Player Matchup

Cthulhu
Cthulhu
Dracul1Belmont
Cthulhu
Level 62
God Stats
3W - 6L
1,356 SR
Queue Stats
214W - 272L
1,342 Elo+
Party 2
Bakasura
Bakasura
ItzGrimm_Reaper
Bakasura
Level 61
God Stats
7W - 12L
1,310 SR
Queue Stats
17W - 21L
1,332 Elo+
Party 3
Chaac
Chaac
TheTrolls_Beast
Chaac
Level 65
God Stats
2W - 0L
1,757 SR
Queue Stats
14W - 19L
1,332 Elo+
Party 3
Baron Samedi
Baron Samedi
xXLilRedBeanXx
Baron Samedi
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
545W - 674L
1,343 Elo+
Party 2
Poseidon
Poseidon
yukai33
Poseidon
Level 14
God Stats
3W - 3L
1,311 SR
Queue Stats
8W - 8L
1,284 Elo+
Party 3
Team Averages
Level 65
1,447 SR
1,326 Elo+

VS

Team Averages
Level 64
1,323 SR
1,299 Elo+
Chaac
Chaac
AC3W1NGM4N
Chaac
Level 59
God Stats
16W - 17L
1,440 SR
Queue Stats
180W - 214L
1,326 Elo+
Party 1
Achilles
Achilles
CLUTCHxINK
Achilles
Level 79
God Stats
17W - 14L
1,367 SR
Queue Stats
334W - 349L
1,337 Elo+
Party 1
Atlas
Atlas
King_shagggy
Atlas
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,182 Elo+
Party 4
Zeus
Zeus
Strai8t_Simping
Zeus
Level 84
God Stats
0W - 3L
1,019 SR
Queue Stats
186W - 178L
1,332 Elo+
Party 4
Medusa
Medusa
TTV__shibasalty
Medusa
Level 80
God Stats
2W - 5L
1,287 SR
Queue Stats
147W - 159L
1,317 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
7,748
456
6,230
9,283
4,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
16
11 / 2 / 3
9,961
586
18,900
17,309
8,177
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

15
1 / 1 / 0
8,867
522
6,405
8,540
4,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
xXLilRedBeanXx
Baron Samedi
13
2 / 2 / 5
7,537
443
6,513
5,940
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
yukai33
Poseidon
14
2 / 2 / 5
8,540
502
6,029
7,723
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
2 / 1 / 0
7,808
459
5,312
9,631
9,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
CLUTCHxINK
Achilles
12
3 / 6 / 1
7,648
450
8,954
18,162
11,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 5 / 2
7,073
416
3,130
15,299
12,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 5 / 2
7,969
469
7,927
10,988
4,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 2 / 1
7,268
428
5,213
9,082
3,488
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
19
Kills
9
9
Deaths
19
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
1
0
2
L
Achilles
CLUTCHxINK
Achilles
3
6
1
0.58
W
3
2
2
2
W
Bakasura
11
2
3
6.25
L
0
5
2
0.2
L
1
5
2
0.4
L
3
2
1
1.75
W
1
1
0
1
W
Baron Samedi
xXLilRedBeanXx
Baron Samedi
2
2
5
2.25
W
Poseidon
yukai33
Poseidon
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,077
Damage
30,536
48,795
Taken
63,162
23,319
Mitigated
41,728
21,971
Healing
11,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
5,312
1,587
0
3,227
9,631
9,574
266
0
9,501
0
50,542
L
Achilles
CLUTCHxINK
Achilles
8,954
3,339
0
3,918
18,162
11,434
0
4,084
12,708
0
55,774
W
6,230
703
0
2,154
9,283
4,477
0
1,438
7,845
37,349
0
W
Bakasura
18,900
15,332
178
11,658
17,309
8,177
362
3,967
13,042
0
56,574
L
3,130
1,381
0
1,188
15,299
12,650
0
6,408
7,666
19,803
0
L
7,927
1,216
0
1,246
10,988
4,582
296
3,242
7,166
62,632
0
L
5,213
1,965
0
1,894
9,082
3,488
0
4,227
4,222
0
56,999
W
6,405
2,324
0
3,218
8,540
4,991
426
0
8,013
0
62,518
W
Baron Samedi
xXLilRedBeanXx
Baron Samedi
6,513
642
744
2,506
5,940
2,651
492
1,301
4,639
45,118
0
W
Poseidon
yukai33
Poseidon
6,029
1,312
30
1,483
7,723
3,023
1,280
3,913
3,556
51,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,653
Gold Earned
37,766
437
Minions Killed
407
0
Camps Cleared
0
1,613,133
Distance Traveled
1,402,319
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,808
459
82
5
0
261,628
1
L
Achilles
7,648
450
86
5
0
338,356
15
W
Cthulhu
7,748
456
83
5
0
326,940
0
W
Bakasura
9,961
586
111
7
0
365,552
3
L
Atlas
7,073
416
38
2
0
278,938
0
L
Zeus
7,969
469
113
7
0
236,309
3
L
Medusa
7,268
428
88
5
0
287,088
3
W
Chaac
8,867
522
113
7
0
327,047
0
W
Baron Samedi
7,537
443
53
3
0
302,419
7
W
Poseidon
8,540
502
77
5
0
291,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role