Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
GrumpysKitten
Arachne
Level 110
God Stats
3W - 4L
1,303 SR
Queue Stats
89W - 72L
1,551 Elo+
Party 2
Bellona
Bellona
NathanR808
Bellona
Level 127
God Stats
124W - 109L
1,591 SR
Queue Stats
389W - 402L
1,517 Elo+
Solo
Cerberus
Cerberus
Samael_Fh
Cerberus
Level 126
God Stats
3W - 0L
1,763 SR
Queue Stats
156W - 132L
1,565 Elo+
Party 2
Team Averages
Level 128
1,531 SR
1,527 Elo+

VS

Team Averages
Level 111
1,512 SR
1,556 Elo+
Yemoja
Yemoja
AlphaChory
Yemoja
Level 125
God Stats
3W - 4L
1,397 SR
Queue Stats
456W - 325L
1,637 Elo+
Party 1
Thor
Thor
DeltaBlue8244
Thor
Level 127
God Stats
4W - 6L
1,441 SR
Queue Stats
602W - 500L
1,569 Elo+
Party 1
Charybdis
Charybdis
EchoJulio
Charybdis
Level 65
God Stats
15W - 12L
1,500 SR
Queue Stats
328W - 295L
1,489 Elo+
Party 1
Sol
Sol
MutableStringz
Sol
Level 145
God Stats
18W - 9L
1,725 SR
Queue Stats
29W - 29L
1,548 Elo+
Party 4
Yu Huang
Yu Huang
a-Phew
Yu Huang
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,538 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
2 / 1 / 1
8,897
636
3,648
7,373
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Sol
 
Sol
14
1 / 0 / 1
8,236
588
9,970
9,368
4,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
13
3 / 0 / 1
7,747
553
5,936
9,998
3,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
NathanR808
Bellona
13
4 / 0 / 3
8,483
606
12,197
11,679
8,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Samael_Fh
Cerberus
12
4 / 0 / 5
8,371
598
8,111
10,716
9,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AlphaChory
Yemoja
10
0 / 1 / 0
6,548
468
3,133
10,256
5,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

12
0 / 1 / 0
6,798
486
3,952
9,802
3,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
EchoJulio
Charybdis
10
0 / 6 / 0
5,650
404
4,733
12,799
3,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 0
7,370
526
9,722
14,657
6,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Yu Huang
a-Phew
Yu Huang
12
1 / 3 / 0
7,191
514
2,982
8,488
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
14
Kills
1
1
Deaths
14
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
1
1
2.5
W
Sol
 
Sol
1
0
1
1.5
L
Yemoja
AlphaChory
Yemoja
0
1
0
0
L
0
1
0
0
L
Charybdis
EchoJulio
Charybdis
0
6
0
0
W
Arachne
3
0
1
3.5
L
0
3
0
0
W
Bellona
NathanR808
Bellona
4
0
3
5.5
W
Cerberus
Samael_Fh
Cerberus
4
0
5
6.5
L
Yu Huang
a-Phew
Yu Huang
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,862
Damage
24,522
49,134
Taken
56,002
28,798
Mitigated
22,227
23,046
Healing
19,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
3,648
282
0
1,749
7,373
2,713
0
1,684
5,689
88,055
0
W
Sol
 
Sol
9,970
3,945
0
7,080
9,368
4,476
585
6,222
3,146
57,198
7,730
L
Yemoja
AlphaChory
Yemoja
3,133
1,352
2,140
3,529
10,256
5,694
0
3,735
6,501
24,109
0
L
3,952
805
0
903
9,802
3,323
0
2,490
7,248
0
54,293
L
Charybdis
EchoJulio
Charybdis
4,733
3,212
0
3,576
12,799
3,074
0
3,093
9,706
0
33,267
W
Arachne
5,936
4,564
0
2,671
9,998
3,860
0
3,004
6,994
0
42,116
L
9,722
3,129
0
8,435
14,657
6,712
1,464
7,913
6,744
57,823
7,078
W
Bellona
NathanR808
Bellona
12,197
4,231
0
7,782
11,679
8,722
474
1,417
10,262
0
68,764
W
Cerberus
Samael_Fh
Cerberus
8,111
827
0
3,764
10,716
9,027
0
2,417
8,299
35,443
0
L
Yu Huang
a-Phew
Yu Huang
2,982
41
0
500
8,488
3,424
312
2,920
5,342
46,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,734
Gold Earned
33,557
511
Minions Killed
391
0
Camps Cleared
0
1,498,317
Distance Traveled
1,296,084
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,897
636
160
11
0
297,656
5
W
Sol
8,236
588
119
9
0
268,600
1
L
Yemoja
6,548
468
31
2
0
251,164
2
L
Thor
6,798
486
95
7
0
310,097
1
L
Charybdis
5,650
404
60
4
0
245,913
0
W
Arachne
7,747
553
75
5
0
358,224
3
L
Sol
7,370
526
109
8
0
229,592
1
W
Bellona
8,483
606
114
8
0
273,034
1
W
Cerberus
8,371
598
43
3
0
300,803
7
L
Yu Huang
7,191
514
96
7
0
259,318
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role