Player Matchup

Medusa
Medusa
GlitCH317
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,358 Elo+
Party 2
Nu Wa
Nu Wa
Hurst31
Nu Wa
Level 89
God Stats
15W - 12L
1,571 SR
Queue Stats
126W - 110L
1,464 Elo+
Party 2
Gilgamesh
Gilgamesh
weeblekid
Gilgamesh
Level 106
God Stats
5W - 11L
1,237 SR
Queue Stats
8W - 24L
1,189 Elo+
Party 2
Team Averages
Level 74
1,436 SR
1,337 Elo+

VS

Team Averages
Level 63
1,582 SR
1,416 Elo+
Horus
Horus
AOT Stepdad
Horus
Level 27
God Stats
7W - 9L
1,681 SR
Queue Stats
179W - 215L
1,335 Elo+
Party 1
Neith
Neith
jason1456
Neith
Level 118
God Stats
7W - 7L
1,567 SR
Queue Stats
30W - 26L
1,535 Elo+
Solo
Baron Samedi
Baron Samedi
tacorific34
Baron Samedi
Level 45
God Stats
28W - 25L
1,500 SR
Queue Stats
428W - 500L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GlitCH317
Medusa
17
5 / 6 / 5
12,091
672
10,244
19,384
8,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
Hurst31
Nu Wa
17
5 / 5 / 5
12,551
697
28,381
16,875
6,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
weeblekid
Gilgamesh
16
1 / 7 / 9
12,222
679
10,039
25,182
25,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 10
11,824
657
6,256
19,859
10,059
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
jason1456
Neith
20
12 / 3 / 5
14,728
818
28,093
19,101
8,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

Baron Samedi
tacorific34
Baron Samedi
18
5 / 4 / 10
13,489
749
18,967
21,327
10,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
43
11
Kills
18
18
Deaths
11
19
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
4
10
1.5
L
Medusa
GlitCH317
Medusa
5
6
5
1.25
L
Nu Wa
Hurst31
Nu Wa
5
5
5
1.5
W
Neith
jason1456
Neith
12
3
5
4.83
W
Baron Samedi
tacorific34
Baron Samedi
5
4
10
2.5
L
Gilgamesh
weeblekid
Gilgamesh
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,664
Damage
53,316
61,441
Taken
60,287
41,091
Mitigated
29,254
11,191
Healing
27,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,256
3,623
2,750
5,505
19,859
10,059
0
8,058
11,221
0
42,800
L
Medusa
GlitCH317
Medusa
10,244
5,704
0
2,334
19,384
8,878
610
7,379
12,005
0
41,681
L
Nu Wa
Hurst31
Nu Wa
28,381
11,396
350
2,231
16,875
6,887
0
4,090
12,785
52,141
0
W
Neith
jason1456
Neith
28,093
12,129
77
5,674
19,101
8,520
2,267
8,742
9,817
0
94,905
W
Baron Samedi
tacorific34
Baron Samedi
18,967
1,330
3,126
10,191
21,327
10,675
300
10,551
10,165
62,113
0
L
Gilgamesh
weeblekid
Gilgamesh
10,039
1,207
517
5,759
25,182
25,326
474
7,586
17,596
0
23,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,864
Gold Earned
40,041
156
Minions Killed
261
3
Camps Cleared
11
902,350
Distance Traveled
925,591
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,824
657
63
4
6
324,699
1
L
Medusa
12,091
672
68
4
0
303,191
1
L
Nu Wa
12,551
697
65
4
3
264,292
1
W
Neith
14,728
818
141
8
3
301,566
1
W
Baron Samedi
13,489
749
57
3
2
299,326
0
L
Gilgamesh
12,222
679
23
1
0
334,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role