Player Matchup

Cu Chulainn
Cu Chulainn
BeefyBrocc
Cu Chulainn
Level 21
God Stats
10W - 16L
1,421 SR
Queue Stats
14W - 18L
1,487 Elo+
Party 3
Ravana
Ravana
Coolmash
Ravana
Level 89
God Stats
1W - 2L
1,513 SR
Queue Stats
10W - 21L
1,352 Elo+
Party 1
Achilles
Achilles
JohnBearjew
Achilles
Level 95
God Stats
0W - 1L
1,510 SR
Queue Stats
41W - 37L
1,528 Elo+
Party 3
Persephone
Persephone
Silvermoon909
Persephone
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,429 Elo+
Party 1
Fafnir
Fafnir
fwordmike
Fafnir
Level 98
God Stats
2W - 3L
1,525 SR
Queue Stats
45W - 45L
1,571 Elo+
Party 3
Team Averages
Level 64
1,494 SR
1,473 Elo+

VS

Team Averages
Level 58
1,412 SR
1,449 Elo+
Lancelot
Lancelot
CPD1ROGUE
Lancelot
Level 87
God Stats
6W - 10L
1,364 SR
Queue Stats
318W - 370L
1,476 Elo+
Party 2
Sylvanus
Sylvanus
Decarbonized
Sylvanus
Level 58
God Stats
29W - 31L
1,485 SR
Queue Stats
173W - 199L
1,441 Elo+
Party 2
Baron Samedi
Baron Samedi
GritSandpaper
Baron Samedi
Level 59
God Stats
10W - 5L
1,682 SR
Queue Stats
226W - 264L
1,452 Elo+
Party 2
Jormungandr
Jormungandr
IControllerI
Jormungandr
Level 28
God Stats
3W - 4L
1,114 SR
Queue Stats
75W - 104L
1,404 Elo+
Party 2
Izanami
Izanami
Jackowitz
Izanami
Level 58
God Stats
7W - 5L
1,417 SR
Queue Stats
233W - 290L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BeefyBrocc
Cu Chulainn
14
4 / 5 / 0
8,490
531
9,290
16,213
14,365
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ravana
Coolmash
Ravana
10
0 / 5 / 6
6,432
402
5,183
11,469
4,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
JohnBearjew
Achilles
12
2 / 4 / 4
6,953
435
7,995
12,730
9,685
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
Silvermoon909
Persephone
11
1 / 5 / 2
7,319
457
7,407
10,881
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
fwordmike
Fafnir
11
4 / 3 / 5
8,055
503
7,669
20,304
23,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CPD1ROGUE
Lancelot
14
7 / 3 / 6
8,811
551
9,150
12,871
6,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sylvanus
Decarbonized
Sylvanus
11
2 / 1 / 8
8,532
533
7,948
14,372
13,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
GritSandpaper
Baron Samedi
11
2 / 5 / 8
7,262
454
8,961
12,196
6,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
IControllerI
Jormungandr
16
5 / 1 / 3
9,838
615
7,735
10,004
7,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Jackowitz
Izanami
15
6 / 1 / 10
9,732
608
20,846
13,341
6,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
57
11
Kills
22
22
Deaths
11
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BeefyBrocc
Cu Chulainn
4
5
0
0.8
W
Lancelot
CPD1ROGUE
Lancelot
7
3
6
3.33
L
Ravana
Coolmash
Ravana
0
5
6
0.6
W
Sylvanus
Decarbonized
Sylvanus
2
1
8
6
W
Baron Samedi
GritSandpaper
Baron Samedi
2
5
8
1.2
W
Jormungandr
IControllerI
Jormungandr
5
1
3
6.5
W
Izanami
Jackowitz
Izanami
6
1
10
11
L
Achilles
JohnBearjew
Achilles
2
4
4
1
L
Persephone
Silvermoon909
Persephone
1
5
2
0.4
L
Fafnir
fwordmike
Fafnir
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,544
Damage
54,640
71,597
Taken
62,784
55,469
Mitigated
39,768
13,838
Healing
25,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BeefyBrocc
Cu Chulainn
9,290
642
0
1,855
16,213
14,365
0
6,024
10,189
0
59,634
W
Lancelot
CPD1ROGUE
Lancelot
9,150
1,473
0
1,596
12,871
6,090
0
2,398
10,473
0
51,544
L
Ravana
Coolmash
Ravana
5,183
1,231
0
3,768
11,469
4,556
0
3,182
8,287
0
35,628
W
Sylvanus
Decarbonized
Sylvanus
7,948
2,615
5,890
6,770
14,372
13,140
417
5,077
9,295
27,138
0
W
Baron Samedi
GritSandpaper
Baron Samedi
8,961
1,497
1,311
3,026
12,196
6,053
0
4,483
7,713
33,760
0
W
Jormungandr
IControllerI
Jormungandr
7,735
2,043
0
2,331
10,004
7,787
600
114
9,890
68,255
0
W
Izanami
Jackowitz
Izanami
20,846
15,714
0
4,214
13,341
6,698
4,945
3,004
10,337
0
92,611
L
Achilles
JohnBearjew
Achilles
7,995
2,009
0
1,596
12,730
9,685
0
4,145
8,585
0
41,922
L
Persephone
Silvermoon909
Persephone
7,407
627
0
2,496
10,881
3,677
104
3,530
7,346
48,791
0
L
Fafnir
fwordmike
Fafnir
7,669
2,420
0
4,123
20,304
23,186
0
7,762
12,542
15,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,249
Gold Earned
44,175
331
Minions Killed
388
0
Camps Cleared
0
1,519,056
Distance Traveled
1,475,841
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,490
531
112
7
0
282,883
3
W
Lancelot
8,811
551
62
4
0
370,660
0
L
Ravana
6,432
402
60
4
0
313,499
3
W
Sylvanus
8,532
533
34
2
0
271,750
1
W
Baron Samedi
7,262
454
47
3
0
276,045
0
W
Jormungandr
9,838
615
104
7
0
261,307
1
W
Izanami
9,732
608
141
9
0
296,079
2
L
Achilles
6,953
435
57
4
0
323,100
0
L
Persephone
7,319
457
87
5
0
285,571
3
L
Fafnir
8,055
503
15
1
0
314,003
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role