Player Matchup

Ah Puch
Ah Puch
LividDwarf
Ah Puch
Level 13
God Stats
0W - 1L
1,781 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
Srenegeti23
Skadi
Level 28
God Stats
11W - 12L
1,436 SR
Queue Stats
100W - 99L
1,459 Elo+
Solo
Osiris
Osiris
Than_a_tos
Osiris
Level 129
God Stats
0W - 2L
1,757 SR
Queue Stats
27W - 36L
1,353 Elo+
Party 2
Chaac
Chaac
hawkissimo
Chaac
Level 160
God Stats
5W - 6L
1,499 SR
Queue Stats
95W - 89L
1,471 Elo+
Party 2
Sol
Sol
kiwii-milk
Sol
Level 108
God Stats
1W - 1L
1,759 SR
Queue Stats
2W - 6L
1,334 Elo+
Party 1
Team Averages
Level 88
1,646 SR
1,423 Elo+

VS

Team Averages
Level 110
1,555 SR
1,483 Elo+
Odin
Odin
Ch0sN1
Odin
Level 45
God Stats
3W - 1L
1,615 SR
Queue Stats
8W - 8L
1,437 Elo+
Party 3
Fafnir
Fafnir
PoleVault
Fafnir
Level 129
God Stats
3W - 0L
1,556 SR
Queue Stats
40W - 24L
1,602 Elo+
Party 3
Ullr
Ullr
kesariel
Ullr
Level 124
God Stats
2W - 0L
1,404 SR
Queue Stats
109W - 88L
1,525 Elo+
Party 3
Skadi
Skadi
millox84
Skadi
Level 128
God Stats
2W - 4L
1,594 SR
Queue Stats
187W - 200L
1,408 Elo+
Solo
Kukulkan
Kukulkan
theRangers
Kukulkan
Level 125
God Stats
2W - 1L
1,605 SR
Queue Stats
12W - 16L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
LividDwarf
Ah Puch
19
3 / 15 / 0
12,759
672
11,864
25,208
11,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

20
3 / 5 / 2
12,527
659
18,696
20,579
9,114
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Than_a_tos
Osiris
17
0 / 10 / 4
11,025
580
4,747
29,683
31,095
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chaac
18
0 / 8 / 3
11,991
631
7,754
24,044
28,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
1 / 6 / 2
12,337
649
12,197
23,024
11,166
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Ch0sN1
Odin
20
11 / 1 / 18
14,356
756
19,936
18,221
21,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fafnir
PoleVault
Fafnir
20
7 / 5 / 22
14,401
758
24,726
24,877
20,930
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ullr
20
8 / 1 / 14
14,395
758
15,315
18,749
9,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Skadi
millox84
Skadi
20
4 / 0 / 11
14,003
737
11,242
12,763
5,899
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
theRangers
Kukulkan
20
14 / 0 / 18
15,866
835
35,461
13,361
7,700
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
127
7
Kills
44
44
Deaths
7
11
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Odin
Ch0sN1
Odin
11
1
18
20
L
Ah Puch
LividDwarf
Ah Puch
3
15
0
0.2
W
Fafnir
PoleVault
Fafnir
7
5
22
3.6
L
3
5
2
0.8
L
Osiris
Than_a_tos
Osiris
0
10
4
0.2
L
Chaac
0
8
3
0.19
W
Ullr
8
1
14
15
L
1
6
2
0.33
W
Skadi
millox84
Skadi
4
0
11
9.5
W
Kukulkan
theRangers
Kukulkan
14
0
18
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,258
Damage
106,680
122,538
Taken
87,971
91,266
Mitigated
66,070
15,065
Healing
21,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Ch0sN1
Odin
19,936
2,788
792
2,840
18,221
21,741
937
5,108
13,113
0
35,016
L
Ah Puch
LividDwarf
Ah Puch
11,864
913
0
1,157
25,208
11,657
79
8,344
16,130
32,909
0
W
Fafnir
PoleVault
Fafnir
24,726
4,245
108
7,321
24,877
20,930
1,513
6,771
18,106
42,695
0
L
18,696
7,177
0
1,110
20,579
9,114
0
13,953
5,948
0
50,516
L
Osiris
Than_a_tos
Osiris
4,747
908
166
655
29,683
31,095
286
16,528
12,567
0
19,386
L
Chaac
7,754
1,030
0
4,919
24,044
28,234
1,092
6,294
17,341
0
54,579
W
Ullr
15,315
4,866
0
1,543
18,749
9,800
2,481
6,261
12,488
0
65,174
L
12,197
3,269
118
6,940
23,024
11,166
0
13,404
9,175
60,868
0
W
Skadi
millox84
Skadi
11,242
3,871
228
6,454
12,763
5,899
3,573
2,685
10,078
0
60,221
W
Kukulkan
theRangers
Kukulkan
35,461
3,899
0
1,982
13,361
7,700
5,870
3,236
10,125
91,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,639
Gold Earned
73,021
324
Minions Killed
382
0
Camps Cleared
0
1,486,102
Distance Traveled
1,926,633
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
14,356
756
27
1
0
443,142
0
L
Ah Puch
12,759
672
42
2
0
244,368
0
W
Fafnir
14,401
758
49
3
0
370,773
7
L
Skadi
12,527
659
56
3
0
344,820
4
L
Osiris
11,025
580
23
1
0
309,820
2
L
Chaac
11,991
631
96
5
0
296,584
5
W
Ullr
14,395
758
79
4
0
400,612
0
L
Sol
12,337
649
107
6
0
290,510
3
W
Skadi
14,003
737
104
5
0
325,209
0
W
Kukulkan
15,866
835
123
6
0
386,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role