Player Matchup

Jing Wei
Jing Wei
AFlyinCoconut
Jing Wei
Level 145
God Stats
0W - 2L
1,354 SR
Queue Stats
62W - 56L
1,568 Elo+
Party 1
Odin
Odin
Brewtus
Odin
Level 128
God Stats
1W - 4L
1,167 SR
Queue Stats
183W - 214L
1,460 Elo+
Party 3
Izanami
Izanami
Flying Donut
Izanami
Level 109
God Stats
0W - 2L
1,267 SR
Queue Stats
22W - 21L
1,510 Elo+
Party 1
Kumbhakarna
Kumbhakarna
FonziUno
Kumbhakarna
Level 118
God Stats
0W - 4L
1,264 SR
Queue Stats
68W - 71L
1,525 Elo+
Party 1
Thoth
Thoth
Mandiingo
Thoth
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
239W - 267L
1,306 Elo+
Party 3
Team Averages
Level 125
1,310 SR
1,474 Elo+

VS

Team Averages
Level 93
1,509 SR
1,438 Elo+
Mulan
Mulan
Aogail
Mulan
Level 126
God Stats
41W - 20L
1,772 SR
Queue Stats
687W - 498L
1,589 Elo+
Party 2
Achilles
Achilles
ChidoriKaname
Achilles
Level 160
God Stats
1W - 0L
1,248 SR
Queue Stats
54W - 54L
1,282 Elo+
Solo
Zhong Kui
Zhong Kui
Johnny2litty
Zhong Kui
Level 40
God Stats
1W - 1L
1,253 SR
Queue Stats
2W - 9L
1,123 Elo+
Solo
Kuzenbo
Kuzenbo
LTenny
Kuzenbo
Level 55
God Stats
5W - 4L
1,748 SR
Queue Stats
522W - 379L
1,606 Elo+
Party 2
Cthulhu
Cthulhu
Wazuki
Cthulhu
Level 85
God Stats
17W - 6L
1,525 SR
Queue Stats
691W - 496L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AFlyinCoconut
Jing Wei
20
11 / 8 / 10
13,916
732
44,581
26,864
17,968
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
Brewtus
Odin
19
1 / 6 / 20
12,788
673
8,803
22,559
36,953
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
Flying Donut
Izanami
20
5 / 6 / 12
13,611
716
30,501
22,908
16,380
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
FonziUno
Kumbhakarna
20
4 / 6 / 16
13,374
704
12,809
30,104
52,186
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
Mandiingo
Thoth
17
4 / 8 / 11
11,560
608
15,236
17,183
10,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Aogail
Mulan
20
11 / 6 / 12
15,580
820
29,551
27,291
51,404
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
ChidoriKaname
Achilles
20
7 / 3 / 16
13,346
702
19,830
28,965
54,148
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Johnny2litty
Zhong Kui
20
7 / 6 / 17
13,871
730
21,262
24,254
25,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
LTenny
Kuzenbo
18
1 / 5 / 22
12,783
673
10,250
33,742
60,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
Wazuki
Cthulhu
20
7 / 5 / 17
13,387
705
28,088
31,638
40,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
117
25
Kills
33
34
Deaths
25
69
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AFlyinCoconut
Jing Wei
11
8
10
2
W
Mulan
Aogail
Mulan
11
6
12
2.83
L
Odin
Brewtus
Odin
1
6
20
1.83
W
Achilles
ChidoriKaname
Achilles
7
3
16
5
L
Izanami
Flying Donut
Izanami
5
6
12
1.83
L
Kumbhakarna
FonziUno
Kumbhakarna
4
6
16
2
W
Zhong Kui
Johnny2litty
Zhong Kui
7
6
17
2.58
W
Kuzenbo
LTenny
Kuzenbo
1
5
22
2.4
L
Thoth
Mandiingo
Thoth
4
8
11
1.19
W
Cthulhu
Wazuki
Cthulhu
7
5
17
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,930
Damage
108,981
119,618
Taken
145,890
133,549
Mitigated
231,672
32,993
Healing
52,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AFlyinCoconut
Jing Wei
44,581
29,956
934
7,065
26,864
17,968
1,896
11,358
15,116
0
67,058
W
Mulan
Aogail
Mulan
29,551
1,987
2,727
6,852
27,291
51,404
2,206
6,150
21,141
0
54,007
L
Odin
Brewtus
Odin
8,803
1,829
2,540
4,223
22,559
36,953
269
10,672
11,495
0
15,351
W
Achilles
ChidoriKaname
Achilles
19,830
2,890
2,744
5,187
28,965
54,148
1,495
4,721
24,244
0
27,698
L
Izanami
Flying Donut
Izanami
30,501
25,187
4,068
7,391
22,908
16,380
2,588
10,655
11,887
0
69,017
L
Kumbhakarna
FonziUno
Kumbhakarna
12,809
1,468
1,083
2,527
30,104
52,186
26
16,150
13,194
22,886
0
W
Zhong Kui
Johnny2litty
Zhong Kui
21,262
956
3,847
7,778
24,254
25,143
3,330
5,847
18,407
48,301
0
W
Kuzenbo
LTenny
Kuzenbo
10,250
2,672
1,609
4,708
33,742
60,662
515
5,445
28,297
18,454
0
L
Thoth
Mandiingo
Thoth
15,236
792
1,401
1,761
17,183
10,062
184
8,547
8,326
27,041
0
W
Cthulhu
Wazuki
Cthulhu
28,088
1,487
8,722
8,739
31,638
40,315
397
5,882
25,756
52,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,249
Gold Earned
68,967
203
Minions Killed
195
0
Camps Cleared
0
1,495,059
Distance Traveled
1,623,923
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
13,916
732
52
3
0
278,038
0
W
Mulan
15,580
820
48
3
0
320,355
6
L
Odin
12,788
673
18
1
0
358,497
1
W
Achilles
13,346
702
13
1
0
357,146
2
L
Izanami
13,611
716
89
5
0
289,582
0
L
Kumbhakarna
13,374
704
17
1
0
300,793
1
W
Zhong Kui
13,871
730
53
3
0
309,545
1
W
Kuzenbo
12,783
673
12
1
0
335,430
0
L
Thoth
11,560
608
27
1
0
268,149
0
W
Cthulhu
13,387
705
69
4
0
301,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role