Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Fapen05
Artemis
Level 158
God Stats
22W - 9L
1,754 SR
Queue Stats
303W - 272L
1,612 Elo+
Solo
Poseidon
Poseidon
QuAd Rambo
Poseidon
Level 126
God Stats
7W - 9L
1,650 SR
Queue Stats
761W - 544L
1,636 Elo+
Party 1
King Arthur
King Arthur
Rioo TR
King Arthur
Level 133
God Stats
263W - 164L
1,725 SR
Queue Stats
1,001W - 708L
1,657 Elo+
Party 1
Atlas
Atlas
SorryNovaTTV
Atlas
Level 100
God Stats
7W - 5L
1,632 SR
Queue Stats
188W - 150L
1,573 Elo+
Party 1
Team Averages
Level 125
1,652 SR
1,596 Elo+

VS

Team Averages
Level 143
1,660 SR
1,639 Elo+
Anhur
Anhur
DeDeDeDouble
Anhur
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 39L
1,652 Elo+
Party 2
Yu Huang
Yu Huang
DormantSoul48
Yu Huang
Level 160
God Stats
7W - 5L
1,714 SR
Queue Stats
96W - 102L
1,578 Elo+
Party 3
Cliodhna
Cliodhna
MidNyt3
Cliodhna
Level 132
God Stats
1W - 1L
1,695 SR
Queue Stats
20W - 21L
1,583 Elo+
Party 3
Poseidon
Poseidon
Sheerfall3
Poseidon
Level 121
God Stats
1W - 2L
1,587 SR
Queue Stats
30W - 22L
1,670 Elo+
Party 2
Ne Zha
Ne Zha
sergeantserg69
Ne Zha
Level 154
God Stats
0W - 1L
1,806 SR
Queue Stats
37W - 24L
1,712 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
5 / 0 / 3
6,649
604
5,087
6,292
2,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
Fapen05
Artemis
10
2 / 3 / 3
6,346
577
5,897
5,120
1,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
QuAd Rambo
Poseidon
12
4 / 0 / 4
7,223
657
4,349
3,419
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Rioo TR
King Arthur
12
0 / 0 / 4
6,911
628
7,969
8,302
7,339
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 0 / 6
6,369
579
3,576
8,203
6,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
4,756
432
2,870
8,438
3,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
DormantSoul48
Yu Huang
11
0 / 1 / 0
5,823
529
3,073
3,889
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
MidNyt3
Cliodhna
9
1 / 3 / 1
5,265
479
2,927
8,276
2,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
Sheerfall3
Poseidon
8
2 / 4 / 0
5,154
469
2,616
6,712
2,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 3 / 0
5,569
506
5,127
10,718
4,330
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
14
Kills
3
3
Deaths
14
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
0
3
6.5
L
0
3
1
0.17
L
Yu Huang
DormantSoul48
Yu Huang
0
1
0
0
W
Artemis
Fapen05
Artemis
2
3
3
1.17
L
Cliodhna
MidNyt3
Cliodhna
1
3
1
0.5
W
Poseidon
QuAd Rambo
Poseidon
4
0
4
6
W
King Arthur
Rioo TR
King Arthur
0
0
4
2
L
Poseidon
Sheerfall3
Poseidon
2
4
0
0.5
W
3
0
6
6
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,878
Damage
16,613
31,336
Taken
38,033
19,707
Mitigated
14,511
6,193
Healing
10,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,087
1,392
0
1,297
6,292
2,397
0
936
5,356
0
36,995
L
2,870
1,171
945
1,458
8,438
3,530
0
2,308
6,064
0
9,605
L
Yu Huang
DormantSoul48
Yu Huang
3,073
289
0
1,000
3,889
1,427
0
863
2,986
46,467
0
W
Artemis
Fapen05
Artemis
5,897
2,917
0
330
5,120
1,959
804
1,555
3,565
0
40,287
L
Cliodhna
MidNyt3
Cliodhna
2,927
206
0
3,142
8,276
2,982
0
2,193
5,939
0
27,061
W
Poseidon
QuAd Rambo
Poseidon
4,349
334
0
500
3,419
1,226
0
579
2,840
49,190
0
W
King Arthur
Rioo TR
King Arthur
7,969
1,194
0
2,238
8,302
7,339
0
0
8,302
0
52,523
L
Poseidon
Sheerfall3
Poseidon
2,616
613
0
653
6,712
2,242
0
1,308
5,372
22,437
2,604
W
3,576
1,366
0
1,828
8,203
6,786
0
2,378
5,825
20,361
0
L
5,127
1,373
0
3,718
10,718
4,330
0
863
9,747
0
35,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,498
Gold Earned
26,567
375
Minions Killed
271
0
Camps Cleared
0
1,147,221
Distance Traveled
1,076,277
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,649
604
59
5
0
248,744
2
L
Anhur
4,756
432
20
2
0
205,802
5
L
Yu Huang
5,823
529
92
8
0
202,561
2
W
Artemis
6,346
577
69
6
0
181,357
3
L
Cliodhna
5,265
479
55
5
0
246,196
1
W
Poseidon
7,223
657
119
11
0
266,147
2
W
King Arthur
6,911
628
110
10
0
231,037
3
L
Poseidon
5,154
469
40
4
0
199,542
1
W
Atlas
6,369
579
18
2
0
219,936
4
L
Ne Zha
5,569
506
64
6
0
222,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role