFTW
Cerberus
Level 127
God Stats
1W - 1L
1,229 SR
Queue Stats
130W - 125L
1,310 Elo+
Solo
Team Averages
Level 76
1,379 SR
1,323 Elo+

VS

Team Averages
Level 48
1,470 SR
1,316 Elo+
Bakasura
Bakasura
Deh4961
Bakasura
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,359 Elo+
Solo
Jing Wei
Jing Wei
FreshlyBakedBuns
Jing Wei
Level 38
God Stats
3W - 3L
1,326 SR
Queue Stats
59W - 76L
1,269 Elo+
Party 1
Baron Samedi
Baron Samedi
SHORTBUS RIDE4
Baron Samedi
Level 46
God Stats
17W - 21L
1,419 SR
Queue Stats
85W - 126L
1,289 Elo+
Party 1
Guan Yu
Guan Yu
Yung Eggdrop
Guan Yu
Level 65
God Stats
11W - 6L
1,713 SR
Queue Stats
110W - 104L
1,345 Elo+
Solo
Shiva
Shiva
camerok7
Shiva
Level 42
God Stats
3W - 4L
1,390 SR
Queue Stats
41W - 64L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 6
11,384
422
15,986
23,731
8,985
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
JDMS_4
Thanatos
18
9 / 8 / 6
12,935
479
25,227
25,085
14,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
Nawfdallas12
Hachiman
15
0 / 7 / 4
10,294
381
8,676
19,558
7,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
20
4 / 3 / 3
14,556
539
28,126
27,439
38,713
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
TurretsFTW
Cerberus
15
5 / 4 / 7
11,807
437
11,156
37,289
41,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Deh4961
Bakasura
19
2 / 3 / 7
12,413
460
9,273
26,032
12,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
10 / 7 / 9
12,681
470
27,390
30,032
12,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
SHORTBUS RIDE4
Baron Samedi
18
8 / 5 / 10
13,152
487
16,786
19,367
10,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Yung Eggdrop
Guan Yu
18
5 / 4 / 14
13,623
505
21,612
30,001
39,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shiva
camerok7
Shiva
20
5 / 4 / 6
13,460
499
18,006
28,257
37,318
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
76
21
Kills
30
30
Deaths
23
26
Assists
46
Player
Kills
Deaths
Assists
KDA
L
3
8
6
0.75
W
Bakasura
Deh4961
Bakasura
2
3
7
1.83
W
10
7
9
2.07
L
Thanatos
JDMS_4
Thanatos
9
8
6
1.5
L
Hachiman
Nawfdallas12
Hachiman
0
7
4
0.29
L
Vamana
4
3
3
1.83
W
Baron Samedi
SHORTBUS RIDE4
Baron Samedi
8
5
10
2.6
L
Cerberus
TurretsFTW
Cerberus
5
4
7
2.13
W
Guan Yu
Yung Eggdrop
Guan Yu
5
4
14
3
W
Shiva
camerok7
Shiva
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,171
Damage
93,067
133,102
Taken
133,689
110,982
Mitigated
112,654
45,849
Healing
34,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,986
2,293
280
5,422
23,731
8,985
261
3,651
20,080
84,865
0
W
Bakasura
Deh4961
Bakasura
9,273
6,664
0
5,242
26,032
12,186
2,496
1,028
25,004
0
123,222
W
27,390
19,118
0
9,058
30,032
12,774
1,014
5,969
24,063
0
72,646
L
Thanatos
JDMS_4
Thanatos
25,227
7,610
1,026
17,369
25,085
14,520
42
3,851
21,234
0
89,410
L
Hachiman
Nawfdallas12
Hachiman
8,676
4,983
0
3,329
19,558
7,627
3,140
3,495
16,063
0
58,324
L
Vamana
28,126
14,692
0
8,996
27,439
38,713
1,812
1,833
25,271
0
137,055
W
Baron Samedi
SHORTBUS RIDE4
Baron Samedi
16,786
543
2,501
3,246
19,367
10,418
2,771
9,530
9,837
83,074
0
L
Cerberus
TurretsFTW
Cerberus
11,156
1,391
0
9,427
37,289
41,137
0
3,956
30,435
39,753
0
W
Guan Yu
Yung Eggdrop
Guan Yu
21,612
3,517
2,330
9,182
30,001
39,958
0
8,544
21,457
0
68,572
W
Shiva
camerok7
Shiva
18,006
5,318
362
2,547
28,257
37,318
1,561
2,148
26,109
0
93,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,976
Gold Earned
65,329
555
Minions Killed
589
0
Camps Cleared
0
2,384,472
Distance Traveled
2,377,668
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,384
422
109
4
0
414,482
0
W
Bakasura
12,413
460
166
6
0
414,167
0
W
Jing Wei
12,681
470
83
3
0
482,847
0
L
Thanatos
12,935
479
84
3
0
534,201
3
L
Hachiman
10,294
381
82
3
0
420,014
5
L
Vamana
14,556
539
218
8
0
474,518
2
W
Baron Samedi
13,152
487
124
5
0
467,960
2
L
Cerberus
11,807
437
62
2
0
541,257
7
W
Guan Yu
13,623
505
65
2
0
531,547
3
W
Shiva
13,460
499
151
6
0
481,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role