Player Matchup

Osiris
Osiris
Ninjadudecam
Osiris
Level 140
God Stats
8W - 6L
1,605 SR
Queue Stats
396W - 271L
1,601 Elo+
Party 2
Da Ji
Da Ji
Ozaii52
Da Ji
Level 120
God Stats
21W - 9L
1,772 SR
Queue Stats
288W - 182L
1,624 Elo+
Party 2
Vulcan
Vulcan
zanderdude1996
Vulcan
Level 104
God Stats
23W - 17L
1,686 SR
Queue Stats
277W - 186L
1,588 Elo+
Party 2
Team Averages
Level 121
1,687 SR
1,604 Elo+

VS

Team Averages
Level 71
1,407 SR
1,578 Elo+
Ah Muzen Cab
Ah Muzen Cab
Blue_N_Small
Ah Muzen Cab
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 8L
1,648 Elo+
Party 1
Anubis
Anubis
Mathx_ProfessoR
Anubis
Level 45
God Stats
2W - 2L
1,336 SR
Queue Stats
13W - 11L
1,483 Elo+
Party 1
Tyr
Tyr
SteelVenom007
Tyr
Level 100
God Stats
3W - 4L
1,386 SR
Queue Stats
336W - 367L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
5 / 3 / 4
14,916
678
23,112
29,406
37,394
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Ozaii52
Da Ji
20
5 / 4 / 4
14,953
680
14,961
22,278
9,857
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 6 / 4
14,002
636
17,087
16,362
7,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Blue_N_Small
Ah Muzen Cab
20
5 / 3 / 7
15,820
719
26,853
20,695
9,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
5 / 6 / 6
14,854
675
16,089
19,662
10,823
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 3 / 8
14,064
639
13,425
23,069
35,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
12
Kills
13
13
Deaths
12
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Blue_N_Small
Ah Muzen Cab
5
3
7
2.83
W
5
6
6
1.33
L
Osiris
5
3
4
2.33
L
Da Ji
Ozaii52
Da Ji
5
4
4
1.75
W
3
3
8
2.33
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,160
Damage
56,367
68,046
Taken
63,426
54,289
Mitigated
55,609
13,880
Healing
15,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Blue_N_Small
Ah Muzen Cab
26,853
7,922
0
5,504
20,695
9,488
2,077
5,926
14,490
0
100,490
W
16,089
329
0
4,619
19,662
10,823
313
3,338
16,143
57,905
0
L
Osiris
23,112
7,095
1,270
5,681
29,406
37,394
0
7,341
21,226
0
51,437
L
Da Ji
Ozaii52
Da Ji
14,961
2,678
0
4,902
22,278
9,857
941
5,056
16,976
0
46,765
W
13,425
1,523
0
5,437
23,069
35,298
275
7,358
15,206
0
32,597
L
17,087
4,030
0
2,027
16,362
7,038
504
4,074
12,161
71,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,871
Gold Earned
44,738
245
Minions Killed
267
6
Camps Cleared
12
1,280,849
Distance Traveled
1,227,911
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
15,820
719
143
7
4
407,154
5
W
Anubis
14,854
675
92
4
7
348,719
8
L
Osiris
14,916
678
65
3
1
440,380
4
L
Da Ji
14,953
680
66
3
3
429,303
3
W
Tyr
14,064
639
32
1
1
472,038
2
L
Vulcan
14,002
636
114
5
2
411,166
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role