Player Matchup

Amaterasu
Amaterasu
AlcanderNH
Amaterasu
Level 157
God Stats
2W - 1L
1,737 SR
Queue Stats
146W - 148L
1,507 Elo+
Party 1
Anhur
Anhur
JZero-YT
Anhur
Level 156
God Stats
4W - 3L
1,611 SR
Queue Stats
284W - 284L
1,613 Elo+
Party 1
Baron Samedi
Baron Samedi
Perfection24-7HD
Baron Samedi
Level 99
God Stats
70W - 40L
1,643 SR
Queue Stats
172W - 145L
1,595 Elo+
Party 1
Thanatos
Thanatos
Relick
Thanatos
Level 154
God Stats
33W - 33L
1,580 SR
Queue Stats
304W - 301L
1,547 Elo+
Party 1
Khepri
Khepri
neday
Khepri
Level 160
God Stats
57W - 45L
1,602 SR
Queue Stats
263W - 251L
1,525 Elo+
Party 1
Team Averages
Level 145
1,635 SR
1,558 Elo+

VS

Team Averages
Level 43
1,373 SR
1,466 Elo+
Poseidon
Poseidon
HeK BENNY
Poseidon
Level 43
God Stats
15W - 35L
1,383 SR
Queue Stats
26W - 55L
1,335 Elo+
Party 2
Gilgamesh
Gilgamesh
HeK Future
Gilgamesh
Level 27
God Stats
9W - 12L
1,454 SR
Queue Stats
59W - 113L
1,385 Elo+
Party 2
Hel
Hel
HeKLegacy
Hel
Level 55
God Stats
5W - 8L
1,366 SR
Queue Stats
197W - 265L
1,458 Elo+
Party 2
Chaac
Chaac
Unholylactoseguy
Chaac
Level 4
God Stats
0W - 1L
1,279 SR
Queue Stats
2W - 7L
1,656 Elo+
Party 3
Cernunnos
Cernunnos
Zambonite259
Cernunnos
Level 84
God Stats
11W - 19L
1,383 SR
Queue Stats
336W - 434L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AlcanderNH
Amaterasu
18
2 / 0 / 13
10,731
715
10,628
18,311
18,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
JZero-YT
Anhur
18
8 / 2 / 9
11,299
753
11,530
13,018
6,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Perfection24-7HD
Baron Samedi
20
11 / 0 / 14
11,923
795
22,030
10,937
6,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Relick
Thanatos
19
4 / 1 / 12
11,279
752
13,288
13,049
7,271
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
neday
Khepri
17
1 / 0 / 16
10,656
710
5,462
8,057
11,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
HeK BENNY
Poseidon
15
0 / 6 / 2
8,881
592
8,679
11,931
4,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
HeK Future
Gilgamesh
16
0 / 2 / 1
9,179
612
5,880
17,161
9,062
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
1 / 2 / 1
10,116
674
7,319
11,455
4,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
0 / 8 / 0
8,380
559
3,069
13,918
7,312
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
Zambonite259
Cernunnos
17
2 / 8 / 1
10,738
716
10,744
18,492
7,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
8
26
Kills
3
3
Deaths
26
64
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AlcanderNH
Amaterasu
2
0
13
8.5
L
Poseidon
HeK BENNY
Poseidon
0
6
2
0.17
L
Gilgamesh
HeK Future
Gilgamesh
0
2
1
0.25
L
1
2
1
0.75
W
Anhur
JZero-YT
Anhur
8
2
9
6.25
W
Baron Samedi
Perfection24-7HD
Baron Samedi
11
0
14
18
W
Thanatos
Relick
Thanatos
4
1
12
10
L
0
8
0
0
L
Cernunnos
Zambonite259
Cernunnos
2
8
1
0.31
W
Khepri
neday
Khepri
1
0
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,938
Damage
35,691
63,372
Taken
72,957
50,644
Mitigated
33,279
29,661
Healing
15,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AlcanderNH
Amaterasu
10,628
3,419
0
6,881
18,311
18,435
909
4,431
13,880
0
39,327
L
Poseidon
HeK BENNY
Poseidon
8,679
1,495
126
784
11,931
4,744
0
5,289
6,642
34,534
0
L
Gilgamesh
HeK Future
Gilgamesh
5,880
1,445
0
396
17,161
9,062
0
6,260
10,901
0
18,589
L
7,319
460
4,743
5,424
11,455
4,915
0
2,025
9,430
41,415
0
W
Anhur
JZero-YT
Anhur
11,530
8,422
0
3,569
13,018
6,476
1,053
3,458
9,560
0
46,261
W
Baron Samedi
Perfection24-7HD
Baron Samedi
22,030
603
4,514
5,589
10,937
6,879
1,356
3,045
7,892
45,476
0
W
Thanatos
Relick
Thanatos
13,288
2,675
0
8,399
13,049
7,271
0
2,379
10,670
0
57,981
L
3,069
206
0
1,205
13,918
7,312
0
6,317
7,601
0
7,051
L
Cernunnos
Zambonite259
Cernunnos
10,744
4,328
0
2,335
18,492
7,246
0
7,601
10,891
0
44,865
W
Khepri
neday
Khepri
5,462
0
0
709
8,057
11,583
132
2,685
5,372
19,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,888
Gold Earned
47,294
318
Minions Killed
252
0
Camps Cleared
0
1,544,213
Distance Traveled
1,294,252
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,731
715
64
4
0
327,593
4
L
Poseidon
8,881
592
40
3
0
246,928
0
L
Gilgamesh
9,179
612
39
3
0
316,578
2
L
Hel
10,116
674
91
6
0
272,989
1
W
Anhur
11,299
753
92
6
0
266,581
2
W
Baron Samedi
11,923
795
47
3
0
301,445
5
W
Thanatos
11,279
752
79
5
0
336,267
0
L
Chaac
8,380
559
14
1
0
219,542
0
L
Cernunnos
10,738
716
68
5
0
238,215
0
W
Khepri
10,656
710
36
2
0
312,327
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role