Player Matchup

Gilgamesh
Gilgamesh
Fiyahz
Gilgamesh
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,519 Elo+
Solo
Hel
Hel
GrassTasteBad47
Hel
Level 99
God Stats
15W - 33L
1,418 SR
Queue Stats
101W - 127L
1,387 Elo+
Party 2
Izanami
Izanami
RicoBuu
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,271 Elo+
Party 2
Team Averages
Level 59
1,473 SR
1,393 Elo+

VS

Team Averages
Level 50
1,500 SR
1,382 Elo+
Bacchus
Bacchus
 
Bacchus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
IcyFrost01
Zeus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,341 Elo+
Solo
Hun Batz
Hun Batz
Theaceinthehole
Hun Batz
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 9L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fiyahz
Gilgamesh
12
2 / 8 / 1
8,238
634
11,701
17,896
7,873
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 5 / 1
8,156
627
6,580
11,199
4,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
RicoBuu
Izanami
11
0 / 4 / 1
7,423
571
7,726
12,795
4,515
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
8 / 0 / 8
10,440
803
11,192
12,899
16,578
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 3 / 11
8,996
692
10,996
7,530
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
15
7 / 0 / 7
9,557
735
14,994
12,025
5,828
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
3
Kills
17
17
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
8
0
8
12
L
Gilgamesh
Fiyahz
Gilgamesh
2
8
1
0.31
L
1
5
1
0.3
W
2
3
11
2.5
L
Izanami
RicoBuu
Izanami
0
4
1
0.13
W
Hun Batz
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,007
Damage
37,182
41,890
Taken
32,454
16,861
Mitigated
25,052
8,343
Healing
2,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
11,192
2,431
567
1,175
12,899
16,578
0
2,670
10,229
25,739
0
L
Gilgamesh
Fiyahz
Gilgamesh
11,701
3,070
0
766
17,896
7,873
0
10,085
7,811
0
30,421
L
6,580
161
2,741
3,371
11,199
4,473
0
5,467
5,732
23,077
0
W
10,996
1,401
0
500
7,530
2,646
0
1,704
5,826
37,926
0
L
Izanami
RicoBuu
Izanami
7,726
4,521
0
1,465
12,795
4,515
0
7,072
5,723
0
23,588
W
Hun Batz
14,994
4,532
0
694
12,025
5,828
0
2,382
9,643
0
31,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,817
Gold Earned
28,993
130
Minions Killed
121
5
Camps Cleared
8
649,732
Distance Traveled
773,578
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,440
803
25
2
3
274,253
4
L
Gilgamesh
8,238
634
44
3
3
212,327
4
L
Hel
8,156
627
42
3
0
222,209
2
W
Zeus
8,996
692
43
3
2
236,321
3
L
Izanami
7,423
571
44
3
2
215,196
3
W
Hun Batz
9,557
735
53
4
3
263,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role