Player Matchup

Poseidon
Poseidon
BÄRDY
Poseidon
Level 143
God Stats
0W - 2L
1,791 SR
Queue Stats
10W - 17L
1,492 Elo+
Party 1
Hercules
Hercules
Maexxnna
Hercules
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,450 Elo+
Party 1
Athena
Athena
MisterStumpy
Athena
Level 147
God Stats
1W - 1L
1,811 SR
Queue Stats
101W - 84L
1,523 Elo+
Solo
Kuzenbo
Kuzenbo
OGxPURPLExKUSH
Kuzenbo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,428 Elo+
Party 1
Freya
Freya
THEArachneOrFeed
Freya
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,543 Elo+
Party 1
Team Averages
Level 143
1,621 SR
1,487 Elo+

VS

Team Averages
Level 135
1,557 SR
1,566 Elo+
Tsukuyomi
Tsukuyomi
Ascentratix
Tsukuyomi
Level 127
God Stats
2W - 1L
2,000 SR
Queue Stats
280W - 223L
1,582 Elo+
Party 2
Geb
Geb
Coomer44
Geb
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 92L
1,548 Elo+
Solo
Sobek
Sobek
IAmTheSpacePope
Sobek
Level 157
God Stats
2W - 1L
1,446 SR
Queue Stats
22W - 15L
1,629 Elo+
Solo
Hera
Hera
Jokerman
Hera
Level 125
God Stats
2W - 1L
1,264 SR
Queue Stats
208W - 160L
1,559 Elo+
Party 2
Sol
Sol
death hunter496
Sol
Level 159
God Stats
4W - 2L
1,576 SR
Queue Stats
300W - 285L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BÄRDY
Poseidon
17
7 / 3 / 4
9,817
755
14,420
12,766
7,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Maexxnna
Hercules
13
0 / 5 / 11
7,711
593
6,905
23,516
24,943
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Athena
13
0 / 3 / 8
7,820
602
3,604
13,734
16,290
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
3 / 4 / 9
9,391
722
8,920
18,062
28,742
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 5 / 6
8,970
690
13,029
14,970
7,784
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ascentratix
Tsukuyomi
18
9 / 3 / 10
10,944
842
21,607
11,533
7,230
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 3 / 14
9,950
765
11,691
16,700
19,765
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 4 / 15
10,142
780
10,922
18,629
23,791
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
16
2 / 4 / 16
9,655
743
12,985
10,247
5,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
2 / 2 / 13
9,853
758
18,203
10,895
5,737
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
88
13
Kills
20
20
Deaths
16
38
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Ascentratix
Tsukuyomi
9
3
10
4.67
L
Poseidon
BÄRDY
Poseidon
7
3
4
3
W
5
3
14
4
W
2
4
15
2.38
W
Hera
2
4
16
2.5
L
Hercules
Maexxnna
Hercules
0
5
11
1.1
L
Athena
0
3
8
1.33
L
3
4
9
1.88
L
3
5
6
1.2
W
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,878
Damage
75,408
83,048
Taken
68,004
84,866
Mitigated
62,281
24,170
Healing
18,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Ascentratix
Tsukuyomi
21,607
4,682
37
670
11,533
7,230
1,925
5,556
5,658
0
42,703
L
Poseidon
BÄRDY
Poseidon
14,420
2,589
2,535
2,746
12,766
7,107
0
8,653
4,113
42,848
0
W
11,691
1,196
1,676
2,792
16,700
19,765
806
9,723
6,824
17,386
0
W
10,922
761
1,827
5,353
18,629
23,791
968
10,018
8,499
20,079
0
W
Hera
12,985
3,680
1,077
1,298
10,247
5,758
2,349
6,064
4,080
33,813
0
L
Hercules
Maexxnna
Hercules
6,905
2,239
1,487
5,712
23,516
24,943
0
15,429
8,087
0
11,002
L
Athena
3,604
694
1,503
2,695
13,734
16,290
0
9,284
4,450
6,942
0
L
8,920
2,397
2,099
1,854
18,062
28,742
45
9,492
8,570
19,015
0
L
13,029
3,698
552
2,987
14,970
7,784
0
9,780
5,190
25,082
0
W
18,203
6,480
835
2,766
10,895
5,737
1,880
7,858
1,662
34,678
1,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,709
Gold Earned
50,544
115
Minions Killed
144
0
Camps Cleared
0
1,083,992
Distance Traveled
1,327,399
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,944
842
42
3
0
291,759
0
L
Poseidon
9,817
755
66
5
0
225,015
0
W
Geb
9,950
765
5
0
0
255,926
4
W
Sobek
10,142
780
11
1
0
267,927
0
W
Hera
9,655
743
47
4
0
244,587
1
L
Hercules
7,711
593
5
0
0
224,093
1
L
Athena
7,820
602
2
0
0
192,711
2
L
Kuzenbo
9,391
722
13
1
0
243,168
3
L
Freya
8,970
690
29
2
0
199,005
0
W
Sol
9,853
758
39
3
0
267,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role