Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Boodiecraig
Ah Muzen Cab
Level 155
God Stats
8W - 3L
1,641 SR
Queue Stats
336W - 331L
1,598 Elo+
Solo
Raijin
Raijin
Magikarp117
Raijin
Level 64
God Stats
2W - 2L
1,165 SR
Queue Stats
287W - 295L
1,566 Elo+
Solo
Bastet
Bastet
Ziqe
Bastet
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 86L
1,464 Elo+
Solo
Ares
Ares
makingadoller
Ares
Level 106
God Stats
2W - 2L
1,280 SR
Queue Stats
75W - 70L
1,557 Elo+
Solo
Ne Zha
Ne Zha
rockcam
Ne Zha
Level 129
God Stats
6W - 3L
1,795 SR
Queue Stats
219W - 210L
1,581 Elo+
Solo
Team Averages
Level 120
1,476 SR
1,553 Elo+

VS

Team Averages
Level 122
1,547 SR
1,628 Elo+
Odin
Odin
Betsss
Odin
Level 127
God Stats
0W - 1L
1,540 SR
Queue Stats
32W - 20L
1,638 Elo+
Solo
Sun Wukong
Sun Wukong
CorgiKingSkyler
Sun Wukong
Level 85
God Stats
2W - 1L
1,631 SR
Queue Stats
82W - 77L
1,598 Elo+
Party 1
Agni
Agni
PoeticVenom
Agni
Level 129
God Stats
9W - 9L
1,615 SR
Queue Stats
246W - 192L
1,669 Elo+
Solo
Nu Wa
Nu Wa
SpudBoiiii
Nu Wa
Level 127
God Stats
2W - 4L
1,825 SR
Queue Stats
85W - 82L
1,599 Elo+
Party 1
Freya
Freya
Šiatam
Freya
Level 143
God Stats
0W - 2L
1,123 SR
Queue Stats
49W - 36L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Boodiecraig
Ah Muzen Cab
20
9 / 2 / 14
14,235
749
28,401
18,436
12,378
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Raijin
20
4 / 4 / 17
12,743
671
25,419
18,754
10,972
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Ziqe
Bastet
20
6 / 4 / 17
12,761
672
20,586
21,216
15,482
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
3 / 6 / 20
11,672
614
16,902
27,494
36,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ne Zha
rockcam
Ne Zha
20
8 / 4 / 18
14,768
777
23,029
38,457
35,584
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Betsss
Odin
17
3 / 8 / 8
11,043
581
11,956
33,328
29,383
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
CorgiKingSkyler
Sun Wukong
18
1 / 8 / 7
10,475
551
15,014
33,130
37,032
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 4 / 8
12,340
649
28,556
18,139
9,377
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
18
1 / 6 / 8
10,932
575
21,778
15,803
6,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Freya
Šiatam
Freya
20
7 / 4 / 8
12,945
681
23,246
22,620
12,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
58
30
Kills
19
20
Deaths
30
86
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Odin
Betsss
Odin
3
8
8
0.88
W
Ah Muzen Cab
Boodiecraig
Ah Muzen Cab
9
2
14
8
L
Sun Wukong
CorgiKingSkyler
Sun Wukong
1
8
7
0.56
W
Raijin
4
4
17
3.13
L
7
4
8
2.75
L
Nu Wa
1
6
8
0.83
W
Bastet
Ziqe
Bastet
6
4
17
3.63
W
3
6
20
2.17
W
Ne Zha
rockcam
Ne Zha
8
4
18
4.25
L
Freya
Šiatam
Freya
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,337
Damage
100,550
124,357
Taken
123,020
110,811
Mitigated
95,286
51,640
Healing
39,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Betsss
Odin
11,956
2,075
1,320
7,303
33,328
29,383
306
13,267
19,393
0
17,970
W
Ah Muzen Cab
Boodiecraig
Ah Muzen Cab
28,401
8,374
931
6,646
18,436
12,378
4,101
9,665
8,771
0
91,010
L
Sun Wukong
CorgiKingSkyler
Sun Wukong
15,014
2,272
1,541
9,193
33,130
37,032
346
13,810
18,693
0
27,597
W
Raijin
25,419
1,693
1,887
5,194
18,754
10,972
1,336
11,995
6,759
64,519
0
L
28,556
2,003
684
4,948
18,139
9,377
275
4,163
13,761
48,473
0
L
Nu Wa
21,778
7,460
1,213
1,773
15,803
6,901
384
5,878
9,711
45,944
0
W
Bastet
Ziqe
Bastet
20,586
4,072
2,891
7,107
21,216
15,482
873
12,673
8,543
0
37,797
W
16,902
712
403
2,793
27,494
36,395
894
15,057
12,437
22,552
0
W
Ne Zha
rockcam
Ne Zha
23,029
4,212
5,530
18,258
38,457
35,584
426
24,190
14,267
0
53,287
L
Freya
Šiatam
Freya
23,246
6,418
2,042
9,694
22,620
12,593
775
4,011
18,525
43,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,179
Gold Earned
57,735
297
Minions Killed
223
0
Camps Cleared
0
1,735,566
Distance Traveled
1,520,926
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,043
581
37
2
0
295,749
1
W
Ah Muzen Cab
14,235
749
137
7
0
369,810
0
L
Sun Wukong
10,475
551
35
2
0
276,622
0
W
Raijin
12,743
671
81
4
0
305,507
2
L
Agni
12,340
649
43
2
0
314,000
2
L
Nu Wa
10,932
575
60
3
0
293,798
0
W
Bastet
12,761
672
31
2
0
374,914
3
W
Ares
11,672
614
13
1
0
321,487
1
W
Ne Zha
14,768
777
35
2
0
363,848
1
L
Freya
12,945
681
48
3
0
340,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role