Player Matchup

Morgan Le Fay
Morgan Le Fay
DaMIon3956
Morgan Le Fay
Level 61
God Stats
15W - 8L
1,733 SR
Queue Stats
103W - 103L
1,500 Elo+
Party 1
Tiamat
Tiamat
PrOdIgYcHiLd252
Tiamat
Level 107
God Stats
5W - 4L
1,587 SR
Queue Stats
99W - 84L
1,568 Elo+
Party 1
Anubis
Anubis
Theprodigy18879
Anubis
Level 108
God Stats
12W - 13L
1,530 SR
Queue Stats
110W - 107L
1,508 Elo+
Party 1
Team Averages
Level 92
1,617 SR
1,525 Elo+

VS

Team Averages
Level 97
1,525 SR
1,441 Elo+
Achilles
Achilles
KINGoftheNORTHm
Achilles
Level 67
God Stats
5W - 4L
1,480 SR
Queue Stats
132W - 133L
1,387 Elo+
Solo
Baron Samedi
Baron Samedi
TGC_Punisher
Baron Samedi
Level 107
God Stats
30W - 27L
1,496 SR
Queue Stats
262W - 311L
1,465 Elo+
Party 2
Bastet
Bastet
TomasMosquera
Bastet
Level 117
God Stats
71W - 51L
1,598 SR
Queue Stats
382W - 420L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DaMIon3956
Morgan Le Fay
15
2 / 9 / 6
11,030
649
13,779
17,301
7,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 2 / 4
11,317
666
12,048
12,065
6,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 4 / 4
10,878
640
12,810
17,172
8,978
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
8 / 1 / 6
14,090
829
11,514
21,174
32,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
TGC_Punisher
Baron Samedi
17
2 / 3 / 10
12,288
723
13,952
16,845
7,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 4 / 8
12,012
707
12,420
15,879
5,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
8
Kills
15
15
Deaths
8
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DaMIon3956
Morgan Le Fay
2
9
6
0.56
W
Achilles
8
1
6
11
L
4
2
4
3
W
Baron Samedi
TGC_Punisher
Baron Samedi
2
3
10
2.33
L
2
4
4
1
W
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,637
Damage
37,886
46,538
Taken
53,898
22,688
Mitigated
45,211
9,328
Healing
17,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DaMIon3956
Morgan Le Fay
13,779
2,512
69
2,996
17,301
7,507
208
5,182
12,119
37,445
0
W
Achilles
11,514
1,390
0
6,113
21,174
32,143
602
12,363
8,335
0
32,169
L
12,048
344
0
1,452
12,065
6,203
0
4,065
8,000
30,717
0
W
Baron Samedi
TGC_Punisher
Baron Samedi
13,952
236
1,051
5,572
16,845
7,149
663
13,416
2,923
62,940
0
L
12,810
212
0
4,811
17,172
8,978
0
5,419
11,753
55,006
0
W
12,420
2,168
0
4,267
15,879
5,919
2,224
12,300
3,203
0
39,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,225
Gold Earned
38,390
192
Minions Killed
216
4
Camps Cleared
9
855,811
Distance Traveled
978,712
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,030
649
50
3
0
270,810
6
W
Achilles
14,090
829
37
2
0
335,849
3
L
Tiamat
11,317
666
45
3
3
296,330
3
W
Baron Samedi
12,288
723
101
6
3
298,037
2
L
Anubis
10,878
640
97
6
1
288,671
1
W
Bastet
12,012
707
78
5
6
344,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role