Player Matchup

Ra
Ra
B2AWESOME
Ra
Level 42
God Stats
44W - 62L
1,425 SR
Queue Stats
89W - 104L
1,389 Elo+
Solo
Kukulkan
Kukulkan
Dreguar
Kukulkan
Level 153
God Stats
49W - 47L
1,527 SR
Queue Stats
206W - 186L
1,458 Elo+
Party 1
Pele
Pele
TresHunters
Pele
Level 118
God Stats
2W - 5L
1,390 SR
Queue Stats
128W - 106L
1,467 Elo+
Party 1
Odin
Odin
Vallanthor
Odin
Level 149
God Stats
16W - 16L
1,489 SR
Queue Stats
151W - 143L
1,489 Elo+
Party 1
Neith
Neith
princessju93
Neith
Level 40
God Stats
21W - 28L
1,455 SR
Queue Stats
37W - 54L
1,450 Elo+
Solo
Team Averages
Level 100
1,457 SR
1,451 Elo+

VS

Team Averages
Level 72
1,557 SR
1,563 Elo+
Kukulkan
Kukulkan
DatBoiPieces
Kukulkan
Level 34
God Stats
4W - 8L
1,500 SR
Queue Stats
21W - 40L
1,350 Elo+
Solo
Awilix
Awilix
GodSortsIKill
Awilix
Level 120
God Stats
10W - 10L
1,365 SR
Queue Stats
437W - 257L
1,628 Elo+
Party 2
Bacchus
Bacchus
K3vinJames69
Bacchus
Level 37
God Stats
5W - 2L
1,438 SR
Queue Stats
232W - 58L
1,738 Elo+
Party 2
Tyr
Tyr
WKevinJames
Tyr
Level 88
God Stats
24W - 10L
1,644 SR
Queue Stats
408W - 227L
1,626 Elo+
Party 2
Chang'e
Chang'e
chupathingy316
Chang'e
Level 83
God Stats
5W - 0L
1,836 SR
Queue Stats
141W - 127L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
10,055
914
3,813
6,080
2,467
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Dreguar
Kukulkan
16
0 / 2 / 1
10,595
963
14,020
5,874
3,327
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 7 / 1
10,651
968
12,058
20,208
8,991
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 1 / 1
10,333
939
6,818
12,129
7,217
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
1 / 1 / 1
10,602
964
9,722
8,182
3,729
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

177

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DatBoiPieces
Kukulkan
17
0 / 0 / 3
11,085
1,008
2,118
4,438
2,061
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 0 / 10
11,629
1,057
16,587
9,304
4,683
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
K3vinJames69
Bacchus
17
2 / 1 / 9
12,222
1,111
6,838
16,521
28,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 1 / 10
11,278
1,025
15,670
15,615
17,215
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
6 / 0 / 6
11,943
1,086
8,486
5,919
2,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
2
Kills
13
13
Deaths
2
5
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Kukulkan
DatBoiPieces
Kukulkan
0
0
3
1.5
L
Kukulkan
Dreguar
Kukulkan
0
2
1
0.25
W
3
0
10
8
W
Bacchus
K3vinJames69
Bacchus
2
1
9
6.5
L
1
7
1
0.21
L
0
1
1
0.5
W
2
1
10
7
W
6
0
6
9
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,431
Damage
49,699
52,473
Taken
51,797
25,731
Mitigated
55,040
5,376
Healing
16,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,813
109
505
251
6,080
2,467
0
2,095
3,985
20,740
0
W
Kukulkan
DatBoiPieces
Kukulkan
2,118
70
0
608
4,438
2,061
0
1,037
3,401
48,872
0
L
Kukulkan
Dreguar
Kukulkan
14,020
337
236
214
5,874
3,327
0
544
5,330
40,556
0
W
16,587
5,572
0
187
9,304
4,683
0
2,723
6,581
0
30,120
W
Bacchus
K3vinJames69
Bacchus
6,838
286
0
2,885
16,521
28,366
0
6,169
10,352
13,203
0
L
12,058
1,606
0
2,270
20,208
8,991
0
6,429
13,779
0
29,115
L
6,818
510
65
293
12,129
7,217
0
6,452
5,677
0
21,730
W
15,670
1,017
0
1,888
15,615
17,215
0
4,484
11,131
0
31,542
W
8,486
0
7,320
3,550
5,919
2,715
0
3,420
2,499
25,974
0
L
9,722
4,556
0
1,542
8,182
3,729
0
1,922
6,260
0
32,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,236
Gold Earned
58,157
236
Minions Killed
245
6
Camps Cleared
10
1,019,180
Distance Traveled
1,271,847
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,055
914
44
4
0
155,856
3
W
Kukulkan
11,085
1,008
135
12
0
221,615
1
L
Kukulkan
10,595
963
71
6
0
213,595
0
W
Awilix
11,629
1,057
24
2
7
258,108
0
W
Bacchus
12,222
1,111
5
0
0
241,853
0
L
Pele
10,651
968
39
4
4
219,179
1
L
Odin
10,333
939
33
3
2
229,300
0
W
Tyr
11,278
1,025
28
3
2
279,991
0
W
Chang'e
11,943
1,086
53
5
1
270,280
0
L
Neith
10,602
964
49
4
0
201,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role