Player Matchup

Arachne
Arachne
DaMIon3956
Arachne
Level 61
God Stats
5W - 2L
1,577 SR
Queue Stats
103W - 103L
1,487 Elo+
Party 1
Ravana
Ravana
PrOdIgYcHiLd252
Ravana
Level 107
God Stats
0W - 2L
1,188 SR
Queue Stats
99W - 84L
1,553 Elo+
Party 1
Awilix
Awilix
Theprodigy18879
Awilix
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 107L
1,495 Elo+
Party 1
Team Averages
Level 92
1,422 SR
1,512 Elo+

VS

Team Averages
Level 140
1,436 SR
1,421 Elo+
Danzaburou
Danzaburou
Alexkeinjas4
Danzaburou
Level 155
God Stats
7W - 14L
1,304 SR
Queue Stats
74W - 126L
1,299 Elo+
Party 2
Baron Samedi
Baron Samedi
OgKiLlA247
Baron Samedi
Level 160
God Stats
5W - 2L
1,501 SR
Queue Stats
112W - 88L
1,573 Elo+
Party 2
Khepri
Khepri
RaDe Evoloution
Khepri
Level 105
God Stats
15W - 13L
1,505 SR
Queue Stats
136W - 185L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DaMIon3956
Arachne
16
1 / 7 / 4
11,488
605
8,747
22,917
15,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 3 / 4
11,533
607
13,984
16,996
14,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 5 / 2
12,207
642
10,458
20,780
10,892
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alexkeinjas4
Danzaburou
18
7 / 2 / 7
13,836
728
17,612
10,317
5,023
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
OgKiLlA247
Baron Samedi
20
6 / 2 / 9
13,819
727
25,057
16,321
22,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 2 / 13
13,879
730
6,691
12,137
21,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
6
Kills
15
15
Deaths
6
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Alexkeinjas4
Danzaburou
7
2
7
5.25
L
Arachne
DaMIon3956
Arachne
1
7
4
0.43
W
Baron Samedi
OgKiLlA247
Baron Samedi
6
2
9
5.25
L
2
3
4
1.33
W
2
2
13
4.25
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,189
Damage
49,360
60,693
Taken
38,775
40,168
Mitigated
48,288
16,377
Healing
15,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Alexkeinjas4
Danzaburou
17,612
7,766
0
1,195
10,317
5,023
2,397
0
10,092
0
59,183
L
Arachne
DaMIon3956
Arachne
8,747
5,341
0
6,239
22,917
15,259
975
11,678
11,239
0
41,981
W
Baron Samedi
OgKiLlA247
Baron Samedi
25,057
2,516
5,251
6,612
16,321
22,180
324
76
15,655
78,490
0
L
13,984
3,660
0
6,914
16,996
14,017
404
8,827
8,169
0
33,211
W
6,691
347
882
1,995
12,137
21,085
90
0
11,834
23,492
0
L
10,458
3,242
0
3,224
20,780
10,892
187
11,577
9,203
0
49,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,228
Gold Earned
41,534
187
Minions Killed
249
9
Camps Cleared
6
1,077,040
Distance Traveled
946,700
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,836
728
96
5
0
300,815
0
L
Arachne
11,488
605
78
4
5
338,766
5
W
Baron Samedi
13,819
727
117
6
4
284,154
7
L
Ravana
11,533
607
39
2
4
352,552
4
W
Khepri
13,879
730
36
2
2
361,731
0
L
Awilix
12,207
642
70
4
0
385,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role