Player Matchup

Artemis
Artemis
GoshBrooks
Artemis
Level 26
God Stats
5W - 2L
1,453 SR
Queue Stats
150W - 101L
1,616 Elo+
Party 1
Guan Yu
Guan Yu
KingdomofGiants
Guan Yu
Level 123
God Stats
6W - 0L
1,992 SR
Queue Stats
234W - 183L
1,592 Elo+
Party 1
Ra
Ra
VinĐiesel
Ra
Level 88
God Stats
1W - 1L
1,664 SR
Queue Stats
73W - 70L
1,522 Elo+
Party 1
Team Averages
Level 79
1,703 SR
1,577 Elo+

VS

Team Averages
Level 63
1,412 SR
1,520 Elo+
Lancelot
Lancelot
NCSAM007
Lancelot
Level 41
God Stats
33W - 49L
1,342 SR
Queue Stats
50W - 86L
1,354 Elo+
Solo
Nox
Nox
Scottytheseagul
Nox
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 27L
1,632 Elo+
Party 2
Artio
Artio
ThynameisPrice
Artio
Level 119
God Stats
1W - 2L
1,393 SR
Queue Stats
252W - 219L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GoshBrooks
Artemis
13
3 / 1 / 8
8,517
710
16,541
12,299
6,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 1 / 7
8,864
739
10,661
14,477
14,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 3 / 6
9,128
761
13,304
9,297
4,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
NCSAM007
Lancelot
12
2 / 6 / 2
8,185
682
10,921
16,082
6,461
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
1 / 5 / 4
7,797
650
8,474
11,038
4,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 2 / 4
8,395
700
7,782
20,079
17,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
13
Kills
4
5
Deaths
13
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
GoshBrooks
Artemis
3
1
8
7
W
5
1
7
8.5
L
Lancelot
NCSAM007
Lancelot
2
6
2
0.5
L
1
5
4
0.6
L
1
2
4
1.5
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,506
Damage
27,177
36,073
Taken
47,199
24,465
Mitigated
29,315
12,981
Healing
13,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
GoshBrooks
Artemis
16,541
9,224
0
3,782
12,299
6,295
529
5,356
6,943
0
34,381
W
10,661
1,286
999
4,431
14,477
14,070
0
6,872
7,605
0
21,600
L
Lancelot
NCSAM007
Lancelot
10,921
1,096
435
2,207
16,082
6,461
0
4,776
10,997
0
28,450
L
8,474
528
530
1,187
11,038
4,857
0
3,379
7,423
27,580
0
L
7,782
1,214
1,846
7,233
20,079
17,997
0
5,623
14,198
19,615
0
W
13,304
1,311
1,863
1,906
9,297
4,100
306
4,354
4,943
37,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,509
Gold Earned
24,377
131
Minions Killed
115
5
Camps Cleared
5
654,471
Distance Traveled
698,698
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,517
710
41
3
1
212,790
2
W
Guan Yu
8,864
739
25
2
1
223,344
0
L
Lancelot
8,185
682
41
3
0
254,869
1
L
Nox
7,797
650
56
5
3
225,070
4
L
Artio
8,395
700
18
2
2
218,759
3
W
Ra
9,128
761
65
5
3
218,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role