Player Matchup

Sylvanus
Sylvanus
DumbFoundDeadly
Sylvanus
Level 55
God Stats
54W - 50L
1,535 SR
Queue Stats
156W - 183L
1,386 Elo+
Party 1
Kukulkan
Kukulkan
EffortlessNinja
Kukulkan
Level 13
God Stats
2W - 0L
1,712 SR
Queue Stats
9W - 10L
1,324 Elo+
Party 1
Lancelot
Lancelot
VitaSnake
Lancelot
Level 81
God Stats
46W - 31L
1,601 SR
Queue Stats
137W - 90L
1,563 Elo+
Party 3
Arachne
Arachne
WaifuBeater51
Arachne
Level 39
God Stats
9W - 13L
1,479 SR
Queue Stats
34W - 25L
1,540 Elo+
Party 3
Izanami
Izanami
jsilva1689
Izanami
Level 44
God Stats
17W - 17L
1,500 SR
Queue Stats
161W - 184L
1,400 Elo+
Party 1
Team Averages
Level 46
1,566 SR
1,443 Elo+

VS

Team Averages
Level 105
1,537 SR
1,359 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Drowned_Witch8X
The Morrigan
Level 52
God Stats
5W - 2L
1,733 SR
Queue Stats
89W - 98L
1,405 Elo+
Solo
Atlas
Atlas
GhsT Neyker
Atlas
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,271 Elo+
Party 2
Hera
Hera
Gil9505
Hera
Level 148
God Stats
75W - 59L
1,450 SR
Queue Stats
697W - 769L
1,349 Elo+
Solo
Da Ji
Da Ji
Ritichofes
Da Ji
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 6L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
1 / 1 / 0
5,864
533
2,873
6,135
4,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
8
0 / 2 / 0
5,229
475
1,407
4,039
1,626
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
VitaSnake
Lancelot
13
3 / 0 / 1
7,621
693
4,373
4,596
1,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
9
0 / 0 / 2
5,510
501
335
6,597
2,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
jsilva1689
Izanami
9
1 / 2 / 2
5,580
507
4,868
6,518
2,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
2 / 1 / 1
5,460
496
3,353
6,462
1,960
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
Drowned_Witch8X
The Morrigan
5
0 / 2 / 0
4,394
399
1,111
2,760
807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 1 / 2
4,677
425
2,289
6,153
2,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
Gil9505
Hera
11
1 / 0 / 0
6,122
557
2,998
3,418
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
8
2 / 1 / 1
5,384
489
2,650
6,420
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
5
Kills
5
5
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
1
1
2.5
L
The Morrigan
Drowned_Witch8X
The Morrigan
0
2
0
0
W
Sylvanus
1
1
0
1
W
Kukulkan
0
2
0
0
L
0
1
2
1
L
Hera
Gil9505
Hera
1
0
0
1
L
Da Ji
2
1
1
2.5
W
Lancelot
VitaSnake
Lancelot
3
0
1
3.5
W
Arachne
0
0
2
1
W
Izanami
jsilva1689
Izanami
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,856
Damage
12,401
27,885
Taken
25,213
12,783
Mitigated
8,775
10,161
Healing
7,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,353
1,590
0
1,610
6,462
1,960
2,569
1,077
5,385
0
36,500
L
The Morrigan
Drowned_Witch8X
The Morrigan
1,111
732
0
0
2,760
807
0
0
2,760
15,245
0
W
Sylvanus
2,873
1,067
1,222
2,182
6,135
4,175
325
1,413
4,722
17,025
0
W
Kukulkan
1,407
90
0
452
4,039
1,626
0
1,406
2,633
22,765
0
L
2,289
1,092
0
1,379
6,153
2,634
461
1,203
4,950
9,942
0
L
Hera
Gil9505
Hera
2,998
577
0
1,120
3,418
1,187
265
1,110
2,308
42,806
0
L
Da Ji
2,650
491
0
2,942
6,420
2,187
0
890
5,530
0
21,846
W
Lancelot
VitaSnake
Lancelot
4,373
1,113
0
881
4,596
1,918
828
1,258
3,338
0
62,702
W
Arachne
335
257
0
3,586
6,597
2,757
0
562
6,035
0
33,890
W
Izanami
jsilva1689
Izanami
4,868
3,203
0
1,838
6,518
2,307
1,387
1,906
4,612
0
37,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,804
Gold Earned
26,037
317
Minions Killed
242
0
Camps Cleared
0
1,006,701
Distance Traveled
795,894
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,460
496
64
6
0
183,471
2
L
The Morrigan
4,394
399
21
2
0
77,719
2
W
Sylvanus
5,864
533
23
2
0
183,019
4
W
Kukulkan
5,229
475
43
4
0
171,890
1
L
Atlas
4,677
425
10
1
0
164,010
0
L
Hera
6,122
557
94
9
0
186,127
1
L
Da Ji
5,384
489
53
5
0
184,567
0
W
Lancelot
7,621
693
115
10
0
254,704
3
W
Arachne
5,510
501
65
6
0
224,508
1
W
Izanami
5,580
507
71
6
0
172,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role